Item GlossaryEverQuest icon

Curse-Smelted Long Blade  
 

Lore Item No Trade Placeable
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 19
DMG: 14 Dmg Bonus: 33 AC: 8
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +7 AGI: +7 HP: +75 MANA: +50 ENDUR: +50
SV COLD: +7 SV MAGIC: +7 SV POISON: +7
Recommended level of 65.
WT: 2.0 Size: MEDIUM
Class: WAR RNG BRD ROG
Race: ALL
Slot 1, Type 1 (General: Single Stat)
Slot 2, Type 4 (Weapon: General)
Slot 3, Type 6 (Weapon: Base Damage)
Slot 4, Type 20 (Ornamentation)

Item Type:1H Slashing
Stackable:No
Theme:Deepest Guk
Price:1150 Points
Adv Merch Sold:Yes
Lucy Entry By:Tase
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-08-24 19:29:19
Page Updated:Thu Oct 9th, 2008

Expansion: Lost Dungeons of Norrath Lost Dungeons of Norrath


Rarity: Common
Level to Attain: 20

[Adventure Merchants | Comments ]

Adventure Merchants


South Ro
Merchant Name Cost Faction TS Skill
Haele Straedhon [Adventure Merchant] 1150
Adventure Points
Taeri Kuqq [Adventure Merchant] 1150
Adventure Points


Zone(s) Found In:


Zone Name
South Ro
Screenshot

Uploaded January 7th, 2023 by iventheassassin
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Graphic
# Nov 30 2003 at 5:37 PM Rating: Good
Looks just like a Bloodfrenzy/Vhyzh`Dra Render of Souls/Black Bastardsword/Tae Ew Longsword.
=)
fafafak
# Nov 26 2003 at 10:18 PM Rating: Default
the real problem with this sword is quite simply that it is from guk, nobody on my server plays guk adventures. They're afraid of the dispelling and nuking wizards, and twisty confusing dungeons. I personally find Guk most exciting.
Graphics
# Nov 20 2003 at 10:13 PM Rating: Decent
Anyone know what this weap looks like? Just curious...
Very nearly best ever
# Sep 22 2003 at 9:19 PM Rating: Excellent
Imagine the expandability potential with the slot types it has. Add a proc of your liking (damage for rng/rog/bard, anger III for war), some good stat stuff for slot one, and I am pretty sure 6 is damage and such... *shudders*
RE: Very nearly best ever
# Sep 22 2003 at 11:24 PM Rating: Default
heh and to top it off there is a type 6 slot augment that adds 2 dmg that can be bought , add it on to this an u got a 16/19 add anger 3 an a stat an u got some sick aggro, an to speak that there is a 15/20 1hb in everfrost with same augment slots means u can have a 17/20 anger 3 an anything in slot 1, all of this is 1.2k a piece respectably so yer looking at ALOT of points before this, but to think that in one day u can make around 500adventure points (7 hours aday respectably) so in a weeks work of time (49-60hrs) of work u can have some REALLY good aggro weapons, or hell if yer going dps then go you an get the stuff cracking an make it happen.
RE: Very nearly best ever
# Apr 04 2004 at 9:08 AM Rating: Decent
hell yeah.. i just quit my job and start doing nothing but eq.. or i can quit sleeping and my job and do 1k-1.5k pts a day......man what a concept.. but if your an average player with a job and family.. expect to take 1-2weeks of normally play to get this stuff
RE: Very nearly best ever
# Dec 27 2003 at 6:56 AM Rating: Decent
I might be wrong but the 2 damage augment is restricted to 1h weapons wih a delay of 30 or more.
RE: Very nearly best ever
# Mar 15 2004 at 11:32 AM Rating: Default
Actually this Aug can add 2DMG to this weapon.

http://allakhazam.com/db/item.html?item=23489
RE: Very nearly best ever
# Sep 23 2003 at 2:54 PM Rating: Excellent
***
3,705 posts
500 adventure points in one day would take an awesome group of very well equpped 65s. Since normal dfficulty adventures give 51 points per success with all 65s, you'd need 10 for 500 points. That gives you 42 minutes per adventure, including getting the adventure, buffing, and getting to the dungeon. Hard adventures give more points, but those typically require the full 90 minutes even for the uber equipped.

Basically, yes you can get 500 points per day, but if you do, don't fool yourself into thinking you've only been on seven hours. The odds are its more like 15+ hrs.
RE: Very nearly best ever
# Nov 22 2003 at 12:13 PM Rating: Decent
Nah... a hard adv gives 105 per... a good group of friends that know the classes and each other well can pull 5 off NP...

~Demdar Kratos
~Forest Stalker of Karana
~AB
RE: Very nearly best ever
# Jan 22 2004 at 11:15 AM Rating: Decent
I haven't done a hard yet but from what I have heard you could do 2 normal adventures in the time it takes to do one hard.

The difference is the really nice items and augments drop in the hard adv.
RE: Very nearly best ever
# Jan 04 2004 at 10:32 PM Rating: Default
/nod

Yup , i can do on average a 25ish collect in 30 min...so with buffing and running to camp another 15 min, 45 min a adventure...51 pts a adventure , with that and the math i am using which is rough estimates i got about 7 1/2 hours of work...So yeah...its hard work, but its the balancing of groups that matter, heh yesterday i got 494pts in one day...from 1pm to 2am in the morning..obviously longer then what i said, but alot of the down time was waiting for ppl to arrive to camp, me getting group invites, etc etc.
RE: Very nearly best ever
# Jun 25 2004 at 8:39 AM Rating: Decent
Even non traditional groups can do them very quick. We often end up with SK, Ranger, Bst(slow and great DPS), Rogue, Druid healing and nukes and usually another DPS class. Break the mold. You don't need a traditional group when your DPS kills a mob in 20s.

We are all level 65 with AAs. We do collects in 20 mins some times. Look to only get collects with 26 or more needed. They seem to drop more often. Named are usually skipped as their drops are mostly only good for Tribute fodder anyhow.
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