Xp in mm seems untouched, though several missions were changed -the BB pirate one in a way that annoyed a guild that was exploiting it on my server as they could no longer have 4 afk in guild hall and succeed 100% of the time.
The new UI does not bother me after a day of getting used to it. I may even prefer the hotbars. However, My formerly functioning autoforage-when-turning-left-then-autoinventory key no longer works. It still autoinventories but will not trigger forage. Seems odd to me.
People seem happy with the helm toggle. Much being said about the halloween quest being a scavenger hunt.
They should consider unleashing some of the past events on a permanent basis is some zones. But not radically up the level of zones people need (i.e. the botched Castle Mistmoore revamp). Most of the under 50 zones are dead empty 98% of the time. How hard would it be to make a halfling in misty thicket that sends you to the old plane of mischief? Why not?
Put a version of the jboots in the old dungeons but make them all class specific no trade. Revise the loot tables of all the mobs that were made fabled to give something in between the fabled and regular version. ALl that event did was prove how out of date the loots were... people were certainly keen to go get the fabled. THe casual player was out of luck those since guilds camped all the good ones. Permanent inclusion of the better loots would not ruin the game. Reward the people still holding the fabled by upgrading it ala the festive doll.
Little things like that would make many happy.
Upcoming Update - October 27, 2005
From EQLive:
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The next scheduled update is planned for October 27, 2005. Here are some of the things that are currently planned:
* New Default UI Skin
* Modifications to DoD Missions & Loot
* EverQuest will now use the Operating System's mouse so players can easily go between applications while in windowed mode
* Take a look at Kithicor for some holiday fun
* Players will have the ability to make their helms invisible
* Improved controls in the guild bank
* New command for opening a web browser from the game command prompt
* New Audio Triggers command
* Fix for the Pet HP for items
* Fix for the loss of mana/HP while zoning
Please join us on the Test server to see some of the changes.
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