After you port in using your arx key...turn left (east) and go up the first stairs...turn left as you leave the stairs and head south..go to end of corrider through door. between the bookcases on the left (west) wall is a fake wall..go through it, turn left through door, click the stone...
the maze...(no mobs in maze)
take your 2nd left (south) then first right (west), then first right (north) then left at the T (west) you'll go quite a ways without any choices, but when you get to another choice, turn left (east)...also take your next left (east again)...no more choices...you'll reach the curtain that is your port out...
there are about 9 or 10 mobs in the hall outside of LIS room...4 static (one in each corner) the rest roam...
There is one additional mob standing just inside each of the 4 doors leading into the LIS room.
Hope that helps...
best as I can tell, once you get use your arx key, the only way back out is to port.
Working on my Arx Key right now. Have 1/4 of the reports currently. I was wondering if this fight would be an easy duo with a level 75 15k hp/13k mana/2.5k ac/2.4k attk ranger and a level 76 14k hp/14k mana/2.8k ac shammy? Both unbuffed obviously.
On a whim I decided to have a go at LIS, as a group-geared shaman.
After working my way up to the top of the Arx I found he wasn't up, no surprises there as I know he's farmed like crazy! If you camp out in a corner of his room you won't aggro anything, FWIW.
A few days later and he was up - I ended up using Staunch (for a mana refill), Channeling and Rabid Bear, Infusion, Spirit Call x2, Steadfast Servant for background healing and Jester (hoping for mana refills - didn't get lucky).
LIS is slowable but Turgur's Swarm bounced over and over again. Never did get it to land, but the slow from Langour seemed to land, as I had Languid Health flashing away for most of the time.
A guard added right at the start but a set of 3 poison DoTs soon put paid to him. He respawned towards the end of the fight but wasn't much of a problem.
The stun landed every couple of minutes with maxed resists (from Infusion) and it landed once a minute or so with resists in the low 600s / high 500s (once Infusion wore off).
FWIW, with around 2400 AC (and 90-ish avoidance) he put out 237 DPS during the latter 50% of the fight; I didn't have logging turned on at the start. The fight took around 20 minutes, using 3 poison DoTs and Brownie - the Servant was still up at the end but Infusion had worn off.
Luckily for me he dropped the bridle, so I won't be seeing him again - just as well, as he seems to be very popular despite his age!
A short history of Lord Inquisitor Seru vs a shaman: Level 70- Time/God gear, 1.5= no chance Level 75- Anguish gear, 2.0= Dead, but i had to use every trick in the book Level 80- Appropriate gear= he dies in about 40 min, with no bane
The tricks mentioned at level 75 will not be revealed, but i suspect a cleric at 75 could also do it. At level 80 its a joke really, the stun annoys, his dumb ae kills your pet if you dont pay atention.
dou'd by 70 shm and 80 wiz. yeah a little over powering but i want my fast horse:( takes about 19 min (shm 12400m 202 AA's) (wiz 19800m 2021 AA's). someday i will get my horse! hehe fun fight:)
Edited, Jan 24th 2008 12:45pm by williamrichardryan
Been trying to get his horse on my main mage. Killed this guy 4 times so far with no horse. Other drops are going to good use too, I got every classes parked in his room that can use every drop but the spells on my account and a couple friends. So far no rots, but if the ring and bow keep this up. After next loot, they are rot.
Always drops: 4 regular spells and 1 ancient every kill, this ever different? The sword, the orb, and the head are guaranteed as well @ 1ea..
Other loots: Starred Yttrium Ring x 4, Glowing Amber Band x 3, Bow of Storms x 3, Bloodied Berserker Blade x 2. Oddball global loot. Rhenium Ore x1, Norrath Starter Set x 1.
Now whats his real spawn time? 3 days (72 hours) is not correct, 3.5 days +/- 6 hours is not correct. And 7 days +/- 6 hours is not correct. I know I missed one kill recently and someone else got him, but his time did not correlate with any of those spawn times anyways as he was not on track when my ranger zoned in. They also /ooc'ed that he spawned while they were checking out his room for the first time.
So got my arx key now looking for Lord Seru. Gated in didnt see no room with pillars all around it. Seen 3 or 4 empty librairies. There something to click from the second floor of arx building to get to seru room, like clicking the banners to get to the prasertums to make the key. so where is lord seru once i get into the arx building.
What exactly is +/- 6 hours. Is that say last time it was killed was at 6pm on wednesday; would it be able to pop at either Noon, 6pm or midnight on Saturday, or would it be able to spawn any where in between noon and midnight randomly? Thanks~
Duo'd by Cleric and Mage on Stromm COA geared. Dropped 2 ornate bridles. We where very lucky. Cleric tanked with VoV and cast promised renewal every time it went off. Was a long fight.
Anyone know his repop time? want to do him with our guild but need to know when he repops after death so we can schedule something, any info would be welcome
back when they first changed the repops on boss mobs to 3.5 days his spawn was real buggy. me and a couple friends killed in 7 times in 4 days without any zone crashes or patches. then for some reason (and without a patch) he seemed to slow down to 3.5 days per spawn
Down to 4 people tonight. 70war anguish 70dru time 70clr time 70mag time
AE's are unresistable from what we saw, popped infusion still got hit. Pin him behind a piller in a corner and hide caster on other side. The AE's are LoS. Took about 45 minutes.. Jesters and Servants were staggered throughout fight to help with mana and healing. Pretty easy fight all in all.