EQ lost so many players after EQ2 and WoW came out that they HAD to increase the monthly fees AND come out with incentives for peeps to pay more. I heard from an Ex-GM that EQ lost 50% of their player base post EQ2 and WoW. This isn't as much of a problem IF they had all stayed in EQ2, but they didn't. EQ2 is barely tolerable on a long term basis and they lost almost ALL of that games biz to WoW! So now, those that do remain can expect to see much higher game fees. I'm expecting 19.99 within the next year (or with the extra 'features' to total 19.99).
For those of us that bought the 6th year anniversary special price - 99.99 for a year of EQ and then turned around and bought EQ2 and tried that (while encouraged to 'tie' your accounts together) .. screwed ourselves OUT of the set price of 99.99 a year. And for some reason SOE thought that was fair? We get screwed for trying THIER new product? Gotta love SOE! NOT! There is ONE person I am in this game for now, and when they leave (and maybe before), I'm done giving SOE my $$. I'd just rather save the money.
EverQuest Titanium & EQPlayers.com Launch
The following is a press release issued by Sony Online Entertainment regarding the release of EverQuest Titanium and the launching of EQPlayers.com:
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SONY ONLINE ENTERTAINMENT ANNOUNCES EVERQUEST® Titanium
AN ALL-INCLUSIVE COLLECTION OF EVERQUEST
SOE Also Launches New EverQuest Players Service
SAN DIEGO, CA – December 12, 2005 Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online gaming, announced today that it will be releasing EverQuest® Titanium, an all-inclusive collection consisting of EverQuest Classic and the first ten expansions. EverQuest Titanium carries a suggested retail price of $19.99 and will be available at retail beginning January 11, 2006. In addition to the release of EverQuest Titanium, SOE will launch EQ Players, a website that will enhance the services provided to EQ players.
EverQuest Titanium offers the original classic game, as well as all ten expansion packs: The Ruins of Kunark®, The Scars of Velious®, The Shadows of Luclin®, The Planes of Power®, The Legacy of Ykesha™, Lost Dungeons of Norrath™, Gates of Discord™, Dragons of Norrath™, Omens of War™ and Depths of Darkhollow™.
"EverQuest Titanium will allow players to experience more than 375 areas of exploration and excitement in the online world of Norrath," said Chris Sturr, Sr. Brand Manager, Sony Online Entertainment. "This five-disk collection is essential for both classic EverQuest players and those interested in entering into the EverQuest experience for the first time as it will include in game items such as a collapsible roboboar and a frozen crystal shard." (Please note: items are only claimable in one satchel for one player character.)
In addition to EverQuest Titanium, SOE is launching EQ Players, a website designed to extend the player's interaction with the game outside of the game world. This new service gives players more ways to access, track and expand their in-game characters by obtaining character statistics, profiles, item information, in-game activities and more all in one place. The website, www.eqplayers.com, will launch on December 15, 2005, and will have profiles for more than 4.9 million characters and more than 335 million total inventory items. EQ Players will be available for EverQuest players to try, at no additional cost, until December 29, 2005, after which time some EQ Players features will carry a monthly fee. In addition, as a special offer, SOE will reactivate previously closed EverQuest accounts for 21 days of free gameplay but the former EverQuest players must take advantage of this offer before January 13, 2006.
About Sony Online Entertainment
Sony Online Entertainment Inc. (SOE), a subsidiary of Sony Pictures Digital Inc., is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchises and hit titles including EverQuest ® , EverQuest ® II, Champions of Norrath ® , Untold Legends™, and PlanetSide ® , as well as for developing Star Wars Galaxies™: An Empire Divided™ , SOE continues to redefine the business of online gaming and the creation of active player communities while introducing new genres on various entertainment platforms. Headquartered in San Diego , CA , with additional development studios in Austin , TX , Seattle , WA , and Taiwan , SOE has an array of cutting-edge online games in development.