Barrenzin [ Armor Quests ]  

Quest NPC
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Uploaded December 31st, 2013 by Kynsh
Updated September 21st, 2019
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  • This mob spawns at -571, +987 in the evil section.
  • Findable (via Ctrl-F): Yes

You say, 'Hail, Barrenzin'

Barrenzin says, 'Greetings, _____,' Barrenzin smiles as he hands you a glass of wine. 'Thank you for coming on such short notice. Please make yourself comfortable and then we can discuss [business].'

You say, 'business'

Barrenzin says, "A Human that gets right to the point,' Barrenzin smiles again. 'Such a refreshing change of pace from the pandering rabble I normally deal with. Allow me to be blunt then. I recently lost several, let's say, 'associates' of mine and I'm a little understaffed at the moment. I've been following your adventuring career since Gloomingdeep and I think you could go far in my [organization]. What say you? [Interested] in making a name for yourself? Or perhaps you have a [group] assembled that's looking for a little coin?"

You say, 'organization'

Barrenzin says, 'I am the leader of the Black Hand. The details of our business can get rather messy so let me just put it this way. Goods from all over Norrath and beyond flow through the Plane of Knowledge. It is literally the hub of all reality. My organization moved here to deal in the subset of goods that are best traded...hmm...under the table...if you understand what I mean. Still [interested]?'

You say, 'interested'

Barrenzin says, 'Very well then. Here are the tasks I have for you right now. Be sure to report back to me as you gain field experience. As sure as the accursed sunrise, there's always more work to be done around here.'

A Task Window offers the following solo tasks:

The Cabilisian Trade Route
Harvest of Venom
Into the Muck
Keeping Your Enemies Closer...
Ambushed!
Into the Heart of Fire

Categories: Templatized | EverQuest
This page last modified 2019-09-21 15:58:14.

Level: 65
Expansion: Dragons of Norrath
Post Comment
He hates me
# Jul 10 2009 at 6:41 PM Rating: Decent
On my Drakkin Wizard, this is what happens when I hail him.

You say, 'Hail, Barrenzin'
Barrenzin says 'A-ha! I'm sorry, but you come from a city I know well and despise. The place you call home is eating into my profits! I won't work with you. No way! I suggest you look elsewhere for work.'
He hates me
# Feb 20 2014 at 12:00 AM Rating: Decent
Scholar
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264 posts
He doesn't hate you, more like he and V'Lynn Renloe only work with their respective sides (Evil or Good) and CR is in the middle.

I think this just has something to do with your chosen starting city. I have a Drakkin Paladin and a Human Bard. Both started in CR, both cannot get the armor quests.

I can only get the quests from Castlen Drewe.
A Note About your Seventh Trial
# Feb 28 2006 at 2:43 PM Rating: Decent
Am attempting to complete this now with my 35 inky necro .. and yes SOME of the newbie slots are better than what I am wearing! The 'small brick of ore' does dorp, but is very uncommon. I would recommend just camping(old school style) the dervish that spawns at the front of Nagena, roughly 2-3 minute spawn. I had about 1 drop in 10.
Ambushed!
# Dec 28 2005 at 3:57 AM Rating: Decent
Finished a quest yesterday, that missing from the quest database.

Quest giver: Barrenzin
Quest name: Ambushed!
Reward: Note about your sixth trial
Following quest is journey to home city. (Arms item)

Say to Barrenzin 'I am interested', and he lists the available quests.

After accepting the Ambushed quest have to travel to the Rathe mountains. In Rathe, you have to found an NPC, Dellweena Bruann. (loc: 2526 ; -1951) The troll lady stands in the ruins north from the first crossing.
She will ask you to gather some of the caravan items, that the lizardmans and orcs have stolen. To find the lizarmdan robbers head south thru the crossing and at around the loc: -62; -1064 you can find a band of them. The Dark Totems, what you have to collect, is normal drop.
After finishing off the lizardmans head south and west a bit till the loc: -974; -715 to find an orc warrior camp. You can collect the Ogre Hair Mats and the Small Sack of Ogre Baubles if you kill the warriors.

After collecting all the items return to Dellweene Bruann and give her all of them. Dellweene will send you back to Barrenzin, who will give you the Note about your sixth trial, and a new task that send you to your home city.


Qelwena - Enchantress of Nordlys Crusaders
Lanoir - Shadowknight


Edited, Wed Dec 28 04:01:02 2005
The notes
# Oct 10 2005 at 9:39 PM Rating: Decent
I have done them all and have the notes for the trials 1-9 and need to know where to turn them in? or what to do next. Says he is an armour quest guy and I have not received any armour.....
RE: The notes
# Apr 16 2006 at 1:18 AM Rating: Decent
you give the note that you recieve to your "Home Towm" Class GM...in other words.. if you are a Wood Elf Ranger for instance.. you would turn the note into the Ranger Guild Master in Kelethin.
Know where your Home town is, and see your Guild Masters as soon as possable after leaveing the Tutorial.
RE: The notes
# Oct 11 2005 at 8:55 AM Rating: Decent
When you complete the trial and get you note you also get a new quest Journey to XXXXX (Depending on your race) As part of the description in this quest (Hint press Alt Q) It will tell you who to give it to (Depending on your class.

Hope this helps DonB.

PS Could you post details of 8 & 9

Thanks
Zanivar (still bugged after patch)
# Sep 25 2005 at 2:07 AM Rating: Decent
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75 posts
Zanivar is one of the most bugged tasks I've seen so far. after being teleported in (yes that works now) you find zanivar. you have a conversation and he sics his thugs on you. I assume at this point he is supposed to run, but he stays there.

After walking forward, you get a messaged from him and a task compleat message. you then have to go back to where he was and give your reply. after dispatching a couple more thugs, you move forward to the third floor locked door. You must kill this guard (be carefull, he runs past the locked door if you let him).

After moving slightly past the door you get the task complete message and zanivar runs past you.

following him leads you to a room with an urn (although it has a genaric human model). you must kill 5 urn guardians (the first is a large genaric human, the second a small one, the third is a red skelly, the fourth is a mummy, and the final guardian is a HUGE genaric human model, I could only see his midsection, so we fought a giant crotch). after this, you must /open the urn and I assume zanivar is supposed to run again, but he is still standing there. This is as far as I have found so far. Good luck all with this.

I was playing a 23 necro, and everythign conned lt. blue to blue to me. Zanivar was an even con.
RE: Zanivar (still bugged after patch)
# Sep 28 2005 at 11:19 AM Rating: Decent
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75 posts
--update-- Walkthrough
finished this quest with my iksar necro last night. the first part is obvious, go to orvin, hail him to get task compleat and say "prepared".

you are teleported to an instanced befallen (slightly higher than regular befallen). go past the first locked door (guarded by zanvar's guard) and you encounter zanvar and a couple thugs.

he asks if you will join him or follow barrenzin and if you say "follow barenzin" he sends his thugs after you and is supposed to walk away, but stays in the same place.

if you go down further there are two more thugs, and you get a task compleat message and a message from zanvar saying join me or choose death. go back up to zanvar and say "choose death" and he sicks more thungs on you.

go down the the third floor, kill another door guard, and loot the smoked glass key. go through the door and a little further and you will get another task compleat message. wait about a minute and you will see zanvar walk by.

Follow him to a room wiht a human modle "urn" in it. it spawns 5 guardians. while killing the gurdians, if you target the urn, you will see its HP drop (you must do this or else when you kill the last guardian, nothing will happen).

If you have targeted the urn while fighitng the guardians, it will fall over after the 5th guardian is dead and zanvar will attack you (and finaly be attackable).

He is an even con to a 23. not quite sure what class he is, but he casts disease so I belive necro or sk (just without a pet). after he is dead, he drops zanvars lost map. take it back to barenzin and he will give you your ninth note. (which gave my necro a nice little dagger with some stats). good luck all.
Trollish Bloodlust
# Sep 10 2005 at 9:33 PM Rating: Decent
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75 posts
He also gives out a group quest named Trollish Bloodlust. Apparently, this quest was previously broken because the final mob you had to hail was always KOS. This was fixed in a recent patch, but I believe it is broken again since the innothule revamp. To launch an instanced Upper Guk, you needed to hail a Trollish raider in Innothule. With the Trolls return to grobb, the trolls no longer need to raid the swamp and have sent all their raiders to Rathe Mountains. Hailing raiders in Raithe Mtns does not help. I petitioned to see if it was broken and the reply was the standard (cannot reveal information related to the game). Anyone able to complete Trollish bloodlust lately? Do I need to be in a group when I get the task to have the raider pop in the swamp? Any info would be helpful.
Problems with Zanivar! quest
# Aug 20 2005 at 3:46 PM Rating: Decent
I think the Zanivar! group quest Barrenzin gives out around lvl 20 is bugged. I've tried it with a number of combinations of groups...various sizes (from 3 to 6 people), various races (good, bad, mixed) and various levels (combinations of folks <lvl20, lvls 20-25, lvls 20-30)...nothing has worked. I still keep having the porting issue noted above.
Another Quest
# Aug 13 2005 at 3:25 AM Rating: Default
When said the [group] to him, he gave task called 'Zanivar !'. Had to go to West Commonlands first, to meet some named gnome (who couldnt be attacked). He told me he'll port me in when Im ready. Well, he didnt port me in just gave red message that the way is blocked from me and I could enter if there was reason for me to do so.

Think it requires 3 ppl group at minimum. Tried asking few buddies to be in group so could go solo it, but retarded Lirkci left group for no apparent reason just to sit there afk. <_<

Trying again laters!
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