Wormholes were introduced into EVE Online with the release of the Apocrypha expansion.
The only way to find a wormhole is to probe it out.
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There are 9 classification of wormholes, ranging from straight forward Known Space routes (K-Space) which links empire, low sec and null sec regions, to the new Wormhole regions known as W-Space.
Classes 1 through 6 are wormholes that enter W-space.
There are 3 descriptions used for each pairing when selecting show info menu option.
Class 1, 2 and 3 | This wormhole seems to lead into unknown parts of space. |
Class 4 and 5 | This wormhole seems to lead into dangerous unknown parts of space. |
Class 6 | This wormhole seems to lead into deadly unknown parts of space. |
Class 7, 8 and 9 | Empire, Lowsec and null sec wormholes |
Each wormhole has a letter and 3 numerals following. This indicates what the classification. The letter portion indicates its rank within the classification.
Class 1 | H121 | P060 | Q317 | V301 | Y790 | Z647 | Z971 | |
Class 2 | C125 | D364 | D382 | G024 | I182 | N766 | R943 | |
Class 3 | C247 | L477 | M267 | N968 | O477 | O883 | X702 | |
Class 4 | E175 | M609 | O128 | T405 | X877 | Y683 | Z457 | |
Class 5 | H296 | H900 | L614 | M555 | N062 | N432 | N770 | V911 |
Class 6 | A982 | B041 | R474 | S804 | U319 | U574 | V753 | W237 |
Class 7 High Sec | A641 | B274 | B449 | B520 | D792 | D845 | N110 | S047 |
Class 8 Low Sec | A239 | C140 | C391 | J244 | N290 | N944 | R051 | U210 |
Class 9 Null Sec | C248 | E545 | K329 | K346 | S199 | V283 | Z060 | Z142 |
WORMHOLE K162 | This is the exit point of a wormhole that has been entered. |
Wormholes have varying and vague lifetime cycles. The description indicates if it has been activated yet or if its coming to the end of its cycle.
This wormhole has not yet begun its natural cycle of decay and should last at least another day. (72 hours)
This wormhole is beginning to decay, and probably won't last another day. (16 to 48 hours).
This wormhole is coming to the end of its natural life cycle. (4 hours)
Be warned There is no imminent warning of a collapse.
Each wormhole will only allow so much Mass passed through before it will collapse regardless of its lifetime. There is also size limitations. Carriers can enter wormholes, but only if size permits it. Battleships sometimes cannot enter empire wormholes even.
Each ship passing through a WH subtracts mass allowance from the wormhole. The larger the mass obviously drops it quickly.. offlining heavy modules like 1600mm plates can ensure a little more mass can make it through.
Descriptions are:
This wormhole has not yet had its stability significantly disrupted by ships passing through it.
Some ships have passed through this wormhole, but not effected the stability.
Some ships have passed through the wormhole, but not to a critical point
This wormhole has had its stability critically disrupted by the mass of numerous ships passing through and is on the verge of collapse.
Designation | Class | Time | Mass Allowance | Total Mass | Regenerates |
---|---|---|---|---|---|
A239 | 8 | 24h | 300m kg | 2.0bn kg | 0m kg |
A641 | 7 | 16h | 1,000m kg | 2.0bn kg | 0m kg |
A982 | 6 | 24h | 300m kg | 3.0bn kg | 0m kg |
B041 | 6 | 48h | 300m kg | 5.0bn kg | 500m kg |
B274 | 7 | 24h | 300m kg | 2.0bn kg | 0m kg |
B449 | 7 | 16h | 1,000m kg | 2.0bn kg | 0m kg |
B520 | 7 | 24h | 300m kg | 5.0bn kg | 500m kg |
C125 | 2 | 16h | 20m kg | 1.0bn kg | 0m kg |
C140 | 8 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
C247 | 3 | 16h | 300m kg | 2.0bn kg | 0m kg |
C248 | 9 | 24h | 1,800m kg | 5.0bn kg | 500m kg |
C391 | 8 | 24h | 1,800m kg | 5.0bn kg | 500m kg |
D364 | 2 | 16h | 300m kg | 1.0bn kg | 0m kg |
D382 | 2 | 16h | 300m kg | 2.0bn kg | 0m kg |
D792 | 7 | 24h | 1,000m kg | 3.0bn kg | 0m kg |
D845 | 7 | 24h | 300m kg | 5.0bn kg | 500m kg |
Designation | Class | Time | Mass Allowance | Total Mass | Regenerates |
---|---|---|---|---|---|
E175 | 4 | 16h | 300m kg | 2.0bn kg | 0m kg |
E545 | 9 | 24h | 300m kg | 2.0bn kg | 0m kg |
G024 | 2 | 16h | 300m kg | 2.0bn kg | 0m kg |
H121 | 1 | 16h | 20m kg | 0.5bn kg | 0m kg |
H296 | 5 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
H900 | 5 | 24h | 300m kg | 3.0bn kg | 0m kg |
I182 | 2 | 16h | 300m kg | 2.0bn kg | 0m kg |
J244 | 8 | 24h | 20m kg | 1.0bn kg | 0m kg |
K329 | 9 | 24h | 1,800m kg | 5.0bn kg | 500m kg |
K346 | 9 | 24h | 300m kg | 3.0bn kg | 0m kg |
L477 | 3 | 16h | 300m kg | 2.0bn kg | 0m kg |
L614 | 5 | 24h | 20m kg | 1.0bn kg | 0m kg |
M267 | 3 | 16h | 300m kg | 1.0bn kg | 0m kg |
M555 | 5 | 24h | 1,000m kg | 3.0bn kg | 0m kg |
M609 | 4 | 16h | 20m kg | 1.0bn kg | 0m kg |
Designation | Class | Time | Mass Allowance | Total Mass | Regenerates |
---|---|---|---|---|---|
N062 | 5 | 24h | 300m kg | 3.0bn kg | 0m kg |
N110 | 7 | 24h | 20m kg | 1.0bn kg | 0m kg |
N290 | 8 | 24h | 1,800m kg | 5.0bn kg | 500m kg |
N432 | 5 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
N766 | 2 | 16h | 300m kg | 2.0bn kg | 0m kg |
N770 | 5 | 24h | 300m kg | 3.0bn kg | 0m kg |
N944 | 8 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
N968 | 3 | 16h | 300m kg | 2.0bn kg | 0m kg |
O128 | 4 | 24h | 300m kg | 1.0bn kg | 100m kg |
O477 | 3 | 16h | 300m kg | 2.0bn kg | 0m kg |
O883 | 3 | 16h | 20m kg | 1.0bn kg | 0m kg |
P060 | 1 | 16h | 20m kg | 0.5bn kg | 0m kg |
Designation | Class | Time | Mass Allowance | Total Mass | Regenerates |
---|---|---|---|---|---|
Q317 | 1 | 16h | 20m kg | 0.5bn kg | 0m kg |
R051 | 8 | 16h | 1,000m kg | 3.0bn kg | 0m kg |
R474 | 6 | 24h | 300m kg | 3.0bn kg | 0m kg |
R943 | 2 | 16h | 300m kg | 0.75bn kg | 0m kg |
S047 | 7 | 24h | 300m kg | 3.0bn kg | 0m kg |
S199 | 9 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
S804 | 6 | 24h | 20m kg | 1.0bn kg | 0m kg |
T405 | 4 | 16h | 300m kg | 2.0bn kg | 0m kg |
U210 | 8 | 24h | 300m kg | 3.0bn kg | 0m kg |
U319 | 6 | 48h | 1,800m kg | 50.0bn kg | 500m kg |
U574 | 6 | 24h | 300m kg | 3.0bn kg | 0m kg |
Designation | Class | Time | Mass Allowance | Total Mass | Regenerates |
---|---|---|---|---|---|
V283 | 9 | 24h | 1,000m kg | 3.0bn kg | 0m kg |
V301 | 1 | 16h | 20m kg | 0.5bn kg | 0m kg |
V753 | 6 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
V911 | 5 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
W237 | 6 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
X702 | 3 | 24h | 300m kg | 1.0bn kg | 0m kg |
X877 | 4 | 16h | 300m kg | 2.0bn kg | 0m kg |
Y683 | 4 | 16h | 300m kg | 2.0bn kg | 0m kg |
Y790 | 1 | 16h | 20m kg | 0.5bn kg | 0m kg |
Z060 | 9 | 24h | 20m kg | 1.0bn kg | 0m kg |
Z142 | 9 | 24h | 1,350m kg | 3.0bn kg | 0m kg |
Z457 | 4 | 16h | 300m kg | 2.0bn kg | 0m kg |
Z647 | 1 | 16h | 20m kg | 0.5bn kg | 0m kg |
Z971 | 1 | 16h | 20m kg | 0.1bn kg | 0m kg |
WORMHOLE K162 | This is the exit point of a wormhole that has been entered. |
Should a large number of ships enter a wormhole simultaneously it is possible to distort the wormhole enough to refuse more ships for up to 5 minutes. Rapidly jumping back and forth will also trigger this effect. Also note that wormholes are not Warp Gates and do not have aggression timers associated with them.
Some wormholes have strange effects on your ships you may see the message
Local spatial phenomena may cause strange effects on your ship systems.
There are many types of phenomena denoted by the graphics in the system.
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 |
---|---|---|---|---|---|---|
Shield | +25% | +44% | +55% | +68% | +85% | +100% |
Armor Resists | -10% | -18% | -22% | -27% | -34% | -50% |
Cap recharge | -10% | +44% | -27% | -34% | -41% | -50% |
Targeting range | +25% | +44% | +55% | +68% | +85% | +100% |
Signature | +25% | +44% | +55% | +68% | +85% | +100% |
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 |
---|---|---|---|---|---|---|
Missile velocity | -10% | -19% | -27% | -34% | -41% | -50% |
Ship velocity | +25% | +44% | +55% | +68% | +85% | +100% |
Drone control range | -10% | -19% | -27% | -34% | -41% | -50% |
Inertia | +25% | +44% | +55% | +68% | +85% | +100% |
Lock Range | -10% | -19% | -27% | -34% | -41% | -50% |
Falloff | -10% | -19% | -27% | -34% | -41% | -50% |
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 |
---|---|---|---|---|---|---|
Repair amount | -10% | -19% | -27% | -34% | -41% | -50% |
Shield transfer amount | -10% | -19% | -27% | -34% | -41% | -50% |
Shield repair | +25% | +44% | +55% | +68% | +85% | +100% |
Remote repair | +25% | +44% | +55% | +68% | +85% | +100% |
Capacitor capacity | +25% | +44% | +55% | +68% | +85% | +100% |
Capacitor recharge | +25% | +44% | +55% | +68% | +85% | +100% |
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 |
---|---|---|---|---|---|---|
ECM eff. | +25% | +44% | +55% | +68% | +85% | +100% |
TP eff. | +25% | +44% | +55% | +68% | +85% | +100% |
Damp eff. | +25% | +44% | +55% | +68% | +85% | +100% |
TD eff. | +25% | +44% | +55% | +68% | +85% | +100% |
Damage | +25% | +44% | +55% | +68% | +85% | +100% |
AOE Velocity | -10% | -19% | -27% | -34% | -41% | -50% |
Drone Velocity | -10% | -19% | -27% | -34% | -41% | -50% |
Targeting Range | -10% | -19% | -27% | -34% | -41% | -50% |
Tracking Speed | -10% | -19% | -27% | -34% | -41% | -50% |
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 |
---|---|---|---|---|---|---|
Heat Damage | +10% | +18% | +22% | +27% | +34% | +50% |
Overload Bonus | +25% | +44% | +55% | +68% | +85% | +100% |
Smart Bomb Range | +25% | +44% | +55% | +68% | +85% | +100% |
Smart Bomb Damage | +25% | +44% | +55% | +68% | +85% | +100% |
Effects | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 | Class 6 |
---|---|---|---|---|---|---|
Armor Resist | +10% | +18% | +22% | +27% | +34% | +50% |
Shield Resist | -10% | -18% | -22% | -27% | -34% | -50% |
Small Weapon Damage | +25% | +44% | +55% | +68% | +85% | +100% |
Signature Size | -10% | -19% | -27% | -34% | -41% | -50% |
Like in K-Space there are gravametric, magnetic, ladar and radar sites
Mining - Ore
Really these are same as empire, some rare arkonor, bistot and crokite fields and the rats are sleepers which can be shot looted and salvaged.
Gas Cloud Harvesting - Fullerites
Fullerites are used to create polymers at a 'POS' in either lowsec or nullsec
There are 9 types of Fullerites can be mined in W-Space. These are:
Type | volume | 1st | 2nd | 3rd |
---|---|---|---|---|
Type A | C-50 | C-60 | C-70 | |
Type B | C-28 | C-72 | C-84 | |
Type C | C-32 | C-320 | | |
Type D | C-540 | | |
Site Name | Sleepers | Cloud 1 | Quanity | Cloud 2 | Quanitity | 1.3 updated | Signature size |
---|---|---|---|---|---|---|---|
Token Perimeter Reservoir | 1C 2F | C-60 | 3,000m3 | C-70 | 1,500m3 | No | ? |
Barren Perimeter Reservoir | 5F | C-50 | 3,000 | C-60 | 1,500 | No | 20 |
Sizable Perimeter Reservoir | 1F? | C-50 | 1,500m3 | C-84 | 12,000m3 | No | ? |
Minor Perimeter Reservoir | 2C | C-70 | 3,000m3 | C-72 | 6,000m3 | No | ? |
Vast Frontier Reservoir | ? | C-32 | 5,000 | C-28 | 1,000 | Yes | ? |
Ordinary Perimeter Reservoir | 5 sentries | C-72 | 12,000m3 | C-84 | 6,000m3 | No | ? |
Vital Core Reservoir | 2BS 2F | C-320 | 500 | C-540 | 6000 | Yes | 2,5 |
Bountiful Frontier Reservoir | 2C 3F | C-32 | 1,000 | C-28 | 20,000m3 | No | ? |
Instrumental Core Reservoir | 2BS | C-320 | 6,000 | C-540 | 500 | Yes | ? |
general ladar information
Survey Scanners work on gas clouds and return the amount of units left.
Some Sleepers are tankable. Use cheap drones as "chaff" if you are scrammed and need to warp out, frigates especially like shooting drones :)
Mining with 4 T1 harvesters yields 96m^3/minute.
Mining with 5 T2 harvesters yields 187,5m^3/minute.
A good and cheap mining ship is Moa. Fit 2 expanded cargohold T2, 2 warp core stabilizers, 5 T2 Harversters, a Survey scanner and Large F-S9 regolith shield induction.
Ladar Sites on first entry do not appear to spawn Sleepers, however rewarping does appear to do this. Not sure if mining on a first visit triggers it yet.
Other reports state that the sleeper rats spawn after 15 minutes from first warp-in-without-cloak. Not sure about that one either.
Salvage and Archeology - Ancient Relics
There are 3 quality levels of relics with 6 sections that can be found, using Reverse Engineering skill on these relics will effect the quality (Material Efficency) and number of runs should they be RE'd successfully.
Quality | BPC Runs | HULL | Armor | Shield | Grid | Weapons | Engines |
---|---|---|---|---|---|---|---|
Wrecked | 1 | hull section | armor nanobot | Electromechanical Component | Power Cores | Weapon Subroutines | Thruster Sections |
Malfunctioning | 2 | hull section | armor nanobot | Electromechanical Component | Power Cores | Weapon Subroutines | Thruster Sections |
Intact | 3 | hull section | armor nanobot | Electromechanical Component | Power Cores | Weapon Subroutines | Thruster Sections |
Hacking - Decrypters Datacores R.A.M.'s
Radar sites drop needed components for reverse engineering, these include the datacores (similar to invention) Hybrid technology to select the race, and RAMs normally used in t2 manufacturing (these are t3 variants)
todo: add table of items
credits for data
Viceroy Bolloxim, Exploration Sites, Times. Correlated data.
Nizdaar, Exploration Site information
Phenomena Effects from scrapheap challenge forums. Tajidan and Manira posts
Eve-online forums for Entity's Wormhole map
Eve-online forums for Mass and Allowances, everybruce post.