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This is the first task in a series of five (the end result being your 68th level spell/tome). It begins with Kelliad in the Stoneroot Falls at location +705, -1830 (northeastern part of the zone).
You say, 'Hail, Kelliad' Kelliad looks around confused before saying, 'Ilsuras? Is that you?" Kellaid looks closer at you and says, 'You're not Ilsuras. I thought you might have been him. He was one of our trusty scounts and he has been [gone] awhile now and the longer that he is missing the more worried I get.' You say, 'Gone?' Kelliad says, 'I'm not sure that I aan [trust you]. Perhaps in tiem I might be able to trust one such as yourself but you have done nothing to allow me to trust you.' You say, 'You can trust me' Kelliad says 'I want you to prove that you are what you appear to be. Outside the city of Xill you will find a great scout that goes by the name of Meldrek. Speak with him and he will show you a way into Xill. When you enter Xill, the wall will be protected by guards. Kill them and bring me back 4 of their hearts. Are you willing to [do this job] for me?' You say, 'I am willing to do this job' You have been assigned the task 'A Rogue's Trust'. You have come across a strange being in Kelliad. He does not trust many of his own kind, let alone strangers. You must complete this task to gain his trust. Seek out Meldrek and ask him about an alternate entrance into Xill 0/1 (Stoneroot Falls) Go south along the shore to +210, -1845. You say, 'Hail, Meldrek' Meldrek says 'Duck down _____, before you are seen. This area is crawling with drachnids. What can I help you with?' You say, 'Where is the alternate entrance to Xill?' Meldrek pauses for a second then turns and says, 'How can I put this, Kelliad has lost touch of reality. I will help you enter Xill but I can't be responsible for you after you enter. Do you [wish to continue] with this adventure?' You say, 'We wish to continue.' LOADING, PLEASE WAIT... You have entered Stoneroot Falls: The City of Xill. You enter an instanced version of Stoneroot Falls. You appear before Meldrek, who will send you out of the zone if you ask him. Explore the front gates of Xill 0/1 (Stoneroot Falls) If you have a map, it's pretty obvious where this is: To the south and west (as you would head to The Hive). Lay waste to twenty-five drachnids 0/25 (Stoneroot Falls) Simple enough: Kill any 25 drachnids in the zone. They come in several classes (including shaman) and are charmable. Some have an AE called Dark Venom Spray, can proc Puncture and Vile Web, and can hit for up to ~1,200 (average of 600). They are "mostly" slowable. Tear out four drachnid hearts for proof of their deaths 0/4 (Stoneroot Falls) You'll come across plenty of these. Keep four of them to update the last step in the task. Return to Kelliad with the drachnid hearts 0/1 (Stoneroot Falls) You say, 'Hail, Meldrek' Meldrek says 'This is as far as I go. When you complete your objective for Kelliad return to me and when you're [ready to go] I will make sure you have a safe return back to Kelliad.' You say, 'We are ready to go.' Hand in the four hearts to Kalliad to finish the task. Priest and caster archetypes receive a Pain-Infused Mask. Melee and hybrid archetypes receive a Warped Mask. You have completed the task for Kelliad. Speak with him to explore the city of Xill further. Near the gates of Xill at -785, -700 is "a dark mystical chest". This can be opened after you've killed the 25 drachnids and contains one loot item. Completion of this task leads into the next task in the series, "Scouting the City". | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Submitted by: Henora, Drunken Tsunami | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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