Currently, WARReader is loading objects as mobs, with the mobtype set to "Static Object". This is the way that the game treats them, as well. Eventually those will be moved into the WAR Object: namespace. This is why when we refer to an object in the wiki, we use the [[WAR Object:name_of_object]] namespace prefix even though it is actually stored as a Mob record.
A word about interactive objects in Warhammer: If the object remains after you click on it, you can hang around for about a minute and it will reset so you can click it again. If the object vanishes after clicking there is probably a finite number of the objects in the area and you must find each of them. The vanished object will not reappear for you unless it is associated with a PQ, in which case it will reappear when the PQ resets.
The exception to this is certain gathering quests where you are expected to find a number of crystal nodes, or the like. These will respawn, but not as quickly and not always in the exact same place.
This page last modified 2009-01-08 09:32:54.
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Namespace: War Mob
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Namespace: War Object