Coldain Shawl #4: Fur-Lined Coldain Prayer Shawl  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 2 ratings)
Information:
Level:40
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Faction
  • Loot
  • Tradeskill
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Scars of Velious
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu May 23 19:32:39 2002
Modified: Tue Dec 5 05:21:04 2023
After finishing the first three quests, ask Loremaster Borannin 'What is brewing?'

Loremaster Borannin says 'Ahh yes, good to see you again Maeve . I wish it were under better circumstances that we meet today. For some time now we have sent teams of our finest rogues to gather intelligence for the Dain. Tanik Greskil is one of our best. He was recently sent into the heart of Kael Drakkel on a very important mission and has not returned. He is now long overdue, and fearing the worst, our wise council has asked me to dispatch a rescue party to determine what has become of him and return him to safety. I have decided to give you this opportunity to build upon the trust you have earned from the council. Will you accept this mission?'

You say, 'I will accept this mission'

Loremaster Borannin says 'The council will be pleased to hear of your acceptance. Scour the regions surrounding the city of the Giants. Discover what happened to Tanik and, if possible, return him to Thurgadin. If you are successful, remember to hand me your woven shawl. We seem to be running low on them, but I must say Mordin has never had so much help in the kitchen. Anyway, I will eagerly await word of your findings. Good luck, and may Brell protect you.'

If you wander around the Eastern Wastes near NEG 6644 POS 4337 you will eventually see a message "the snow crumbles away revealing an injured coldain." This reveals Tanik Greskil.

You say, 'Hail, Tanik Greskil'

Tanik Greskil says 'Outlander! Thank Brell you've found me! I am the last surviving member of my unit. Our mission was somehow compromised, the bloody Kromrif knew just where to find us... I can't imagine how they knew. I was barely able to escape with my life and wandered into a trap here. I am badly hurt and need your help.'

You say, 'I will help'

Tanik Greskil says 'Quickly, give me a vial of Veluim Vapors so I can return home, I am in desperate need of some attention from our clerics.'

You say, 'What are velium vapors?'

Tanik Greskil says 'Drat! Are you telling me you don't have one with you? Run back to Thurgadin at once and speak with Frundle, she can make you one. I will do what I can to stay alive. I may need to move about a bit to keep from being discovered. Hurry now outlander, you're my only hope.'

Once back in Thurgadin, find Frundle.

You say, 'Hail, Frundle Frenklar'

You say, 'What velium vapors?'

Frundle Frenklar says 'Ahh, you come seeking my family recipe? After all you've done for our people it's the least I can do. First you must fashion a velium vial, then combine the vial with two small pieces of velium in this jar. That's all there is to it. Please keep the recipe a secret.'

You say, 'What velium vial?'

Frundle Frenklar says 'I'm no potter mind you, but if I remember correctly it's a small brick of velium, three crystalline silks, and two glass shards. Then you'll have to finish up by firing it in a kiln with a high quality firing sheet.'

You receive a Velium Purifier.

Small Pieces of Velium and Small Blocks of Velium can be looted on Ry`Gorr Miners in Crystal Caverns or off spiders in Velketor's Labyrinth.

Crystalline Silk can be found on spiders in both zones.

1) Combine a small (7 lb) brick of velium, three unstacked crystalline silks and two glass shards in a pottery wheel. You will receive an Unfired Velium Vial.

2) Combine the Unfired Velium Vial and a HQ firing sheet in the kiln and receive a Velium Vial.

3) Combine the Velium Vial and two unstacked small pieces of Velium in the Velium purifier. The Velium Purifier disappears and you are left with a Vial of Velium Vapors. The vial is a lore item and has one charge of gate to Thurgadin.

The vial is trivial at skill 122.

Do not camp the spot where Tanik Greskil is, because I did it, and got a message: You have been ambushed by frost giants! And two Kromrif Death Squad will spawn, and try to kill you.

When you get Tanik Greskil to spawn again, just hand him the vial.


Tanik Greskil says 'Thank you. I shall be eternally grateful to you. Should you ever require my assistance I pledge to you my aid. Please deliver this to Borannin, it is imperative that he deliver this to the Dain at once. Farewell for now outlander...'

You gain experience!!

Then head back to Thurgadin and hand Boradinn the note and your old shawl, for the new shawl.

Loremaster Borannin says 'Words cannot express our gratitude for your deeds outlander, you have saved a hero of our people from certain death. Please accept this, the Fur-lined shawl, as a token of our sincere appreciation. You are indeed among the most highly regarded Humans to set foot in Thurgadin. The next time we meet be sure to ask me how to further advance your reputation with the coldain.'
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using invis works well
# Jan 29 2004 at 5:46 AM Rating: Decent
i did this hand in very easy with a sow and invis near to keal up high near to gate. i found if invis stayed on then the death squad seemed not to see invis.but i ran anyways. found that just wandering around with invis was great and easy.just be careful not to fall in valley with a 20k drop when running because it will be splat. best is to keep map up.
Another Loc
# Jan 27 2004 at 11:32 PM Rating: Decent
Found him tonight with my wizzy at neg 5670, 4576. First walked west to east down the previous line of posts along neg 6760 ish... nothing. Then ran north to n5670,p4000 and "walked" (not ran, maybe means something, maybe not) west until I got the "snow crumbles away..." message. Had my finger on the jboots just in case, but got lucky and no DS (YAY!). Anyway good luck all!
POS DS
# Jan 19 2004 at 3:25 AM Rating: Default
RS2 or sow helps greatly here, as both will allow you to outrun the damn DS. pet guard works very well, but dont expect to get the dwarf fast. binding in EW is a good idea btw, and keeping instaclick lev will allow you to lev straight down into kael so you dont have to run to the ramp and back. zone in, gate, back looking for the dwarf.
Tanik
# Jan 19 2004 at 2:53 AM Rating: Decent
Spawns in different locs and with or without DS.
Don't sit at end of ramp sit on the side to avoid unwanted agro for 2nd party (if used). 1) Exactly -5680, 4126. Others unknown time of this message

Zeb server
Razendead Spiritcrusher
65th Season

Edited, Mon Jan 19 03:02:21 2004
An few tips
# Jan 08 2004 at 10:16 AM Rating: Decent
Just finished this quest n about 2 hours. Here are some hints that worked for me that may help...

1) Don't waste your time getting Tanik to pop twice. Make your vial, pop him once and just do hand in. All I did was hail and hand it to him and it was fine.

2) The "pet trick" works. I killed the two guards at the bottom of the ramp, parked my friends druid pet at the top of the ramp, got the Death Squad twice. Then changed up pet trick a bit. We put him on guard. Took 5 steps in the direction he was facing with him following, hit guard, 5 more, took us right to Tanik on the 3rd try immediately. All-in-all about 45 minutes to get Tanik.

3) I did camp Velks for an hour doing some harvesting to make the vials. Not necessary since all items are available at a reasonable price in bazaar (however, with potter at 166 I failed 4 times even though it was triv -- luck of the dice)

4) If (*cough* when) the death squad pops and you start running to KD zoneline, check to see if the DS is still following after you pass the bottom of the ramp. It appears that they stop at the bottom of the ramp. Wouldn't suggest trying that with 20hp left and now sow but the two times I got the DS they gave up pursuit pretty easily.

Good luck!
RE: An few tips
# Mar 10 2004 at 6:22 PM Rating: Decent
*
164 posts
these points are all right on.

make the vial first, dont worry about spawning the dwarf twice... too much danger in that

i can confirm the pet trick works very, very well. and btw the pet trick will give you a few steps lead on the DS when your pet engages... i always used a mammoth, lasted longer but be alert because the charm animals spell seems to wear off sooner on them. Wears off even faster on walruses.

yes, i cheated, bought the stuff off guildies and in the bazaar.

if your health is good don't bother zoning into KD. the DS may follow you down the ramp but once you enter the entrance building to the KD z-in they will stop. just sit, med, heal up and wait for it to de-spawn then just start the pet trick over again.
LAME quest.....
# Dec 25 2003 at 2:46 AM Rating: Default
I have used every trick on this site and checked all the coodinates listed and im now on my 24th death squad in two days of hunting for that dwarf when i find him im gonna kill him to heck with this stupid quest
Spawning Tanik Greskil 1.2.3.
# Dec 09 2003 at 2:53 PM Rating: Excellent
*
64 posts
I just finished the fourth shawl quest. It was so aggravating trying to get Tanik Greskil to spawn until I realized 2 simple things.

1) There are a scattering of 'traps' on the ground around the top of the ramp down to Kael which seem to randomly trigger a spawn of either the Kromrif Death Squad (most commonly), or Tanik (about 1 in 10 odds roughly id guess).

2) The traps didnt seem to get tripped whilst Levitation was on. You need to be running on the ground (and BTW the thing about sow and run needing to be off is utter garbage and will get you killed if you trip the DS quite easily). Just make sure you dont fall off the edge into the canyon ramp to Kael cuz you will die from the fall prolly..... Smiley: flowers

A fantastic technique that I and others seem to have discovered is to use a pet as a compass to find the trigger spots. The way it works is to have a pet 'guard here' while he is positioned at the entrance to the ramp going down to Kael. Pets will always rotate to point in the direction of the nearest mob, and in this case it seems that the invisible trigger traps count as mobs. So as long as no mobs are wandering nearby, pet will point toward the closest place to trigger Tanik or a DS. Just run in that direction and u can use Vision or a similar sight buff to watch your self moving from the pets perspective. If you find that u haven't tripped anything after a bit, u can triangulate by bringing pet up to you and having him point from another spot closer to where you think it is.

One other thing... I got Tanik to spawn in 5min after I figured this method out, but after I conversed with him he depopped as soon as I asked him 'what are velium vapors', and it took 10 or more pops of Death Squad before he came back. Others have said you can just hand him the Thurg Gate Vial as soon as he pops the first time to get his note, so you can avoid that little hassle. Also, the DS will stop chasing you after you get far enuff away, and they despawn in a few mins. So, if you can't kill them, you can wait them out before you try to get Greskil again. I killed the 2 Kromrif Guards by the bottom of the ramp for xp and to ensure that I could run away from DS toward Kael if need be (they repop roughly 15min or more after killing them).

This might be a little long winded, but it should solve all your problems getting Tanik to spawn. Good Luck and have Fun folks! Smiley: yippee
RE: Spawning Tanik Greskil 1.2.3.
# Apr 17 2004 at 5:51 PM Rating: Decent
The technique to triangulate with your pet works great. Found Tanik after only about four DS pops.

As a necro, each time I popped the Death Squad I'd Feign Death rather than run. Running or moving seems to aggro them. Kind of scary to lie beneath their feet....but, wait for the squad to de-pop, and triangulate the pet again.

No need to lose your health, if you can FD before they hit you :)

got to watch out or more than death squads
# Dec 02 2003 at 7:05 AM Rating: Decent
Yesterday i finally got my vile made and went hunting for my man frist try got death squad but they didn't have a chace catching me. second attemp i got him and was in process of giving him my vile when some Xzazsst turn in on my NPC on me and he was gone. Now iam gonna have to go get him to pop agian so watch out for other players as well as the death squads. one other note he poped on me to the codain village side of the ramp. I tryed to get him to pop agian for me but must not had enought time between. I did get another death squad and found out that if you Kite them to the codaian village they will take care of your problem for you.
Tanik
# Dec 01 2003 at 4:57 PM Rating: Decent
18 posts
Last night, I ran over to EW outside Kael to locate Tanik for the hand in and there was a cleric who had been there for 14 hrs with some friends trying to get Tanik to spawn instead of the DS. He had been getting DS after DS. So, I joined in hoping to help him and then to do it myself. This gave us a change to do some experimenting. Up to this point, the cleric had been RUNning around at SoW speed and always getting the DS. But, when he switched to a walk (He even dropped SoW for this.), he got Tanik on the next try. I then tried at a walk (dropping SoW, as well -- Sounds like a death wish, huh. But, I did have an epiced cleric on hand! :) ) and also got Tanik. We then tried it a third time, just for fun, and low and behold, Tanik again.

I cannot guarantee that Tanik will spawn every time if you WALK over the trigger point without SoW, but it seemed to make it a lot more likely.

Hope this helps.

Keyji
Velium Purifier ?
# Nov 27 2003 at 1:40 PM Rating: Decent
Oops,,

Edited, Thu Nov 27 14:30:10 2003
combine busted on the tp server
# Nov 25 2003 at 7:14 AM Rating: Decent
Went to do my vail combo and no matter what it wouldn't let me make it i even tried adding a sketch justincase. must be the latest bug sorry guys
RE: combine busted on the tp server
# Dec 02 2003 at 5:31 AM Rating: Decent
22 posts
I had no problems with combine on quelleous.
RE: combine busted on the tp server
# Nov 27 2003 at 12:11 PM Rating: Decent
I did mine this morning at 3 am and it is working fine
did you fire the unfired vial.Also it takes small Pieces for the final combine not a small Brick of Velium that is used for the vial
maybe stupid question?
# Oct 16 2003 at 12:02 PM Rating: Decent
I was wondering if you could do this quest out of order and get everything you need done before you go locate him the first time and give him the item so you don't have to go and locate him the second time. I will try this but if anyone knows if this will not work let me know so I don't waste my time. Seems silly to have to locate him twice if I don't have to.
RE: maybe stupid question?
# Oct 16 2003 at 1:40 PM Rating: Decent
You only have to spawn the guy once. No conversation is necessary. Just hand him the vial. We have done this everal times in the last few days and had to double spawn him twice.

Our strategy is fairly simple. Bind yourself just inside Kael. Set the pet up, cast sow, find the trigger. He can spawn with the death squad. When that happened, I took the giants for a run while the other person did the turn in... worked well. If it was just the giants, ran around till I could gate. Medded back up and went out again. We have seen the guy spawn several times on the GD side of the Kael entrance. Out of 5 times he has spawned there 3 of the times were with 2 death squad members also.

RE: maybe stupid question?
# Nov 06 2003 at 7:29 PM Rating: Decent
22 posts
Have been trying to complete this part of the quest for 2 days. Have spent nearly 4 hours trying to spawn Tanik. All I have done is spawn the DS. I am geting very frustrated. Any advice?

Tsin, 51 druid, xegony.
Pet trick info
# Oct 13 2003 at 4:54 PM Rating: Decent
Pet trick is easy, go around the locations listed here, and get up your pet(dont work if u enchanter and havent opend animation "guard" command. Then u goto charm a snow bunny or somthing. Pet must have "guard" command.)

Walk around the locations and hit guard now and then on pet, pet wil then face nearest npc, which somtimes is the rescue guy(pet wil face him even if hes under the snow)

So basicly walk slowly in direction pet is facing and hope its him u spawn(pet has located), and not death squad. If pet is facing a mob u see then u goto go around another place. When u have cheacked the whole place and nothings there, whait 30 min for trap resets.
RE: Pet trick info
# Nov 05 2003 at 12:46 AM Rating: Decent
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164 posts
the pet trick info on charming something and then having it guard at the top of the KD ramp is excellent. only took 3 trip spawns (2DS's then the dwarf) to complete this by moving in the direction the guarding pet was facing.... if ya trip the DS the pet will give you a few more seconds to make it to the KD zone line...
Potion Power!!!
# Oct 04 2003 at 12:56 PM Rating: Decent
OMG I LOVE! This item, the vial of velium vapours that is. Has saved me MANY times and I think its a must for anyone who can't gate, raiding and you HAVE to leave ASAP, gate! No fuss no muss, go LD and the group leaves you deep in a dungeon? Run to a corner where if you hit you won't move and cast this baby! Stuck in the planes? NP use this! Has saved my lifes atleast 7 times already, and I keep enough materials to make another 20 or so in bank, just because i have the materials :)
Spawning Dwarf
# Sep 26 2003 at 4:08 PM Rating: Decent
I spawned the dwarf at neg 6758 pos 4122 not even 5 mins after reading pet posts. If you are having trouble spawning the dwarf charm a pet and have it guard you. It will sit facing nearest trap, walk up to it and Voila! My line wasn't straight the first time so i had to have pet guard again. Took less than 5 mins.

Cheechman Upinsmoke
55 Drood Honor Of Knights
"Hey man I think we're stopped..."
Trivial
# Sep 19 2003 at 11:03 AM Rating: Good
Scholar
*
106 posts
I discovered last night that the vial trivials at EXACTLY 122. I had enough for two attempts. I made the vial successfully and got a pottery ding on the first attempt. After making the Thurg gate potion I figured I might as well make a second vial with the leftover materials, and it was trivial at that point.

And yes, you can make the potion without doing the first 3 shawls, or any intent of doing the other quests at all. Many melees do this for a cheap way of having a gate potion available.
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Potion?
# Sep 15 2003 at 6:08 PM Rating: Decent
7 posts
Can you make the potion without going through the first 3 shawls?
____________________________
A little song. A little dance. Evil team's head on a lance!
Spawn loc
# Aug 24 2003 at 11:55 PM Rating: Decent
Exact loc for turnin for me was neg 6759 pos 3977 hope that helps some of you i used pet mode worked well...every 10 feet check which direcion pet is facing didn't spawn death dudes once.
RE: Spawn loc
# Aug 25 2003 at 12:02 AM Rating: Decent
oh and so far all of quest is either not nodrop parts that dont require tradeskills or is no drop combined with piece from a previous part of quest which you can mq.
mq??
# Aug 09 2003 at 7:40 AM Rating: Default
Is any of the shawl quest MQ able??

Tidil Thelost Druid of Tunare, Rathe
Finding Tanik
# Jul 12 2003 at 1:44 PM Rating: Default
Well i tried to find Tanik last nite. Followed all the advice i could but being a wizard, i ended up just checking each of the coordinates given by Xavosis in his post. Spawned the Death Squad twice on the left side (assuming you are facing the ramp down into Kael), then nothing in that area for an hour so i checked the coordinates -5664 +4279 on the right side of the ramp. Boom Death Squad again. Died came back got my corpse and pop DS yet again. Led them on a long and merry chase but while changing views i tumbled off a cliff into the sea and the had me.
Came back spent 20 min finding my corpse and headed back to check out some more coordinates and Tanik appeared at the end of the ramp 2 or 3 steps BEFORE the ramp begins and slightly to the left side of the center of the ramp. For you wizards out there who intend to try this carry jboots and bind at the ent to GD from EW... when the DS pops run like mad then gate. I kept them in target and waited till they despawned the 2 times i got away. Happy hunting!
Abendar 46 wizard Luclin Server
Tanik
# Jul 03 2003 at 10:08 AM Rating: Decent
Ahhhh.. I was really dumb. Apparently this message board was filtered and only showed me old meassages of 2001. I was not reading the most recent messages!

Anyway, this morning I took the message board filter off and read the method of using a pet. LOL

This is what I did:
I talk to the Loremaster in Thurg and went to EW again. Charmed a snow bunny and had her guard the entrance to the ramp. Lined up myself in the direction the bunny was looking and started walking in that direction maybe 5 or six 6 steps and voila! I handed Tanik the vial and ran back to Thurg and got the Fur-lined prayer shawl. Walked
Tanik
# Jul 03 2003 at 12:53 AM Rating: Default
I spent entire day today, covering every inch of the ramp and both sides of the ramp, including the front of the entrance to canyon.. NO LUCK.
Only Death Squad popped at least 5 times. I tried everything everyone else said about triggering the spawn of Tanik all day long. Absolutely no sign of Tanik today. I am tired and must get some sleep now.
Dwarf / Death squads
# Jun 27 2003 at 2:02 PM Rating: Decent
32 posts
OK after reading this sight for hour and still haveing trouble i wanted to let ppl know what I found out. #1 the dwarf / DS are on the same trap spawns. I found 4 traps and heard there may be a 5th. when traps are sprung you will see a DS or the dwarf. when U trigger the trap u have to wait for it to reset before u can trigger it agin. because of this I would move with my pet (using pet trick, rog sence trap would work too)
from trap 2 trap. because i was doing this quest for both my cleric and beastlord I need to find him a few times. #2 he can pop in any of the trap spot I triggered him in three difrent spot #3 you can use Sow but turn walk /run to walk to trigger if it the DS click run and run to keal u can make it np alot of time i out ran them and never even zoned just waited for depop and moved to next trap. the loc above are some what help full to find the traps if you are with out a pet when facing keal on the left is 2 trees around the main loc given you can camp just this trap over and over but sence repop time on traps is around 30+ min i found going from trap to trap much faster ..
Mazame/Fuergrissa

Edited, Fri Jun 27 14:21:01 2003
RE: Dwarf / Death squads
# Jun 27 2003 at 2:43 PM Rating: Default
32 posts
RE: Dwarf / Death squads
# Jun 27 2003 at 2:42 PM Rating: Decent
32 posts
ok for those with out pets here is a few of the trap u can trigger
neg 6767, pos 4338
neg 5666, pos 4279
neg 6984, pos 3767
neg 6499, pos 3580

once again not sure on repop time for trap but was around 30 min i was using pet and going afk would come back see if pet was facing trap then i would trigger I hope this will help those having problems
Death Squad
# Jun 18 2003 at 12:58 PM Rating: Decent
I'm ready to do the turn in. If by chance I trigger the death squad, can I make it to the Kael zone line or is it best to head to GD zone? Thanks.
RE: Death Squad
# Jun 20 2003 at 12:00 AM Rating: Decent
Yes, you can, if you have sow on. Once you see the message, you have about half a second before they attack.
fyi
# Jun 16 2003 at 2:51 PM Rating: Default
change whatever you want to if you found some better way then I suggested. For example if you don't want to waste your training points in pottery don't, just do medium jars til they trivial.
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