I was really expecting some severely raised damage on druid dots when I read that they upped the damage in the patch today and then severely disappointed to see this had lost a couple dozen damage per tick. Then I noticed one crucial factor, this dot has gone from 6 ticks to 9 ticks, allowing it to do over 2k damage overall compared to it's wimpy like 1200 damage or whatever it did before. I think that's pretty sweet. Also the cast time is hella faster.
I hope the other dots got good changes too...