Here's a thought....
Let the party decide what mission to go on instead of waiting around to be given a mission they want. Anybody else get sick and tired of clicking the darn decline button and waiting?
Provide a list of adventures with the corresponding point values of each. We really can make up our own minds as to what is more fun and what level of risk/reward we are willing to accept. :P
Note regarding problems with collection adventures
SOE is asking for help to diagnose problems with drop rates in LDoN collection adventures:
Collection Adventure Question
At Fan Faire, through the Dev Corner and on various message boards we have been hearing that some adventurers have had trouble completing item collection adventures. We've been looking at the data and running tests, but we'd also like some specific information.
If you have had difficulty completing a collection adventure (at any level, and within any theme) because you have been unable to collect enough of the required item, please send a comment in to the Dev Corner with the following information:
Server and character name.
The level of your group members.
The name of the adventure zone you were in (the one that pops up on your screen when you zone in) and the theme.
The item you were sent to collect.
Exactly why you were unable to complete the adventure. This should include how many items you found and how many you needed to complete the adventure, how many NPCs you defeated (as well as you know), how many were left and any other details about why you were unable to finish the adventure.
Please keep the information concise. Don't ramble on about how bad your puller was our how poor your secondary tank was at keeping agro. Just the details about the adventure please.
Thank you for your assistance.
Alan