Item GlossaryEverQuest icon

Tailored Armor Step XV  
 

No Trade
WT: 0.1 Size: TINY

Item Lore:So easy an Ogre can do it
Language:Common Tongue
Item Type:Book
Stackable:No
Merchant Value:415 pp 0 gp 0 sp 0 cp
Tribute:410
Lucy Entry By:Durew [Kratos] - Luclin
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-09-07 10:58:41
Page Updated:Fri Jan 24th, 2020

Expansion: House of Thule House of Thule


Rarity: Common
Level to Attain: 90

[Book Text | Merchants | Scribe to Learn (Optional) | Comments ]

Scribe to Learn (Optional):

Merchants


Vendor listing - Premium only


Zone(s) Found In:


Zone Name
Abysmal Sea
Crescent Reach
Plane of Knowledge

Book Text:

Tailored Armor Step XV.

Different materials can
make for sturdier armor.
Better leather armor can be
made from fantastic animal
pelts and better silk armor
from fantastic silk. Be
sure to collect twice as
much silk as you would
pelts, as it comes in such
small amounts that more
will be needed to make
each piece of armor. You
will need to use reinforced
filament to work with silk
and leather.

Silk armor templates are
made by taking an
appropriate amount of silk,
curing it with silk curing
chemicals and using
filament to sew it together



with a sewing needle. You
will need to include the
silk pattern for the
specific template you wish
to make. This pattern will
be destroyed in the making
of the armor. Leather armor
is made in a very similar
fashion, but instead of
silk curing chemicals you
will need tanning chemicals
and the appropriate leather
template pattern instead of
silk.

For wrist and hand pieces,
you will need one animal
pelt, or two pieces of
silk. Boot, helm and arm
pieces will need twice
that, while leg and chest
pieces will need three
times that of wrist and
hand.




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Someone help me before I lose my mind!
# Apr 20 2016 at 12:02 AM Rating: Decent
Scholar
22 posts
Okay, will someone please explain how this works? I'm a Master Tailor with 336 skill and have successfully made other parts of this armor. I bought the book and clicked on scribe, but when I put the materials in the loom, I get the message I am not using the right container. Do I have to buy the lower level versions first, like Tailored Armor Step IV?
Someone help me before I lose my mind!
# Oct 30 2018 at 8:10 PM Rating: Good
*
171 posts
Forgot to say this:
NO. You do NOT have to buy lower Tailored Armor Steps first. XV was the first I ever bought.
The other Tailored Armor Steps are probably for different pieces of armor your toon cant even use, is my guess.
If you got a message about "wrong container" is was likely that or some other unrelated problem.
We did the combines in Large and Deluxe Sew Kits we carry around. No problem.
Clio
Drinal
Someone help me before I lose my mind!
# Oct 30 2018 at 8:03 PM Rating: Good
*
171 posts
I realize this is 2 years too late, and you have probably moved on to bigger better armor, but I was confused too, and will post my best guess as to how this works for other ppl just come back to EQ wanting to do this.
I made the boot template this morning, gave it to my druid partner and she made the Rustic Boots of the Tender np.
This is the tier 1 VoA armor using Rustic Footwraps we looted in Argath.
You only fail on templates, once you have the template, which is tradeable, you are golden, you can't fail on the finished item.
Before you do any combines, you buy the Tailored Armor Step XV from the drakkin "a cultural tinkering historian" to the left of the PoK library front door. You click scribe and it poofs, it's gone and you're done with it.
Tailored Armor Step XV does two things as I see it:
First, it puts ALL the leather and silk template recipes for the Alaris armor in your recipe list.
Second, it ALLOWS you to attempt the template combines even if they are WAY beyond your skill.

I am only about 230ish tailor skill. My druid Vista is only 120ish. The template trivial is 400+. Most level 90ish players are not gonna have tailor skill anywhere near 400. On other items way over my skill, if I attempt to combine I get a message like, "Your skill is too low to attempt this combine". Scribing the Tailored Armor Step removes this roadblock. I tried the template twice with Vista. Two fails. I then tried it with Clio, one fail, then success. Passed the completed template to Vista and she made the druid boots. Remember, the finished item is NO TRADE, but it's also NO FAIL.
You can pass the templates and wraps around all you want, but the toon that's gonna wear the item has to do the final combine.
I'm guessing they did it this way so you don't get the armor EVERY time, and to keep you pharming Fantastic Animal Pelts, thus playing longer, and dropping more plat in a moneysink for the parts, if you really want this armor.
Chantress Clio
Drinal
name
# Jan 22 2011 at 5:35 PM Rating: Decent
*
77 posts
a cultural tinkering historian (Tradeskill Books) outside the library in POK
book is on
# Nov 22 2010 at 6:42 PM Rating: Decent
31 posts
the tinker
book is on
# Nov 22 2010 at 6:52 PM Rating: Excellent
****
6,998 posts
ganane wrote:
the tinker


What is the exact name of the NPC in-game?
book is on
# Oct 29 2018 at 8:14 AM Rating: Good
*
171 posts
He is named "a cultural tinkering historian" (Tradeskill Books).
No caps in the name.
He is a bald drakkin, with the other drakkin vendors, to the left of the library door as you face it going in.
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