Category:Wight (WAR Bestiary)  

Wight
RealmNeutral
TypeUndead
SubtypeWights
Bestiary
Undead
Wights
Wight

Overview

Warriors without peer, Wights have had centuries to hone their martial arts. Wights are corporeal undead, much like Zombies, but they are far more dangerous. Unlike Zombies, Wights have lost none of their dexterity, speed, or intelligence in their rebirth.

Achievement Rewards
TaskReward
Encounter a Wight
84
Kill 25 Wights
204
Tome Quest: Dead Weight
Chaos Wastes: 8, 2k or 6.5, 1.5k. NE of Deathchill, Chaos Ch15. Kill Brimdall Yggdreidar. He's L1, so he just needs a good whack.
Title
King Slayer
336
Kill 100 Wights
500
Tome Quest: Broken Men, Broken Blades
Death Shroud Cape ††806
Kill 1,000 Wights
1050
?
1476
Kill 10,000 Wights
?
?
1800
Kill 100,000 Wights
?
   †† Item Rewards earned can be claimed from one of the Librarians in your home city. Token rewards are used as currency to purchase certain items from a Librarian.
   For even more information about Bestiary unlocks, see Guide to Bestiary Unlocks

In ages past the human nations of the Old World buried their important dead beneath mounds of earth or stone, together with their battle gear and worldly wealth. Powerful spells were cast over them to protect their hoard, and potent enchantments were placed over the dead so that they could keep vigil over their resting place. These were heroes and mighty warriors, and they were not all good men - many were rotten-hearted lords enmeshed by evil sorcery and material greed. It is their restless corpses which still haunt the abandoned grave mounds, and it is the cold chill of their evil which causes the living to shun these places.

Wights wear ancient battle gear of bronze and black iron, corroded by time and dusty with the years. They carry weapons inlaid with evil runes and glistening with gold and silver. Powerful spells bind Wights to their tombs, sustaining them with dark magic so strong that it has endured for centuries. These spells can be broken by those who can control the undead - Necromancers, Liche and Vampire - who can compel Wights to fight on their behalf.

This page last modified 2009-04-28 06:14:51.

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