Description |
1: Cast: Divine Rain II if Hit By Spell (100% Chance) 2: Limit: Target (Single allowed) 3: Limit: Effect (Hitpoints allowed) 4: Limit: Spell Type (Beneficial only) 5: Limit: Min Level (96) 6: Limit: Max Level(115) 7: Limit: Instant spells only 8: Limit: Minimum Mana Cost (10) 9: Limit Effect: Current HP greater than (5000) 10: Unknown #485 (100/1092/0) 11: Limit Caster: Exclude Same 12: Unknown #511 (100/1/0) 13: Trigger Effect: Divine Fulmination II on Max Hits 14: Add effect: Divine Rain II
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Mana: |
5742 |
Skill: |
Abjuration |
Casting Time: |
4.5 |
Recast Time: |
0 |
Fizzle Time: |
1.5 |
Range: |
100 |
Location: |
Any |
Time of Day: |
Any |
Fizzle Adj: |
156 |
Max Hits: |
120 |
Deletable: |
No |
Blockable: |
Yes |
Focusable: |
Yes |
Dispellable: |
Yes |
Interruptable: |
Yes |
Short Buff Box: |
No |
Timer: |
18 |
Target Type: |
Single |
Spell Type: |
Beneficial |
Source: |
Live 09/29 |
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Messages |
Cast on you: You find yourself the subject of a divine alliance. Cast on other: Soandso is the subject of a divine alliance. Effect Fades: The divine alliance ends.
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Game Description |
Forms a divine alliance over your target, placing a healing rain over them that heals *$1100 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels 96 to 115 that heal at least 5000 HP) land on that target once every $12 seconds. If %L heals are received in that time, it will trigger *1003%N which heals *1003100 hit points to all nearby allies. |
Items with this effect |
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