Ethereal Cleansing  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Time:An Hour
Level:44
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Loot
  • Spell
Quest Items:
Related Creatures:
Era:Legacy of Ykesha
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Fri Mar 7 21:34:11 2003
Modified: Tue Dec 5 05:21:04 2023
You say, 'Hail Millius Darkwater.'

Millius Darkwater lifts his sword out of the water at his feet and scans his eyes across you. 'Hello. The waters stir angrily today. Prexus is not pleased at the tarnishing of his waters by the spawn of Innoruuk. The Deepwater Knights have been trying to locate this [place] for many years.'

You say, 'What place?'

Millius Darkwater says, 'These legends of Broken Skull Rock have been whispered for years. Indeed several of our greatest vessels were lost while in search of this island. Many of our [knights] died trying to cleanse Prexus' waters of this great Evil.'

You say, 'What knights?'

Millius Darkwater says, 'Most recently a Cavalier named Chester Steelblade went in search of the legend. He was gone at sea for months before we received word from him. The letter we received spoke of a map that he'd found as well as a somewhat cryptic reference to having found the [key] to Broken Skull Rock. One of our [clerics] took a small group out in search of him, but we have received no news from either group.'

You say, 'What key?'

Millius Darkwater says, 'He didn't give any more information about the key, but we're sure that he must have found something that led him here. We have found no sign of him or his crew yet. Truthfully it would be a miracle if he were still alive. I follow his path in hopes that I can continue his work where he left off. If he is dead then his spirit may yet linger here. Tied to this world by his unfinished task.'

You say, 'What clerics?'

Millius Darkwater says, 'The cleric that went in search of Chester's crew is called Alina Crystalia and she was barely more then a student when she left. We didn't want to let her go, but ultimately we had little say in the matter. She was always very fond of Chester. She may have in fact found him, although I suspect too late to save either of them. Clerics of Prexus are required to carry with them a Deepwater Emblem to identify them, If nothing else I hope to find Alinia's emblem to return it to Erudin.'

Loot A Black Medallion off a Troll Plunderer and turn it in to Millius Darkwater.

Millius Darkwater says, 'Taken for one of the pirates you said? Interesting. This medallion does seem to resemble what Chester described in his last letter to Eurdin. I can sense the spirit of one of our order nearby. It is in terrible torment, I suspect Chester's spirit has been bound here by the dark curse of Innoruuk. You must find him and set him free. If you find him, show him this necklace to remind him of this unfinished errand. Perhanps he can help you complete what he could not do alone.'

You gain experience!!

Millius Darkwater hands you back A Black Skull Necklace.

Head to -1100, -1100 and find a male Erudite Spirit (name?). He will be attacked by other undead around him so do this quickly.

The undead do not attack him, but if you keep the surrounding area clear of undead while you wait for him to spawn you should not have any problems when he does spawn.

When you turn the Necklace into him, he will reward you with the spell Ethereal Cleansing and A Glowing Black Skull Necklace (for the 2nd Paladin LOY spell?).


an erudite spirit looks at you with piercing eyes that tear through your heart. His ethereal fingers close around the necklace. A blinding light surrounds both the necklace and the transparent figure as you shield your eyes away. When the light dies down you look to see the necklace, now softly glowing, sitting on the sand. As you pick it up you notice a wet scroll half buried in the sand beneath it. A voice echoes in your mind. 'Find him.'
Submitted by: Daithur Aus'Trium, ARo
Rewards:
Send a Correction
1 2 Next »
Post Comment
Here's a little tip from my experience
# Sep 11 2003 at 9:30 AM Rating: Default
I was helping out a guildie doing this quest the other day, and I observed something peculiar about the spawn rate on the Erudite Spirit. When my Pally friend and I arrived and got the camp, the female Erudite Spirit was up, but the male version was down. We killed there for around 3 hours, but the male wouldn't spawn.

After awhile, we decided to test a theory. Confirming in every allied chat channel that no one needed to do the Temperance turn-in, we walked over and whacked the female spirit (after having cleared our own camp). Lo and behold, at the very next spawn cycle, the male version popped right away.

This leads me to believe that many Ykesha mobs are linked, and only one mob off a particular spawn table can be up at the same time. That would explain why I've camped the Dandolak's Run in Dulak for hours and hours, and NEVER saw the captain. He probably shares an entry with another named (captain, I'd wager), and unless someone is at another camp clearing it out, I'll NEVER see him.

And we thought that camping rare spawns couldn't POSSIBLY get any worse. Well, if my suspicion is correct, it has.


Rhoth Fairson
Lanys T'Vyl
RE: Here's a little tip from my experience
# Nov 07 2003 at 12:53 PM Rating: Default
Kinda weird responding to myself, but...

I've recently begun doing the quest for my own Pally alt. It took four trips to Dulak to get my Black Medallion. I duo'ed with the wife's druid (and a buddy's alt on a couple of the runs) and worked the docks at the west end of the zone. Ultimately, it was a Boat Engineer from in front of the Windscorn that dropped the bloody thing for me after around 10 hours camping it.

If you happen to be looking for the Deepwater Emblem for Temperance, it dropped about 6 or 7 times (compared to once for the medallion) from the mobs on the western dock that has the rowboats on it. Just bring a tank along to do the dirty work, and you can sit at the head of the dock and pull the three spawns there to your heart's content without worrying about patrollers.

I might suggest the best way to do this camp (as a Pally) is actually to sit on the Windscorn dock itself and pull from there. There's two mobs at the head of the dock who stand nose-to-nose, and can be split and pulled with a simple application of Soothe. The one closest to the dock is the placeholder for the named who drops the Worn Golden Tooth haste item. I was doing it the hard way by Soothing the two mobs along the street between the docks, Soothing those two near Windscorn, waiting on the patroller guards to be elsewhere, then pull to the far western dock.

Result of my time there: about 500pp total on 2- and 3-way splits, a Black Medallion, and a Worn Golden Tooth.

Now I'm waiting on my spirit brother to pop, and everything's golden.
Etheral Cleansing quest
# Jul 31 2003 at 2:23 PM Rating: Decent
1) In Dulaks, camp the first dock and kill Boat scrubbers and Boat Engineers for the Black Medallion. Loot is not bad, and I got mine after clearing the dock 3-4 times.

2) run to the Gulf of Gunthak....make sure you have ITU up and, as others have posted, avoid non undead...they agro and add up quickly. Very Importantly, Make sure you kill the 2 Underwater spawns as well as keeping the 5 mobs around the erudite spirit spawn point clear. A nice Necro (go figure) told me to kill them....after several hours of killing just the 5 spawns around the spawn point, and the Erudite spirit popped next spawn. Hope that saves some time.
Thses two spawns are inside and near the sunken ships along the shoreline (left of the spawn point, if your looking right at it.) Also, I have seen the Male Erudite listed as lv 60...this is incorrect...He conned Green to me at 56.
The spells are Nice, a 100 Hp per tick (4 ticks total) heal with a fast cast time...I use it in combat frequently. Also, the lv 52 Spell Light of Life (2nd part of this quest) is a 410 pt heal with a fast cast (1,5 sec. I believe. Both spells are worth it.

Hope this helps,

Good Luck....
Gladrael Foehammer
Paladin of Mithaniel Marr, 56th Circle
Morell-Thule Server
Re: 2-in-1 Quest
# Jul 15 2003 at 5:36 PM Rating: Default
Thanks Bonzz but you delayed me getting on eq due to having to read your opinion of all the zones, which I agreed with on the most part.

Pumella Holyfyre
Paladin of 54 seasons
Bristlebane server
The real way to spawn the Erudite Spirit
# Jul 11 2003 at 10:09 PM Rating: Excellent
The additional information that you need to get the Erudite Spirit portion of the quest is as follows. First, the spawn point is roughly -1100 and -1100. By roughly, I mean within 25 to 60 feet. The spawn place is by the 2 rocks nearest to the large ship hull. Note: The spirit is not called a "Male Erudite Spirit" or "Female Erudite Spirit". Both spirits are simply named "Erudite Spirit" and they either APPEAR male or female. If you can not easily tell the difference in the sexes, hand the "Erudite Spirit" the Blackskull Necklace and if she says "I do not need this", then kill her to reset the spawn time. You do not appear to get a faction hit by killing the female spirit, and she is a VERY easy kill, same as the lowest level Skeletons. MOST IMPORTANTLY, neither male nor female "Erudite Spirit" will spaw at its spawn point if you are standing with 250 feet. I spent 7 horrible hours to find this out. Thanks to a wise and kind player (Thank you Xango) I was informed that you have to clear the 5 spawns that are within 25 feet of the 2 rocks, back up 250 feet or so, wait for 20 min after the last spawn of a spirit, or if no spirit is there when you start, anywhere from 1 Second to 20 min, then the Spirit will spawn, and you can go talk to it. This is how to do the "Erudite Spirit" portion of the quest from start to finish.

1. Invis yourself to undead. Proceed to -1100 and -1100 avoiding any NON-undead along the way. Go to rock piles. The rockpile closest to the large shipwreck is the spawn point. There are 5 Mobs that spawn by these rocks. They may or maynot be placeholders for the Spirit. Kill all five of them. THERE ARE NO PLACEHOLDER or UNDEAD further than 25 feet of the rocks that you need to kill to make spirits spawn! Kill the 5 place holders (Usually 3 skely's 1 Zombie and one NON-undead). Back up 250 feet, sit, wait. 20 min later, approach rocks or ship hull immediatly next to rocks and there is the spirit.

I hope this helps, if it does, send me a tell in game if you see me on the Fennin Ro server. Good luck to you all. and BTW the spell is VERY TOTALLY VERY MUCH WORTH IT. The spell rocks.

Gefney Goldenite
<Night-Wolves>

Edited, Fri Jul 11 23:26:45 2003
RE: The real way to spawn the Erudite Spirit
# Oct 23 2003 at 12:59 PM Rating: Decent
Wrong answer on the 250 foot theory.. I just finished the paladin quest, the male spirit spawned right in front of me, i was sitting on the rock about 4 feet from his spawn...
RE: The real way to spawn the Erudite Spirit
# Oct 18 2003 at 11:46 AM Rating: Decent
We just finished the Temperance quest for my wifes alt Cleric. The 250' theory is wrong! The spirit spawned right next to her. We knew where it was going to spawn and she sat there while I continued to rot-dot the sailor skellies. Only took about 15 minutes and the spirit spawned. Now to do the same with my young pally alt!!
RE: The real way to spawn the Erudite Spirit
# Sep 19 2003 at 7:35 AM Rating: Decent
Big ol' Thanks for this post. I spent 6 hours last night camping this spirit. I'm at work and my eyes are still heavy. he, he I've been sitting right on top of the big rock at the spawn point waiting for this guy. Can't wait till I get home to wrap this thing up and get back to LDON adventures :-)
Does it really exist??
# Jul 07 2003 at 1:02 PM Rating: Decent
Hmm, well I have been waiting for this damn spirit for just over four hours now and I have been killing everything I see. I am starting to think its never gonna spawn............
slot and skinny
# Jun 30 2003 at 5:46 PM Rating: Default
The spawn spot is neg1105, neg1013, 19.75

the PH is a skelly

turning in the item does not make it spawn, it he only gives you the item to turn in. It is an uncommon spawn you must kill it's PH in order for it to spawn. if your lucky you will get it on next spawn cycle if your unlucky it can take you 10 cycles like me.
Humbug
# Jun 18 2003 at 6:45 PM Rating: Decent
Well camped the trolls for a few hours.... then i got it from a friend... the black medallion is teh hardest part if u get it the rest is cake.
Note: the named ogre pirate is a udnercon.. BIG TIME. so stay away from him if ur 44 and soloing. id advise the tiny doc next to stormweaver in the corner above it is a safe spot no spawns there. also took me all my mana and and maybe down to 30 - 40 pct of my lives to get one DB mob. So this is best done as a group.


When i went to the ghost i kept to teh left wall and had invis undead on.... Note: there are scorpions that arent fooled by invis undead so keep an eye out.

I got a friend to sow and levitate me so the travel whent quick. when i handed it in he despawned and the troll next to him started attacking me.. Note: undead do not attack the eruditan spirit.

I ran away and zoned. this is where sow and levi comes in handy since u can start a pretty big train. at 44 all the udnead where LB.
Great Graphics
# Jun 17 2003 at 5:04 AM Rating: Excellent
Helped a 46 pally friend do this quest today after she had done the medallion part. She couldnt get her guildies to spare anyone; so I got C3 for my 53 nuker and off to the sunny, tropical, lovely beaches of Gunthak we went.
Now the coordinates listed in the quest description are better for showing YOU where to stand. We were sitting on top of the human-sized boulder right next to that location after having cleared the area for about an hour when I nuked one of those big-**** mosquitoes out of boredom. ::poof:: There pops "an Erudite spirit" out of the corpse. Looks just like one of those male students on the library level of Tower of Frozen Shadow. The exchange was made; spell received.
I love the graphics. The pally is bathed in a white column of light that stretches up to the heavens. VERY holy and Ten Commandments-ish.

--Napalmo
53 Channeler of Prima Nocturnae
(M-T server)


Broken?
# Jun 13 2003 at 12:01 PM Rating: Decent
Was just wondering if anyone else has had problems with this quest. I did it last night, turned in 'A Black Medallion', ran my butt over to the undead side, and there was nothing. I even had someone tracking for me, but the thing never popped. I petitioned to see if it was bugged, but didn't get a response in the next hour or two :-\
RE: Broken?
# Jun 13 2003 at 3:15 PM Rating: Default
The sprirt spawns every 20-30 minutes as long as you keep the area around the boulders clear of undead. If you do not the evil undead will kill the erudite (male) spirit very quickly.

Tybondoe
The Quest and what worked for me
# Jun 11 2003 at 7:21 PM Rating: Decent
Greetings fellow Paladins!,
I have recently completed the quest with the help of the posts information from this area as well as the information posted under "A black Medallion" I have posted my story below;

Upon arriving in the Gulf of Gunthak run straight up the dock to the lighthouse. Enter the lighthouse and go the first merchant on your left. He is a gnome dressed pirate. He will sell you "Cloudy Potion" for a little over 10pp each. there is also a bank inside the lighthouse. Once you stock up on potions go back outside and near the edge of the cliff you will see a brightly dressed Erudian Paladin. This is Millius Darkwater. Talk to him to start you quest. Drink a cloudy potion and dive into the water. From him I swam south. I found nothing in the water that was harmful as long as you head south hugging the right side. You will come upon a large gate in the water this is the right side border of the zone continue south with that on your side. You will come to a beach with a wrecked boat. Hug the right side onto the beach. Stay right the hole time. You will pass numerous mobs so keep invis on. As long as you hug the right wall you will zone into Dulak just be patient.

Upon entering Dulak let the aone know you are looking for "A Black Medallion" I found that their are always high level players in the zone usually on one of the ships. The medallion is said to be a semi-rare drop so they will all know what you are talking about.

Next ask if there is anyone interested in hunting the dock area. Again use a cloudy potion to go invis hug the right side. You will pass a backside to several small buildings their is a still and usually 2 NPC's near it pass them and you will come out to the dock area. This is a fairly safe spot. Pull yous Mobs to the area just to the right of the first pier. The medallion drops the most off of Boat Scrubbers and Boat Engineers. There is always (1) scrubber and (1) engineer on the pier as well as a named NPC (Verag). Kill them and anything else in your general area. Be wary of the "Dock Patrolman" They are a bit of an undercon and have a lot of HP's It took me several hours but "A black medallion finally dropped off of " Boat Scrubber" The exp was very good and the mobs drop 3-5pp as well as gems every few kills.

Now head back to Millius Darkwater hand in the medallion for "a black skull necklace. Now cast invis Undead and head left instead of right when jumping in. Swim across to the beach. This is the undead side. You will know you are in the right area if you see a troll quest NPC "A shipwrecked hatestorm sailor" He conned indifferent to me with no invis on. Keep to the left wall and right after him you will see (2) boulders and a large wrecked ship.

Kill all the undead around the boulders. The "Erudite male spirit" spawned at the front of the second boulder closest to the ship.

These undead were mostly green with a fedw light blue. They also dropped 1-3pp and a few gems.

Good Luck to you all!

Tybondoe
51st Knight of Truth
Drinal
Found in Gunthak
# Jun 11 2003 at 11:27 AM Rating: Decent
37 posts
The Black Medallion drops in Gunthak, the town with the wooden fort in it. I was hunting there 2 nights ago when it dropped but sadly I didnt know I needed it and let it rot. Man after finding out I'm really kicking myself for it. :( So if you dont have a bunch of high level friends dont worry you can get it with a group of high 30's. (I recommend having an evacer though some times things go sour here and use soothe when pulling)
Just to put a bug in your ear
# Jun 10 2003 at 7:02 AM Rating: Excellent
After you get this spell, keep the Necklace....it is needed for the 52nd level spell. I almost destroyed it.
Typical Pally Quest
# May 29 2003 at 2:30 PM Rating: Decent
While I am encouraged by the above account from a 52 paladin I still find this quest ridicoulously difficult. I was camped on the Windscorn with a 59 druid, a 57 Shaman, a 52 pally and me a 55 pally. We were wiped out trying to get a drop for a freaking 44 spell!! VI needs to give Pally's a break somewhere we have a series of overly difficult quests for sub-standards rewards that start with the Ro armors and go right up thru the stupid, worthless epic. I pretty much bought LoY for these two spells since my other primary characters are a Bard and a Necro and their spells really suck. Now I find I can't, even with what should be a HEAVILY overpowered group, complete the damn quest.
RE: Typical Pally Quest
# Jun 07 2003 at 4:04 AM Rating: Default
23 posts
I agree, and spending hours and hours (and HOURS) waiting for this stupid medallion to drop is just idiotic. Divine Might was a lot of travel, some tactics, some sneaking... but it was *FUN*. This Black Medallion section of the quest is so utterly pointless.

It's a times like these when you wonder if you should be doing something more productive with your life; you know, the hours and days you'll never see again because some programmer thought it would be a great idea to waste your time (and other people's, if you ask for help) by making you jump through hoops like these. I pay a monthly fee so after I'm done playing I can be frustrated and pissed off? I'd rather get a cat.

Look at the bright side... more bank space. Otherwise, LoY (charms?) has been a HUGE disappointment, imho.

(My apologies... just got back (empty-handed) from another four hour stint of getting my butt handed to me by light blue gnomish engineer mobs on the pier trying to find this p.o.s. medallion. This game stopped being fun a long time ago.)

Edited, Sat Jun 7 05:18:36 2003
RE: Typical Pally Quest
# Apr 28 2004 at 6:34 AM Rating: Decent
You should probably cancel your account ASAP then.
RE: Typical Pally Quest
# Jun 17 2003 at 6:14 AM Rating: Decent
23 posts
An update: finally, finally, finally someone /ooc'ed that a Black Medallion was on an engineer's corpse near the Storm's docks. Asked my group if it was okay to leave for a moment then potion invised, dashed over and looted it quickly. Very, very happy to be done with this part of the quest although I'm still very disappointed at the total length of time it took to get it.

Turned it in to Millius and headed to the beach to wait for the ghost to pop. I cleared the general area around his spawn point just to pass the time; just west of the spawn point is a clear section of beach that's far enough away from any stationary mobs where you can sit and med in peace. Finally the Erudite spirit popped after about 45 minutes (the mobs around him were NOT attacking) so I pulled and "Nifed" the closest skelly, then pacified the rest of them and turned in the medallion.

The recycle time seems a bit long but the spell graphics are impressive; more than once you'll get a 'Whoa! What was that?' from someone close by to your intended target. Was it all worth it? Probably not, but the sparkly lights sure are pretty. =)

Edited, Fri Jun 27 10:47:24 2003
Dulak
# May 08 2003 at 1:28 AM Rating: Excellent
Don't waste your time in Gunthak killing trolls hoping for this to drop, spent a ton of time doing that...even going after trolls in dulak. I wasted alot of time killing mob that have no chance to drop the medallion. Save yourself tons of time, Kill the Harbor Fisherman/boat engineers/boat scrubbers on the dandolak docks, then work your way along the water towards the Lady Dirulia. Thats 3 docks to clear 8 or 9 mobs that can possibly drop the medallion. Instead of hours, it took me maybe 3 clearings of those 3 docks and I had my medallion. The male erudite ghost was up after I turned in the medallion at the lighthouse, the undead around him were *not* attacking him, easy hand in.

In Dulak, I first sensed dead, nice to get some use from that spell for once. No undead were up, so I went through the hidden wall and kept left until the octopus bridge, taking the first right about halfway across the bridge(invis worked great, nothing saw me). You will come to a small staircase leading down, and a single static luggald at the door way just past the stairs. What I did was, wait invis for the roamer to pass, then beat down the static mob, the roamer came back before it died, but root kept him out of the fight. Kill them both and wait. Don't let them run or you'll get more adds. Repop is something like 15 minutes, no need to go through the doorway as there are about 10 mobs in there which don't need to be killed unless you're bored/wanting insignias of slaying. Chester will spawn eventually and will float right past the spot you're sitting at (end of the hall opposite the stairs to octo bridge). I don't know if he ever stops, I just ran after him, handed in the necklace and made a hasty relocation to the zone as a dozen mobs plus a now angry Chester were a bit much even for me solo, even at 65. Hope this helps clear up some confusion, Troll Plunderers didnt drop any medallions the 3 days I sat out there. Don't waste your time in Gunthak killing them. Good Luck and enjoy the spells.


Duke Wrendrak Ghoulgrinder
Lord Protector of Marr
<The Kindred> Drinal

Edited, Thu May 8 01:50:39 2003
RE: Dulak
# May 21 2003 at 2:29 PM Rating: Decent
Where are the dandolak docks? And is a map of Dulak availble anywhere? Thanks...

Wraymonde Wratheblade
Complete Quest
# May 01 2003 at 7:45 PM Rating: Decent
I've yet to see it, so here's my result of doing the complete quest:

It wasn't that difficult, and I solo'd the whole thing. Keep in mind, that I had plenty of Cloudy Potions (inviso) and Kei cast on me. 10x Blood of Wolf Potion and Divine Aura memmed. ...here we go:

I camped Dulak. Roaming from dock to dock killing every boat engineer I found (gnomes or haflings---cant' keep ya straight). I'd use a CP potion, get in front of the mob, or stratigically located so I wouldn't grab additional aggro. This took me about 10 hours (broken time). After a kill with no result, heal, inviso, move to next...repeat.
After finally dropping, I inviso'd and ran back to Millius Darkwater near the lighthouse in Gunthak to do turn-in. From there, I re-inviso'd and went to Neg 1100, Neg 1100 on the beach. Should have done Inv vs Undead, as the mobs on that side are all skelly's and undead.
After killing 6 green mobs on me, I sat on top of the rock and waited for the Male Eurdite Ghost to spawn (respawn is 20min). While waiting, save yourself some headache and kill the skelly mobs that spawn around the double neg 1100 area.
The Male Erudite Ghost spawned and I handed him my black skull necklace and received 1x Ethereal Cleansing spell and 1x Glowing Black Skull Necklace.
Here comes the "tricky" part....
Being solo, my strategy was to run to Chester inviso'd, pacify the mobs around him, and do my turn-in. I knew he attacks after the turn-in and had no idea what he casted/meleed for. So I memmed Divine Aura. I figured I'd hit that, and run like heck to zoneline with my "train" hotkey spamming away. ...the actual account is coming...

Chester is a male ghost that spawns in the tunnels behind the hidden wall in Dulak. Once inside Dulak, follow the left wall around to the wood wall.....the secret tunnel is about 2/3 across from the left. Once inside the tunnel, follow it straight to the rock bridge....don't fall in. (I haven't, and don't know how bad your CR would be). Make a right at the "T" intersection on the bridge. You'll come up on a stairway down with an open doorway to the left. I've found Chester on those stairs, as well as the two other rooms that the stairs lead to.

Ok...so here's where plan and actual go slightly askew. In my previous 10x in that room, Chester doesn't move when you approach him. Evidently, he senses you want to do a turn in, and starts moving out of the rooms, up the stairs and down the tunnel back towards the bridge. The funny part is that he's moving past about 15 mobs in his travel... I got into the room and started chasing him with medallion in hand. The problem with this is that by him moving, I was unable to establish a safe spot to pacify the mobs and move in.
Thus, I panic'd at him goin on the move, and immediately started clicking on him with my medallion in hand. ....This nullified my inviso, and my aggro went thru the roof.
When I finally got the "Give" window to pop up on Chester, I was waaay back at the bridge, with 10-15 mobs beating on me, and my health bar quickly fading to "you are out of food and water" status.
I hit GIVE just in time and got my Light of Life spell!
Immediately, I hit LoH, cast Divine Aura, and started running to the zoneline.....spamming all the way.

In hindsight, a little agonizing watching Chester on the move, but the end result is that I completed this quest solo at 52. And, can tell you all where all the loot for the 2 spell prizes are!

Caanondale
<Supreme Awakening>
Mithaniel Marr
Dulak's Harbor
# Apr 28 2003 at 4:40 PM Rating: Decent
Hope this long-winded post helps a bit but I got the medallion last night in the harbor after trying and dying to get it by the fort in Gunthak.

We were fighting from the Lady Durhin, pulling from the long pier, dock and what popped on the boat itself. A few of the little engineers popped and were dropped (they're supposed to have the medallion more often than not) but no medallion on any of them. One of the seemingly thousands of things up the ramp was "A Harbor Fisherman" and boom, it had the medallion on it! I was shocked and only saw one other drop in the five hours we were on that darn boat. The other one dropped off of a Drusilia (or something like that) Crewmember. So, I'm positive this is just a random drop from just about anything on or near the boats.

The nice thing is a good small group can easily hold a spot to the left of the ramp leading up onto the boat and unless you stray too close to the middle, you won't have any adds. We had a shaman (43), pallie (53), druid (57) and a Rogue (51) and did just great the entire night. It wasn't bad exp with that small of a group, nothing ever ran with snare, we could evac if needed, the rogue was backstabbing ahoy, the pally was tanking and the shaman was doing all her shaman stuff...

Anyway, hope this helps. Now I have to worry about the whole male spirit thing possibly not spawning for me :(


****** edited ******

I did the Male Spirit turn in thing this weekend . The spirit does appear by the rocks at the loc given but is definitely random. We killed *everything* in a huge radius around the rocks first and then I turned in the medallion fully expecting the spirit to spawn in 20 minutes. But he didn't... After talking to a few Pallie friends, I found out that he's one of the four things that spawn by the rock every 20 minutes (three in front and one hiding behind by the zone wall). So, what I thought would be a quick 20 minute jaunt in Gunthak turned into about 1.5 hours (4 total spawns) of waiting. But, it's not too bad considering some of my friends waitied over four hours for him to pop in place of one of the four undead things. The other trick to keeping him alive when he does finally spwan, in case you lost track of your timer or are away clearing things for fun, is to kill the undead around the rock in a staggered order, about five minutes or so apart. That way, when he does pop, the other ones don't jump him as they're reported to do...

Edited, Mon May 5 14:06:03 2003
Getting the Spirit to spawn
# Apr 28 2003 at 12:40 PM Rating: Decent
I too have spent a lot of time trying to finish this quest but the spirit has not yet spawned for me. I have seen the female spirit spawn three times in an hour, but no male spirit. Is there a place holder and if so what is it. I also spent hours just killing undead in hopes that he would spawn - there must be some trick.
Sparhauk, lvl 51 paladin of Sanctus Fraternus
Me No Like Quest
# Apr 23 2003 at 7:56 AM Rating: Excellent
Just had to post my frustration with this ever-lovin quest. Spent 4 hours killing trolls around fort last night.

1. Cleric quest - item dropped.
2. Druid quest - item dropped.
3. Pally quest - nothing, nada, zip, zilch.

Gave up after 4 hours because it turned into a pally convention. 5 pallys in zone all killing trolls for this blessed drop.

One more night and then I give up.
RE: Me No Like Quest
# May 25 2003 at 7:31 AM Rating: Decent
4 hours? Try 3 days off and on for me. I camped that place and 4 Cleric quest spell pieces dropped. I /ooc'ed but nobody wanted them. Well I'm off to the second part... finding Chester.
Spirit no longer KOS to other undead?
# Apr 13 2003 at 11:56 PM Rating: Decent
Well I found the male spirit - He had a skellie and a zombie as close neighbors so I don't think you have to worry about other undead killing him any more. Now I I could just get one of the trolls to drop the piece :( 9 trolls so far
Erudite Spirit
# Apr 13 2003 at 8:48 AM Rating: Default
*
136 posts
For me, the male erudite spirit spawned at -1105, -1014, which is a different spot as someone else reported.
Seems that he can spawn in several, if not all undead spots. The -1100/-1100 area is just a likely spot because of the high concentration of undead.
EASY
# Apr 09 2003 at 3:41 PM Rating: Default
OK, its not hard at all to get the medallion. I camped in Gunthak for 7 hours with no drop, i went to Dulak Harbor and heard 6 had roted in about 20 mins, and in 10 mins I had 1 solo at LVL 50. I fought the "a ship scrubber" and other boat type people on the right side of zone as you go in. Make life alot easyer.

Edited, Wed Apr 9 17:35:14 2003
spell help
# Apr 08 2003 at 7:04 AM Rating: Decent
having a hard time gettng the black medallion for my spell , been killing trolls but cant seem to make it drop , if u can offer any help it would be appreciated
RE: spell help
# Apr 08 2003 at 11:46 AM Rating: Decent
*
245 posts
There are many times that Verant appears not to be able to distinguish between what is challenging and what is tedious. Just in case anyone from Verant is wandering by these boards here's a clue: The Paladin quest for the Ethereal Cleansing spell is tedious.

Kamgar
RE: spell help
# Jun 07 2003 at 5:03 AM Rating: Default
23 posts
Amen to that.
RE: spell help
# Apr 08 2003 at 11:16 AM Rating: Decent
Took me about 6 hours total to get the drop. NOW it seems that camp leads to ANOTHER camp for the male Erudite Spirit. I camped him about 3 hours last night. No luck. Not a single sign of the guy. The female Erudite Spirit WAS up, but more than one place said to hold out for the male.

"If you keep the surrounding area clear of undead while you wait for him to spawn you should not have any problems when he does spawn."

Not true. I killed ALL undead within site, used the ol' sense the dead and killed them BEYOND sight, ran like a fool all over hell's creation killing undead that even THOUGHT of spawing in the zone, no dice. I had a yound Necro accompanying me that could actually get exp from the mobs, and collected the bonechips as they feel, si lifetime supply for him.

/rude Verant.

This is just dumb. I understand Verant wanting to "encourage" folks to see the new zones. Heck, I paid for them, so you KNOW I'll get around to it in my own time!

Edited, Tue Apr 8 19:30:26 2003
PoK
# Mar 17 2003 at 2:25 PM Rating: Excellent
Scholar
***
2,607 posts
You can buy it in PoK now.

Edited, Mar 11th 2019 12:15pm by GOMN
____________________________

Obsolete
# Jun 10 2006 at 2:27 AM Rating: Decent
Scholar
***
2,607 posts
(Removed)

Edited, Mar 11th 2019 12:14pm by GOMN
____________________________

RE: 2-in-1 Quest
# Mar 28 2003 at 11:59 PM Rating: Decent
Thanks Bonzz! Clears up alot of "grey" areas like where the NPC's and mobs are! Well done and grats!
Outdated
# Aug 27 2005 at 4:48 AM Rating: Decent
Scholar
***
2,607 posts
(Removed)

Edited, Mar 11th 2019 12:15pm by GOMN
____________________________

1 2 Next »
Post Comment

Free account required to post

You must log in or create an account to post messages.