I have lead raids to kill nearly all 1.5 epics for all classes. Why is this mob so hard? Unless you are in a time+ gear guild...you are not killing this mob. It's very discouraging. If anyone has a solid tactic pls post. That Gale of Destruction one didn't work out to well.
ok my suggestion on this is have like 3 bards just playing non stop resist songs around the clerics and all the caster rangers should be back away from the mob bowshotting um melee classes use ur resist disc's also it says he decreases atk dmg on all slashing weapons so my guess is this guy hates slashing weapons so use blunt weapons or piercings so when the ae goes off it doesnt effect ur dmg output Warriors who are tanking should start out with stonewall disc right away because my guess is this guy will fire his ae's as soon as u engage him just like most mobs in OOW thats the best strat i can think of for him just keep ur resists up wear ur resist gear and just pray u dont get hit by him this guy is most def a raid whip out
Gale of Destruction took him down 2/23/05. This bugger is very freaking nasty. The strat developed worked great. If you are interested you could visit the Guild site and express a request for the strat. www.galeofdestruction.org
Anyone have a strat down for this guy . I see the Ae's and thats about it . Going to raid him soon and was hoping to find some more info on the fight if anyone can help would be greatly appreciated ty
This mob is not all that hard to kill at 70 but you better have a good set of atleast 4 groups to take him down with dispell poisions.his mana drain will keep you focusing on Meele damage but.Get your casters a good distance away an try on Direct damage an Dots.Try to pull him twards cave for better results. dont let him near wall. he will warp.
Actually he can be taken down by 1 lvl 70 war or monk or sk or paly or mage, almost any melee class can take him and mage pets can kill him easily... he just needs to have some heal potions and the guy is dead... that is if the war has the right AA's though to get to lvl 70 it could be hard to not get the right AA's. He is very soloable. I had a 70 war solo him for me... only thing about VS is hes got an irritating Spawn on him but once you figure it out hes easy.
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Posted:Oct 12 2004 at 12:44 AM, Rating: Sub-Default, (Expand Post) these epic 1.5s are a frigging joke, just goes to show eq only listens to the big guild players. at least during kunark it was possible to gather friends to kill the mobs, now it is all BYOGuild and they better be a good guild. oh well, thank god new rpgs will be out soon that aren't designed for uber guilds farming all the uber loots in game, ***** soe after 5.5 years of all my recommendations being blown off for the peeps they started molding the game for. hope all you guilds have fun playing eq till you rot. i play as many hard earned hours as the rest of you, i just am not interested in guilds that play and act like businesses, wtf is the rpg at?
During Kunark, it was not possible to just get friends together to kill Venril Sathir, Trak'Anon, Gore/Tale, or even CT/Inny/Isle 7 in PoAir. At the time, only the top of the top got epics, now most epic 1.5s are a joke. Some classes require a decent sized force (as they all should) but some are just ridiculously simple.
Shaman and Necro can almost be solo'd, then you get things like Wizard and Bard that require 30+ GoD geared people or 50+ EP geared. I certainly hope 2.0s aren't as easy as most of the 1.5s.
the expansion just came out. once people figure out strategies and are all ubered up in the crazy loot that is dropping these mobs will be cake....just like kunark mobs are now a joke. VS, a mob that use to take 7 groups to kill, can now be overkilled with a single group.
I heard he hits for 2500 max, does he quad? double, single? Fully slowable/partial/mostly? Ae ramp? Ramp? flurry? and does anyone know his respawn time? is it 19:30 or is it 2 hours or more?
and his AOE's are different than what is mentioned here.
He has a 4kdd proc, some nasty poison dot, and some sort of tash/decrease attack AOE, as well as some disease AOE that slows spell casting down alot. Oh and about 2 million HP too.
RGC cures both dots with one cast. Or at least it did last night for us. Took 3 groups of EP level players and he owned us around 80%. Our DPS just plain sucked due to the AE's. Key is to keep dps / healers cured.
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Posted:Sep 19 2004 at 4:29 PM, Rating: Sub-Default, (Expand Post) 1 group take down, have a good tank and cleric to keep on heals and get em slowed, hes an easy guy if u can get that much done.
You're thinking of the Girplan Mastercrafter, which spawns around the fires in the huts near the NW cave. This guy is a raid encounter found on the wall. Definitely NOT one groupable, except maybe tacvi guilded people. But even so, not likely.