Myrmidia is the Goddess of War, and her worship has spread into the Empire from the southern Old World nations of Tilea and Estalia. She is a goddess from the classical age, depicted as the daughter of Verena and Morr, and is said to have been given to mortal parents as a child and then grew into a maiden warrior who rallied the people of both lands against all enemies. Where Ulric stands for strength of combat and the fury of battle, Myrmidia stands for the art and science of war, and she is venerated mostly by professional soldiers and strategists. Myrmidia is commonly portrayed as a tall, well-proportioned young woman armed and equipped in the style of the soldiers of the southern Old World. She can also take the form of an eagle.
While worship of Myrmidia in the Empire is overshadowed by the cults of Sigmar Heldenhammer and Ulric, she is worshiped with fanatical devotion in Tilea and Estalia, where people invoke her name as a ward against everything from illness to death at the hands of Dark Elf raiders.
Myrmidia is the patron god of the Knights of the Blazing Sun, an order of templars who were formed after a battle during the Estalian wars against Araby. During fighting around a temple dedicated to Myrmidia in the town of Magritta, she is said to have intervened by causing an earthquake which toppled a large bronze statue on top of the temple. The falling statue landed directly on the enemy general, causing the Arabian forces to flee, and saving a group of Imperial knights from certain doom. Upon returning to the Empire, the veterans of that battle founded the Order of the Blazing Sun and built a shrine to Myrmidia in the heart of Talabheim.
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