Quest Started By: | Description: | ||||||||||||||||||||||||||||||||||||||||||||
|
This is Phase One of the Plane of Time raid expedition. It begins once someone zones into the instance. Its time limit is one hour. The lockout timers for the named mobs of each trial are 12 hours:
Anar of Water Kazrok of Fire Neimon of Air Rythor of the Undead Terlok of Earth (If you have any additional information to include in this writeup, please let us know.) Air The entrance to the Air Trial is located in the southwestern part of Plane of Time A. Kill the four Air Phoenix Nobles to spawn four Servitors of Xegony and the named, Neimon of Air. Neimon is slowable and AEs Caustic Atmosphere: Caustic Atmosphere: PB AE 150', Poison (-150) 1: Decrease Spell Haste by 25% 2: Decrease Attack Speed by 25% 3: Decrease HP when cast by 550 4: Limit: Combat Skills Not Allowed Neimon of Air has been slain by _____! Neimon of Air's corpse says 'What madness is this? How could I have been defeated? I beg of you Xegony, please forgive my weakness.' Earth The entrance to the Earth Trial is located in the southeastern part of Plane of Time A. 3 x "a pile of living rubble" spawn. After each a pile of living rubble dies, it will randomly spawn 1-4 smaller "a rock shaped assassin." Terlok of Earth (slowable) will spawn once a total of 10 mobs die (in the earth trial). Terlok of Earth has been slain by _____! Fire The entrance to the Fire Trial is located in the northeastern part of Plane of Time A. Kill the mephits to activate Kazrok of Fire (slowable; has a dispellable damage shield), who spawns more mephits and has two spells in his arsenal: Black Pyre: PB AE 150', Fire (-150) 1: Decrease Spell Haste by 50% 2: Decrease Hitpoints by 225 per tick 3: Limit: Combat Skills Not Allowed Black Winds: Targeted AE 60', Magic (-100) 2: Decrease Hitpoints by 1500 Kazrok of Fire roars, 'Mortals, here? I will torch you alive for this atrocity!' Kazrok of Fire has been slain by _____! Kazrok of Fire's corpse says 'You can extinguish the flame of my existence, but you are nothing compared to the might of Fennin Ro!' Water The entrance to the Water Trial is located in the south-central part of Plane of Time A. Anar of Water (immune to slows) will spawn alongside 2 x "a triloun gatherer." When Anar of Water reaches 90% and 50%, 2 x "a deepwater triloun" spawn. Anar of Water casts "Aqueous Flux." Aqueous flux: PB AE 150', Cold (0) 1: Decrease HP when cast by 850 2: Decrease Movement by 70% 3: Decrease Attack Speed by 40% Anar of Water has been slain by _____! Anar of Water's corpse says 'Your efforts are commendable, but you will not get far. By Coirnav, you are doomed to failure.' Undead The entrance to the Undead Trial is located in the northwestern part of Plane of Time A. 3 x "an undead guardian" will spawn (these con dark blue to 65). When they die, 4 x an undead guardian will spawn (these con even to 65). When those die, 4 more an undead guardian spawn (these con yellow to 65). When the 3rd wave of undead guardians die, Rythor of the Undead (slowable) becomes targetable along with 2 x "an undead protector." He casts the spell Insidious Calamity: Insidious Calamity: PB AE 150', Cold (0) 1: Increase Spell Mana Cost by 50% 2: Decrease HP when cast by 575 3: Decrease Hitpoints by 350 per tick 4: Limit: Combat Skills Not Allowed Rythor of the Undead has been slain by _____! Each named drops one item which can be one of the following: Mask of Conceptual Energy Pulsing Emerald Hoop Ring of Force Smooth Onyx Torque Wristguard of Keen Vision Upon the death of the final named, you will see an exchange between the gods: Solusek Ro says, 'This is absurd, why are we wasting our time and energy on this?! Direct action is needed, now! Banishing Zebuxoruk will not stop the mortals from entering into our planes. Their greed for power will have them soon trampling through our realms!' Rallos Zek says, 'On this I agree! We must take action and the time is now. I will not have these mortals achieving the powers that we hold.' Fennin Ro says, 'Calm yourselves, you need to appreciate the situation that is at hand.' Xegony says, 'Please listen to reason, we are doing what we must. The mortals possess a direct tie to Zebuxoruk. If his stasis is finished their link will dwindle as well as their powers and knowledge.' Rathe says, 'The knowledge that was given to them by Zebuxoruk will fade from their minds. We must do this now, for if they were able to translate the divine language all existence would unravel. The balance of power in the universe would be destroyed.' Solusek Ro says, 'This is exactly the point that I am making! So you agree we must show them now that we are the power above them, and not to be questioned!' Rallos Zek says, 'You must see what he refers to; we must turn to Norrath and show them our power. What they are trying to accomplish cannot be allowed to come to pass.' Fennin Ro says, 'My son, please understand we must stop this advancement of mortals without halting their existence. The balance of power must be maintained. Without the mortals the balance would fade.' Solusek Ro says, 'So they have made your decision for you too father. You are all wrong, this will only bring them further into our realms seeking answers! We must take action now. Have at your foolish games, I will not allow them to obtain my power.' You look up and see a meteor burning through the sky; Solusek returning to his tower to brood over the matters at hand. Rallos lets out a sigh of frustration that vibrates the ground at your feet. Rathe says, 'Rallos still your warring heart. This is what must be done. We must place him in a stasis from which he will not be released. Come share your power. We must commence now.' Xegony says, 'Mithaniel, Karana please record what you see here. With your good nature I am sure that your records will be impartial to any side. We must record this for the ages and learn from our mistake of allowing Zebuxoruk to gain so much power that is easily passed on to mortals.' With a sudden jolt the wall comes into crystal clear focus. As the path before you opens up in a swirl of mystical energy, the faded image of an hourglass appears. You have one additional hour. This begins Phase Two, located behind the doors in each of the Phase One areas. | ||||||||||||||||||||||||||||||||||||||||||||
Rewards: | |||||||||||||||||||||||||||||||||||||||||||||
Send a Correction |