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Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor About Heroic Adventures - Heroic adventures in Call of the Forsaken scale in level: As low as Level 75 and up to current maximum level. - Scale is based on the highest level player present in the zone and affects difficulty, loot quality, and mob levels. - There is some variation/randomization in the task steps you'll be assigned as you progress through the task. - Time of completion will vary by your group's makeup (anywhere from 30-90+ minutes). - Collection items appear as ground spawns midway through tasks (you'll see an emote indicating their appearance). - Named mobs (or their PHs) spawn midway through tasks (usually, but always, at the same time collection items appear). - These tasks have individual 3-hour lockout timers (timer gained upon completion). Experience in Heroic Adventures - Mobs in these instances grant some experience, but the bulk of experience is earned upon task completion. - As of a patch in November 2014, less difficult tasks were tuned to reward less experience and more difficult ones were tuned to reward more. - For an added experience bonus, check out Guard Hamarn's "Daily Tasks". This is a heroic adventure (1-6 players) that begins with Ambassador Crizlyna (map image) in the Bixie Warfront. She is located a short distance north from the portal to the Ethernere Tainted West Karana. Pre-Requisites for Requesting: - Level 75 - Completed "Assault the Main Hive" (heroic adventure) TASK SUMMARY - Say "embark on an adventure" to request the task and "ready" to zone in. Step #1: - Get instructions from Infiltrator Nallai 0/1 --- Follow Nallai's dialogues Step #2: - Kill plotting merchants 0/8 --- Kill updates outside the hive - Kill murderous bixies 0/8 --- Kill updates outside the hive - Cut off hive guard heads 0/20 --- Kill updates Step #3: - Break down the makeshift barricade 0/4 --- Destroy the barricades at the entrance of the hive (each barricade spawns a hostile mob) - Kill Crolloth and Frolli 0/2 --- These two are splittable and located at the hive entrance Step #4: - Free honey-crazed moles 0/4 --- DPS "a honey-crazed mole" to 20% to spawn three bixies; kill the three bixies to "free" the mole - Loot honey-tipped arrows 0/20 --- Kill 20x "a sticky honey shooter" (these have few hitpoints, are rooted in place, and will do range damage to you) - Kill senate guards 0/12 --- Kill 12x "a senate warden" or "a senate watcher". Step #5: - Loot camouflage honey piles 0/5 --- Kill 5x "a camouflaged assassin" and loot the honey piles from their corpses (these mobs are SOS and untrackable) - Collect official hive memos 0/8 --- Kill personal assistants, discrete messengers, and stenographers until you've looted eight Memos - Participate in the Senators' Open Debate 0/1 --- Speak with the two senators in the hive's upper floors, clear one party's supporters, and kill that party's senator - At this point in the task, a named (Princess Honeywing or its PH) has a chance to spawn. Step #6: - Free Ambassador Crizlyna 0/1 --- Hail Crizlyna to spawn 2-3 aggro mobs; repeat this 3-4 times - Find and interrogate the eavesdropping sneak 0/1 --- On one of the balconies, hail the sneak, DPS it to 50%, then hail it again Aquire Old Jaspizt's senate chamber pass by violence or deception 0/1 --- Kill Old Jaspizt, the near-sighted senator, or speak with him ("what note pad") - At this point in the task, collectibles spawn in the zone (ground spawns). Step #7: - Give your Senate Chamber Pass to Boogzt Umporz 0/1 --- You should have looted a Senate Chamber Pass as some point; hand it to the guard Step #8: - Kill Violz Starkzto 0/1 --- Kill the named in the senate chambers - Kill the frenzied senators 0/4 --- Kill the four senators in the Senate chambers with Jacyll - Kill the mole usurpers 0/2 --- Kill 4x "an entranced stinger" (not aggro-linked) and the two nameds, Sticky Lipps and Lippy Sticks (aggro-linked) Step #9: - Plant explosive bugs on the drum chamber walls 0/1 --- Click the explosives given to you on the first step - As soon as the objective for Step #9 is done, the task completes. NAMED MOBS "Princess Honeywing" (or her PH) has a chance to spawn after the fifth step is completed. Known loot from this named: Level 100 Bixie Summoner's Stone Princess' Guard Level 95 ??? Level 90 ??? Level 85 Scavenged Crystal Guard TASK IN DETAIL ======================================================================== TRIGGERING THE TASK ======================================================================== You say, 'Let's embark on an adventure...' Ambassador Crizlyna says 'Excellent. I believe you'll find there is much to be done in the hive. Let me know when you're [ready] to depart.' You have been assigned the task 'Jacyll's Jailbreak'. You helped weaken the defenses of the main hive. Now, Infiltrator Nallai has asked you to lead the team that will strike deep into the heart of the massive hive. Your objectives are to steal the magical drum powering the bixies' madness, and rescue the kidnapped drakkin being forced to play it. You say, 'Ready!' Ambassador Crizlyna says 'Best of luck to you, _____. And do try to avoid hurting as many of our allies as you can. We may need them later.' LOADING, PLEASE WAIT... You have entered Bixie Warfront. ======================================================================== STEP #1 ======================================================================== Get instructions from Infiltrator Nallai 0/1 (Bixie Warfront) Task Window Says: ? If You Get This Step: Follow Infiltrator Nallai's dialogues. You say, 'Hail, Infiltrator Nallai' Infiltrator Nallai says 'I'm glad they sent you [this time], _____. You won't [leave] until the job is done. You say, 'This time?' Infiltrator Nallai says 'The last pack of supposed agents they sent my way ended up running in circles and jumping off mushrooms for half an hour. Anyways, it's finally [time to strike].' You say, 'Time to strike?' Infiltrator Nallai says 'It's all been leading up to this. Everything we've accomplished in the factory district, the village, the military training camps, even that [creepy cannibal tunnel]--it's all been setting us up for this [final push].' You say, 'Creepy cannibal tunnel?' Infiltrator Nallai says 'Yeah, let's not go back there anytime soon. I've seen some visceral things, but that was pretty brutal.' You say, 'What final push?' Infiltrator Nallai says 'Even if we didn't find the [drum] itself on [our last expedition] into the hive, it weakened their defenses and gave us a good blueprint of the layout so [we can go] straight to the drum room this time.' You say, 'What about the drum?' Infiltrator Nallai says 'We discovered that the source of all of the Stone Hive bixie's recent aggression is a magical drum, being played constantly in the hive's upper chambers. If you listen carefully, you can hear it even now.' You say, 'Our last expedition?' Infiltrator Nallai says 'It wasn't all a loss. We identified key weaknesses in their personnel roster that we can exploit with bribery, collected a complete understanding of their technological capabilities, and got to taste some delicious honey.' You say, 'We can go....' Infiltrator Nallai says 'Your primary objective this time is to find a way into the hive, locate the Senate chambers at the top, and weasel your way inside. Once there, you'll use these [explosive bugs] to break out Frislo, the drakkin being held captive in there with the drum.' You say, 'What about these explosive bugs?' Infiltrator Nallai leans in close to whisper, 'Don't tell Frislo's brother back at camp, but rescuing the drakkin is a secondary priority. If the blast from these exploding bugs kills him, leave the corpse behind. Get the drum and get out of there, [no matter the cost]. You say, 'No matter the cost...' Infiltrator Nallai looks around the group with a saddened expression and tries to sound optimistic when she tells you, 'Good luck, agents. It's been an honor.' You receive "Explosive Bugs". ======================================================================== STEP #2 ======================================================================== Kill plotting merchants 0/8 (Bixie Warfront) Task Window Says: The main hive looks fairly deserted. You spot a few movements in the shadows, however. Root out who's hiding nearby, and take them out before they can launch a trap for you. If You Get This Step: Kill any eight of the "a plotting _____" mobs outside the hive. ===================== Kill murderous bixies 0/8 (Bixie Warfront) Task Window Says: The local bixies have finally snapped. They're clawing at the outer shell of the main hive, trying to get in and kill whatever's inside. Stop them. If You Get This Step: Kill any eight of the "murderous" mobs outside the hive. ===================== Cut off hive guard heads 0/20 (Bixie Warfront) Task Window Says: The bixies must have known you were coming. They've greatly increased security around the main hive. Kill all opposing you, and cut off their heads to ensure that everyone stays inside their homes, away from you. If You Get This Step: These mobs are snarable, rootable, and do not summon. They have relatively low hitpoints and low DPS output. Note that they may drop aggro if you put even a little bit of distance between them and yourself. ======================================================================== STEP #3 ======================================================================== Break down the makeshift barricade 0/4 (Bixie Warfront) Task Window Says: The bixies in the hive foolishly walled off the entrance, hoping to keep out everyone but the core ruling group. Serve democracy and your thirst for destruction by tearing down that wall! If You Get This Step: Just destroy the barricades at the entrance to the hive. As you "kill" a barricade, "a wall breaker" spawns (hits for a max ~12,000; AE rampages). ===================== Kill Crolloth and Frolli 0/2 (Bixie Warfront) Task Window Says: A pair of particularly study bixies are blocking your way into the main hive. Dispatch them then march on. If You Get This Step: These are two named bixies located at the hive entrance. They are splittable (NOT aggro-linked), have more hitpoints than standard trash, but not much more DPS output. ======================================================================== STEP #4 ======================================================================== Free honey-crazed moles 0/4 (Bixie Warfront) Task Window Says: The central area of the main hive is filled with moles that appear to have gone crazy from eating too much honey. They can't seem to stop. Beat some sense into them and break the honey's trance on them. If You Get This Step: In the hive lobby are several honey-crazed moles. DPS them down to 20% at which point they lock health and are attacked by 3x "a mole tamer" (the mole will turn its attention onto the bixies). Kill the three bixies to free the mole. ===================== Loot honey-tipped arrows 0/20 (Bixie Warfront) Task Window Says: Packs of archers are defending the senate above. Their honey-dipped arrows seem to be particularly effective. Take a sampling of them for the Wet River Hive bixies to examine for the purposes of developing a countering agent. If You Get This Step: Kill 20x "a sticky honey shooter". These have few hitpoints, are rooted in place, and will do range damage (about 900 per hit, which adds up due to the many mobs) to you. ===================== Kill senate guards 0/12 (Bixie Warfront) Task Window Says: ? If You Get This Step: Kill 12x "a senate warden" on the main floor of the hive. Note that the watchers among the same mobs do not count. ======================================================================== STEP #5 ======================================================================== Loot camouflage honey piles 0/5 (Bixie Warfront) Task Window Says: The pathway leading to the senate above is deceptively quiet. Expect to get ambushed by stealthy bixies. If they're using any particular equipment to hide themselves, procure samples for Infiltrator Nallai. She'll no doubt find it useful. If You Get This Step: You'll need to find, aggro, and kill 5x "a camouflaged assassin" (these mobs are shrouded, so not visible by normal means or with regular see-invis, and are not trackable). They each drop a "Camouflage Honey Pile" for this step. Reported locations of the assassins: - on the right ramp from the senate floor - in the tunnel leading to the hive's second floor - another "in the tunnel" - one on the balcony in the next room - one through the next tunnel and into another room before the chamber with Jacyll ===================== Collect official hive memos 0/8 (Bixie Warfront) Task Window Says: The hallway leading up to the senate chambers is bustling with aids for the politicians. Most seem to be carrying memos or packages to a destination. Intercept as many as you can. If You Get This Step: Kill bixies called "a personal assistant"; "a discrete messenger"; and "a stenographer" and loot them until you've gathered 8x "Official Hive Memo". ===================== Participate in the Senators' Open Debate 0/1 (Bixie Warfront) Task Window Says: You saw a flyer announcing that two of the major political parties in the hive are holding an open debate upstairs. Find the debate and participate by speaking with the senators. If You Get This Step: In the upper floor of the hive, you'll find two senators along with their parties of supporters. Speak with each senator, and then clear the area of one of the supporting parties. Once you clear a party, that party's senator goes aggro. Kill that senator for the update. You say, 'Hail, Senator Frigliza' Senator Frigliza gives you a strained smile, shakes your hand, and shouts loud enough for the crowd to hear, 'Welcome, visitors from outside the hive! I'm sure you're here to [pay tribute] to the mighty bixie warlords!' You say, 'Pay tribute?' Senator Frigliza pulls you in close for a hug and whispers threateningly into your ear, 'You're not welcome here, [outsider]. Get out of here before I have you killed.' You say, 'Outsider?' Senator Frigliza pushes you away slowly but firmly, gives another fake smile, and turns back to the crowd. You say, 'Hail, Senator Azilgirf' Senator Azilgirf waves at the crowd with one hand while he shakes yours and addresses you warmly, 'Well met, _____. Is this your [first] time visiting the hive, or have you [been here before]?' You say, 'This is my first time here...' Senator Azilgirf says 'Excellent! Allow me to be the first to,' he pauses and casts a glare to [Frigliza], 'genuinely welcome you to our primary hive.' You say, 'Or maybe I've been here before...' Senator Azilgirf looks at you, trying to read your face, but quickly responds, 'Well then, welcome back. Have you met my opponent [Frigliza] yet?' You say, 'Frigliza?' Senator Azilgirf says 'She is very aggressive in her tactics, which I admire. But her stances on--' Senator Frigliza pulls your arm and growls, 'Don't listen to that idiot! He doesn't even realize how worthless all you _____ are! We don't need you.' Senator Azilgirf shoves Frigliza back, and the crowd cheers. He pulls you over to his side of the platform and continues speaking, 'As I was saying, her stances on some [key issues] are troubling, especially our ability to negotiate with worthy _____ such as yourself.' You say, 'What are the key issues?' Senator Azilgirf responds, 'The big 5 pillars of new [bixie politics], of course! [Prepare for war], [start the war], [fight the war], [win the war], and [find a new war].' Azilgirf smiles proudly. You say, 'Bixie politics?' Senator Azilgirf smiles mischievously and pulls you aside,'I'm glad to see you've taken an interest in our politics, _____. I believe you can really [help] here.' You say, 'Prepare for war?' Senator Azilgirf says 'It's time for someone who has the courage to stand up and say, I'm against those things that everybody hates!' The crowd cheers! Senator Azilgirf says 'Well, that's what we're doing now. But there are many options. Should we invest in training more recruits or constructing more catapults? Should we recruit more allies or try to maintain secrecy? There are many ways to build our army, and we must choose the best option. ' You say, 'Start the war?' Senator Azilgirf laughs, 'We're not quite ready for that one yet!' His eyes fill with a rageful bloodlust as he pulls you close, puts his arm around you and shouts to the crowd, 'Soon, the dragons of Crescent Reach will feel bixie wrath!' Senator Frigliza says 'Not if we follow your plan, we won't!' She scoffs and mutters loud enough for the front rows of the crowd to hear, 'More martial artists... Right...' You say, 'Fight the war?' Senator Azilgirf salivates slightly, 'Oh, that's the best part! War, war, war, all the time. The thrill of battle will drive our people to new heights of euphoria and excellence.' Senator Frigliza says 'I will bring us more war! My war will never end!' You say, 'Win the war?' Senator Azilgirf pulls you close and speaks in a hushed tone, 'If I was being honest, I might tell you that the winning part isn't really that important. But the people seem to like to pretend it is, so I play along. They'll be the ones fighting it anyways.' Senator Frigliza shouts to the crowd, 'See, the Senator tells secrets to outsiders right in front of you! He has no shame for his, um, terribleness at secret-telling!' You say, 'Find a new war?' Senator Azilgirf shouts loud enough for the crowd to hear, 'First we stomp those pompous dragons of Crescent Reach, and then we go for those drakkin! Get us some more drummers!' You say, 'Help?' Senator Frigliza storms over and growls, 'What are you all talking about? Don't you dare try and recruit them for your campaign, Azilgirf! You know what happened to the last group.' Senator Azilgirf gives a strained smile to Frigliza and pushes her back, continuing to whisper with you, 'So, how about it? Care to earn [a little money] on the side?' You say, 'A little money?' Senator Azilgirf says 'Excellent. I'm sure you've noticed my opponent is,' he pauses to think of the right word, 'unfriendly to outsiders. I want to bring in more outsiders like yourself to train our troops faster. Perhaps, if you have some more friends like yourself, you could return in the evening with--' Senator Frigliza pushes herself in-between you and Azilgirf again and shouts at the top of her tiny bixie lungs, 'What?! You want to hire these outsiders to guard the queen and fire all the local bixie guards?' Senator Azilgirf stutters and puts his hands up to the crowd trying to form a response, 'No! I didn't say that at all! Bixies, you must hear me. She's lying!' Senator Frigliza raises her fists in the air, 'I would not lie to you, bixies! I would not stand on a stage, plotting treason with with outsiders right in front of you! I am not Azilgirf!' Senator Azilgirf looks desperately at you, and then steps forward to try to appease the unruly crowd, 'Please, bixies. Hear me out! I was merely trying to recruit these outsiders to train our soldiers. We can learn much from their fighting style!' Senator Frigliza says 'DEATH TO THE OUTSIDERS! DEATH TO THE BATTLE PARTY!' Senator Frigliza says 'Free honey for every bixie!' The crowd cheers! a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' a War Party supporter says 'DEATH TO THE BATTLE PARTY!' The bixies in the crowd all pull out weapons and start to fight each other! Senator Azilgirf says 'Hope. Progress. Tradition. Honor. Truth. These pathetic ideals are for chumps. When I'm elected, we will have perfect security, perfect war, perfect control!' Senator Frigliza says 'We must destroy the peaceful denizens of Crescent Reach before they become violent! It'll be much easier this way.' Senator Azilgirf says 'Free honey for every bixie!' Senator Frigliza pulls out two large bags of honey and hands one to the other senator. They count to three and start chugging while the crowd cheers. Senator Azilgirf finishes first and The Battle Party supporters start a chant. Senator Azilgirf says 'The dragons of Crescent Reach taunt us with their large, weird city! They think we're too weak to pull their tails. Let's show them! We'll, uh, pull their tails!' Senator Frigliza says 'Death to all gnomes!' Senator Frigliza says 'The drum will beat forever, and we will carry it into the halls of dragons, held high as we grind their scales into dust!' Senator Azilgirf says 'My opponent wants to stop the drum beat. That's madness, I say! MADNESS!' Kill all the War Party supporters (including Senator Frigliza) to update this step. ======================================================================== STEP #6 ======================================================================== Free Ambassador Crizlyna 0/1 (Bixie Warfront) Task Window Says: As you approach the top of the path to the senate chambers, you spot Ambassador Crizlyna. She must've gotten caught by the hive bixies, and is being held captive on the balcony. Her wings look injured. Fight to her and break her out of the makeshift prison. If You Get This Step: Kill the three mobs in front of Ambassador Crizlyna, then hail her to spawn two more mobs, then hail again for three more mobs, then another hail to update the step. Ambassador Crizlyna is bruised and one of her wings is torn. She looks up at you meekly and says, 'I thought I could convince them... Before you attacked...' Ambassador Crizlyna wipes blood off of her hand and points behind you, 'Another pack approaches. Ready yourselves!' Ambassador Crizlyna says 'They've gone completely mad, _____. Thanks for rescuing me.' Ambassador Crizlyna says 'I should be able to sneak back to our camp, and I won't be leaving there until you and Infiltrator Nallai clean up this mess!' Ambassador Crizlyna says 'Oh, here's a pass for the Senate Chambers. I stole it from one of the guards when they were distracted. Good luck!' ===================== Find and interrogate the eavesdropping sneak 0/1 (Bixie Warfront) Task Window Says: You need to find a way into the senate chambers. There's bound to be some around here that you can intimidate for information. If You Get This Step: On a balcony in the hive, you'll find the eavesdropping sneak. Hail it to make it aggro, DPS it down to 50%, then hail it again: an eavesdropping sneak sighs and pulls a fancy scroll from its pocket and hands it to you, 'The Senate Chamber is just above us. Head up the narrow staircase and give this pass to the big, dumb guard out front.' This updates the task. ===================== Aquire Old Jaspizt's senate chamber pass by violence or deception 0/1 (Bixie Warfront) Task Window Says: You need to find a way into the senate chambers. There's bound to be some around here that you can intimidate for information. If You Get This Step: Kill Old Jaspizt, the near-sighted senator, or speak with him for this update ("what note pad"). ======================================================================== STEP #7 ======================================================================== Give your Senate Chamber Pass to Boogzt Umporz 0/1 (Bixie Warfront) Task Window Says: The door to the senate chamber is firmly locked in place. Luckily, the big guard nearby doesn't look that smart. Give him your senate chamber pass and try not to make him too angry. If You Get This Step: You should have looted (or automatically received in inventory) a Senate Chamber Pass as some point. Hand it to the guard, and he will open the door for you. You say, 'Hail, Boogzt Umporz' Boogzt Umporz smiles at you as you approach, 'Hallo there, little bixie. You look [bit weird] today.' You say, 'Me? A bit weird?' Boogzt Umporz nods and replies, 'Yes, you be much smaller than you was before. Also, your wings be hiding!' Boogtz pauses and looks very strained while thinking before continuing, 'You sure you [am bixie], friend?' You say, 'I am bixie...' Boogzt Umporz smiles, shows great relief on his face, and says happily, 'Thank goodness you bixie! Me must smash all no bixies. You need to [get in Senate]?' You say, 'Yes, I need to get in Senate...' Boogzt Umporz stops you and counts on his fingers while mumbling to himself, 'Stop... Talk... Don't stomp... Pass...' Boogtz's face lights up and he says happily, 'I open door for kind bixie friend, but need senate [pass]!' You say, 'A pass?' Boogzt Umporz starts to look confused and repeats quickly, 'I open door for kind bixie friend, but need senate [pass]!' Hand him the pass... Boogzt Umporz takes the pass from you, sniffs it twice, and then throws it over his shoulder. Boogzt Umporz walks to the Senate Chamber door, knocks twice and shouts, 'Boogzt's bixie friend enter now! Be nice!' Boogzt Umporz slides his massive hand under the honey door and slides it upward into the wall, opening the doorway for you. He looks at you and says, 'Have fun, little bixie!' ======================================================================== STEP #8 ======================================================================== Kill Violz Starkzto 0/1 (Bixie Warfront) Task Window Says: ? If You Get This Step: This is a named inside the locked senate chamber. He changes abilities based on commands he calls to Jacyll. Note that the "discordant" makes him frequently AE rampage for full damage. ===================== Kill the frenzied senators 0/4 (Bixie Warfront) Task Window Says: The senate chambers are frantic as the four political party leaders swoop around the drum chamber, where Jacyll is being forced to play the drum constantly. Kill the juiced-up senators individually before they all spot you. If You Get This Step: Kill the four named senators (splittable; mezzable; stunnable; NOT aggro-linked): - Senator Kryklo hits for a max ~20,000; does not summon; and has no special abilities (not much harder than a trash mob, except for more hitpoints). - Senator Oramige hits for a max ~18,000 and does not summon. She is an Enchanter and uses AE stuns and DOTs (though nothing too harmful), as well as occasional mezzes. - Senator Wrekta hits for a max ~22,500; does not summon; AE rampages; and uses Beastlord abilities (including the directional AE "Clamor of Claws"). - Senator Grollixiastio the Brave hits for a max ~16,000; summons under 98% health; single-target rampage; and has a lot of hitpoints. ===================== Kill the mole usurpers 0/2 (Bixie Warfront) Task Window Says: The senate chambers are piled with bixie bodies, not what you expected to find. A pair of moles and a few butterflies appear to have somehow killed all the senators and taken over the room. They won't like you approaching Jacyll, who's still trapped inside the center chamber. If You Get This Step: Kill 1 "an entranced stinger" (splittable) and named "Sticky Lipps" or "Lippy Sticks" (these two are aggro-linked, have a lot of hitpoints, and are not snareable/rootable). ======================================================================== STEP #9 ======================================================================== Plant explosive bugs on the drum chamber walls 0/1 (Bixie Warfront) Task Window Says: The senate chambers are empty, and you've got the explosive bugs that Infiltrator Nallai gave to you. Now's your chance: put the explosives on the chamber wall, break Jacyll out, and get ready for your big escape! If You Get This Step: Walk up to the glass and right-click the explosive device you received on the first step to complete the task. The explosive bugs glow in your hand as you pull them out of their container. They eagerly latch onto the glass cage in front of you. Nallai has trained them well. The explosive bugs glow blindingly bright. The bugs explode in a fiery explosion! The cage containing Jacyll isn't even scratched, and Jacyll doesn't even seem to notice you. You're going to need a bigger bug if you're going to bust open this cage. Nallai and Frislo won't be happy to hear this. TASK REWARDS - a varying amount of platinum - a varying amount of experience - a varying number of Marks of Valor (currency used to buy group gear) | |
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