Current information says the following
"Bollbaru the Witch spawns four waves of 3 skeleton pets, at 75%, 50%, 25% and 15%.."
The correct information is that she spawns them at 75%, 50%, 15% and 5%."
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This is the second of five tasks in a series. (At one point in this series you receive the Ashengate Seal, an item which allows you to bypass the golems guarding the gate to Ashengate.)
Scout Zryan gives this task upon completion of the Gray Legion task... Zryan says, 'Well done. You are now ready for the main attack on the [approach].' You say, 'What approach?' Scout Zryan says 'When outnumbered, the superior warrior stalks with patience and strikes only when the time is right. Here is what must be done. . .' Two giant statues stand guard outside Ashengate Temple. The only past them is with the Ashengate Seal, an artifact which has the power to temporarily disable the guardians. Our spies report that the Ashengate Seal was broken into four pieces and distributed to the fortified outposts positioned along the approach. You will have to find all four pieces to reassemble the Ashengate Seal... Outpost One - Zerra'lok The first outpost waits just beyond the first bridge along the approach. It is commanded by Zerra'lok, one of Dyn'leth's senior weapon masters. Outpost Two - Renagarhn Outpost two waits high along the cliff lines. It is commanded by Renagarhn, a giant mercenary who betrayed his kin and left his homeland to fight for Dyn'leth. Outpost Three - Bollbaru Outpost three lies further up the approach near the last bridge. It is commanded by Bollbaru, a witch of infamous power. Outpost Four - Gatekeeper Kor The final checkpoint lies at the walls of Ashengate Temple. Gatekeeper Kor stands with the final piece of the Ashengate Seal. Deliver the Seal of Outpost One to Scout Zryan 0/1 Direwind Cliffs) Deliver the Seal of Outpost Two to Scout Zryan 0/1 Direwind Cliffs) Deliver the Seal of Outpost Three to Scout Zryan 0/1 Direwind Cliffs) Deliver the Seal of Outpost Four to Scout Zryan 0/1 Direwind Cliffs) Blademaster Zerralok hits for a max ~3,500 and may AE rampage for mitigated damage. He is snareable, rootable, slowable, and flurries. He is NOT stunnable, mezzable, and does not enrage. He is capable of one-rounding for upwards of ~14,000 on a tank with 3000 AC. Renagarhn the Exile hits for a max ~3,500 and may AE rampage for mitigated damage. He flurries, enrages, and procs the spell Wallup, a -200CR stun. He may mem blur or have aggro issues at around 30%. Bollbaru the Witch is permanently rooted and spawns four waves of 3 skeleton pets, at 75%, 50%, 15% and 5%. These are called "a summoned skeleton" and hit for a max ~2,000 and AE rampage. Any that surviving skeletons will die when Bollbaru does. Gatekeeper Kor hits for a max ~3,500; single-target rampages; AE rampages; flurries; and enrages. That's it. Hand the Outpost pieces in to Zryan to finish and receive text to get the next task. Zryan assembles the Ashengate Seal and hands it back to you. 'Well done,' he says, 'With this, you should be able to bypass the statue guardians outside of Ashengate. My father Captain Zheren, will be most impressed to learn that you have defeated Dyn`leth's forces along the [approach].' Your faction standing with Crusade of the Scale has been adjusted by +5. Your faction standing with Forces of Dyn'leth has been adjusted.by -5. Your faction standing with Circle of the Crystalwing has been adjusted by +5. You gain experience!! You have been given: The Ashengate Seal | ||||||||||||||||||||||||||||||||||||||||||||||||||
Submitted by: Laurelina & Menelin from Prexus | |||||||||||||||||||||||||||||||||||||||||||||||||||
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