EQ Item |
Agnarr |
REDACTED |
Mar 21st, 2003 |
Decent |
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-- this is initial ring to get to Agnarr's tower, no? |
EQ Class |
Where? |
REDACTED |
Mar 21st, 2003 |
Decent |
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I've reached 54 and was wondering where a good hunting spot would be? Any and all suggestions taken Plz [:bowdown:]
Thanks in advance [:waycool:]
Edited, Thu Mar 20 22:11:06 2003 |
EQ Item |
RE: Rogue |
REDACTED |
Mar 21st, 2003 |
Decent |
|
I use this weapon as a lvl 65rogue. I must say it is a very nice weapon. Yes , it turns the mob on you instantly ( unless your Main Tank is a pally )I use this in offhand when im with a warrior MT. And Primary hand when with a pally or SK. With all the wonderful AA skills added with PoP i have no tr |
EQ Item |
RE: Silly-Ass Monk Garb, and the Vision(tm) |
REDACTED |
Mar 21st, 2003 |
Default |
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Ceum, I am now dumber after reading your posts. Please crawl back under the rock you came out from. |
EQ Zone |
DO NOT kill the bears |
REDACTED |
Aug 23rd, 2000 |
Decent |
|
If a guard hears you attacking a bear in this zone, you will die a quick and painful death. This even goes for Mammoth who you have to kill for a quest in this zone. |
EQ Zone |
CLIFF! Danger |
REDACTED |
Aug 23rd, 2000 |
Excellent |
|
Beware the extremely steep cliff that seperates the western quarter of the zone from the rest. It runs north/south nearly the entire height of the zone, with a single grand staircase to descend. It is not perfectly vertical in most spots so you can walk up and down it safely if you are careful. |
EQ Zone |
Area Effect and Rain Spells |
REDACTED |
Aug 23rd, 2000 |
Good |
|
If you have never been to kedge, or if you have and are not COMPLETELY familiar with the consequences, DO NOT use any spells with an Area of Effect, including AE spells, PB spells, and Rain spells. These spells have an odd quirk in that they have no Z axis range limitation, meaning that an AE with |
EQ Zone |
Free containers for newbies |
REDACTED |
Aug 23rd, 2000 |
Good |
|
2 Things you should do before leaving Halas for the first time is to get some free containers.
1) Go to Waltor Felligan (outside the shamans guild near the bank) and tell him "I will assist in gathering fungus". You will get a 8 slot jar.
2) Go to Lysbith McNaff (in the warriors guild, she |
EQ Zone |
Forager and Hunter |
REDACTED |
Aug 23rd, 2000 |
Good |
|
It is a well known fact amongst people who do this zone a lot that the Froglok Forager and Hunter, who drop the medallions for the Sebilis key quest, are the placeholders for MANY named spawns. Any time either of the frogs are killed they will respawn instantly in another random location, so with a |
EQ Zone |
The Paineel Skeletons |
Anonymous |
Aug 24th, 2000 |
Default |
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You can usually find two skeletons inside the tunnel to paineel in the tox forest, and usually an abandoned heretic pet just outside. These are a great spawn to camp for levels 5-8 as a small group, and slightly higher soloing. A cleric in the group makes this spawn brilliant for xp. Like everywhere |
EQ Zone |
RE: Random Named Spawns |
Scrubfire |
Aug 24th, 2000 |
Good |
|
Yes. I killed about a dozen myself. One thing I do have to say about some of these Named NPCs is that they are RICH! The Froglock berserker consitantly dropped 6pp and change. Another dropped 8pp and another dropped 10pp. I was blown away. Good thing they appear in random places or they would |
EQ Zone |
BW for 39+ |
Anonymous |
Aug 24th, 2000 |
Good |
|
The giant fort and Skyfire zone are nice for high 40s and low 50s, but my druid began hunting in Burning Woods at 39 and blazed through several levels there.
When you zone in from the Dreadlands, go straight out from the zone and down the mountain till you reach the road. Follow the road left t |
EQ Zone |
This zone is GREAT for xp for a party of probably around 35 |
REDACTED |
Aug 24th, 2000 |
Excellent |
|
My druid first came here at 49, and got xp on some of the rockshapers and cenobytes. This zone is great for many reasons:
1) you can invis/camo to the area where the rockshapers and cenobytes or whatever you are fighting are. Only the spiders see through invis but you can avoid their areas since |
EQ Zone |
Clerical Soloing |
REDACTED |
Aug 24th, 2000 |
Excellent |
|
There's a wonderful undead camp in the Swamp that my cleric solo'd at for a number of levels, up to 31 I believe. You can use a range weapon or range spell to pull mobs one at a time. They don't aggro the neighbors. There are about 6-7 spawns in this camp.
The progression of mobs is:
warbon |
EQ Zone |
RE: The guide to Sol B |
Anonymous |
Aug 25th, 2000 |
Decent |
|
The guano harvester is not a random pop. He, or his placeholder, always pop on the same schedule as all other bugs and bats. (His placeholder is by far the more common of the two).
His placeholder is a bat that wanders in a circle between the crusher bat cave and the last room before the lilypa |
EQ Zone |
Bone armor |
REDACTED |
Aug 25th, 2000 |
Decent |
|
these ogres that Our wonderfuly gay brittish friend speeks of are the buggers that are known to drop the bone armor...this stuff makes poor armor but the casters and druids love it cause it looks like chainmail and they can wear it...I sold some bone legs for 448pp once hehe..its really amazing but |
EQ Zone |
RE: Level 20 - 22 - Hunting Tentacle Terrors |
Lovejoy |
Aug 25th, 2000 |
Excellent |
|
This is very true. However, to successfully kill the Tentacle Terrors solo, you need to have a way to immobilize them when they want to run. If you do not stop them quickly (either by quickly killing or stopping their fleeing), they tend to run into other things which will likely aggro on you --- |
EQ Zone |
RE: The entry area is great... |
REDACTED |
Aug 25th, 2000 |
Default |
|
I agree. My guild went to Kedge last night, 11 of us between 35-45th level. We pulled all of the first floor back to the zone and fought it there. After that, we went down the main tube to the next floor down and set up camp there and pulled into 1 room. All in all it went well with only 1 death (so |
EQ Zone |
RE: Willowisps Spawn Point |
REDACTED |
Aug 25th, 2000 |
Excellent |
|
After hunting here extensively from 10 to 15, our group was clued in to the spawns of the wisps by a lvl 17 Wizard friend of mine:
The Wisps spawn near the 'Face' stones located around the island. Simply set up camp near a stone and eventually(pretty quickly) a wisp will come along asking to be a |
EQ Zone |
Dusty Ransacker's Pack |
REDACTED |
Aug 26th, 2000 |
Good |
|
The Pack drops off Spectral Guardians which can be found in various places in the zone, not just the library. It is 8 slots and only holds roughly medium size items, pretty much any weapons smaller than 2-handed weapons, not sure about what size armor it will hold. |
EQ Zone |
Not bad for Paineel Graduates |
REDACTED |
Aug 26th, 2000 |
Decent |
|
Ok, 'Evil' Erudites, you ahve gotten to level 5 in Paineel, and you decide its time to wander into Tox. You'll find the kobolds are not aggro to you - a word to the wise - try to kee it that way. Whack the low level ones until they have been dubious for a while, THEN STOP. You will find that once |
EQ Zone |
Landmark List |
REDACTED |
Aug 26th, 2000 |
Excellent |
|
(-0200,+2800) Aviak camp in cove
(+0500,+2200) Barbarian village
(+2500,+2500) Aviak area with Arena zone to West
(-0950,+2300) Madman Monk guy in cove
(+0000,+1500) Entrance to southwest cove
(+2400,+1300) Aviak Island with diving platform and underwater caverns
(+3700,+1200) Gnoll Camp with |
EQ Zone |
Dinna jest stan' there, lads...Swim! |
REDACTED |
Aug 28th, 2000 |
Decent |
|
I'm tellin' ya, you're missing a golden opportunity to learn yourself a really, really useful skill here. Don't just take the easy way across that lake outside o' town--swim for it! You'll be surprised at how fast your skill goes up, and the skill comes in darned handy later (say, the Qeynos aqued |
EQ Zone |
RE: Actually.... |
REDACTED |
Aug 28th, 2000 |
Default |
|
Glad to see *someone* knows what the devil's going on with those guys.
And, when you're 18th level, 8 red ogres are not much of a difference from 20. :)
--Edmund |
EQ Zone |
RE: The Hero's |
Anonymous |
Aug 29th, 2000 |
Default |
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Note: I have tried asking to be healed and was turned down by the cleric there, he just told me to stay at the camp until i was ready again. I'm not sure if you ned to give a little cash or something to make him do it.
But they make an excellent base of operations if you're not fond of pulling t |