Spell Icon Reebo's Greater Exorcism  

Description

1: Disarm LDoN Trap (1)

Details   Raw Spell Data, Lucy Spell View

Mana: 240 Skill: Divination
Casting Time: 4 Recast Time: 10
Fizzle Time: 1.5 Resist: Magic
Resist Adjust: -100 Range: 40
Location: Any Time of Day: Any
Fizzle Adj: 5 Deletable: No
Reflectable: No Focusable: Yes
Dispellable: Yes Interruptable: Yes
Target Type: Dungeon Object Spell Type: Detrimental
Source: Live 04/23

Messages

Cast on other: Soandso begins to rattle slightly.

Game Description

Attempts to disarm a cursed trap on the targeted object. Consumes a greater scrying stone when cast.

Reagents

Items with this effect

Quick Facts

Scroll:
Spell: Reebo's Greater Exorcism

ClassLevel
SHM34
NEC33
DRU34

Expansion:
Lost Dungeons of Norrath

Duration:
Instant
Post Comment
not useless
# Oct 30 2005 at 7:03 AM Rating: Decent
this spell is used even at lvl 70 in MPG trial subversion verry handy
Sense
# Oct 05 2004 at 4:29 AM Rating: Decent
No sense in getting anything less than greater.
By the time you have enough adventure points to get them you'll be level 34 anyway.
heres the skinny on these spells
# Jan 01 2004 at 9:20 AM Rating: Excellent
*
74 posts
ok heres the skinny on these spells. first off they can only be bought from Adventure vendors when you have enough points earned from completing LDON adventures. they can Only be bought in wayfayrer camps.

Secondly they have 2 different lines of spells. the first ones detect, disarm, and open holy traps. the second line detect, disarm and open magical traps (thieves are needed for mechanical traps).

augury detects a holy trap lock
cleansing disarms a holy trap lock
excorcism opens a holy trap lock
you have to sucessfully cleanse the holy lock item before you perform a excorcism.

apprasial detects a magic trap lock
discombobualtion removes a magic trap lock
extrication opens a magic trap lock
you have to sucessfully discombubulate the magic lock item before you perform a extrication.

test apprasial and augury on known none trap items to see what the message is, you will know if it works as its a different message. also if your using the lessor spells in a high level dungeon they may not work also. (not sure on what they would cover but i would assume the lessors cover 20-30s avg. party level, the normal (lvl24) spells cover the 30-40s level, and the greater would cover 40s+..but these are just estimates and HAVENT been confirmed).

The reasons the spells are lower than 20 is that you can obtain is technically at lvl 15 you CAN go into a dungeon if the total party avg. level is 20 or above..but you have to be withen 7 levels of eachother so that means that this would be very hard to do..ie have like 5 lvl 21 to 22 players and one lvl 15 player in a adventure group(avg 20). You may just want to wait till your 24 and buy the normal spells instead of using adv points on the lessor spells.

if both apprasial and augury do not detect that the lock is traped then it could be a mechanical lock. thieves and bards are needed for those.
NRo camp
# Nov 12 2003 at 3:58 PM Rating: Default
This spell is also available at the North Ro camp if you have enough adventure points.
reebos
# Oct 05 2003 at 9:24 AM Rating: Default
what exactly does this spell do?
Out yet?
# Sep 29 2003 at 6:56 AM Rating: Default
I cannot find this at any LDoN camp. If it is at one, where? And how many points?
RE: Out yet?
# Oct 02 2003 at 3:54 AM Rating: Decent
It costs 60 adventure points.
Spell Merchants
# Sep 18 2003 at 4:38 AM Rating: Decent
Actually this line of spells is available from any of the Wayfarer's Brotherhood (LDoN) camps.

Just my Smiley: twocents worth. Smiley: yippee

BBM Camp
# Sep 12 2003 at 6:14 PM Rating: Default
Available with sufficient favor points at the Butcherblock Mountains Wayfarer Brotherhood camp.
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