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Rain of Fear Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor
This group mission begins with Dirgen (map) in Zeixshi-Kar's Awakening. He is in the extreme northwestern part of the zone at about 230, 4900, 400. Pre-Requisites: - Level 85 - Completed "Scaring Up Some Information" - Completed "Indoctrination" - Completed "The Sacrifice" - Completed "The Sweet Taste of Revenge" - Completed "Confronting Your Fears" (group mission) You say, 'Hail, Dirgen' Dirgen says 'Zeixshi-Kar has fallen into a state of depression, or at least it appears that way to me. He stirs little within is protective dome. Now is the time to strike a final blow. Your [confrontation] with the great dragon earlier has affected him. He was not [prepared] for your efforts, nor the disruption you caused by helping to [save] Jorga. But now is the time for you to attempt a final blow, to try to [destroy] the great fear drake while he is weak and distracted.' You say, 'How can we destroy him?' Dirgen says 'I can send into the dome, but leaving might be impossible. Defeating the dragon will be up to you. Are you [willing] to risk everything?' You say, 'We are willing' Dirgen says 'Good then. You continue to prove your bravery. Let me know when you wish me to [send] you into the dome.' You have been assigned the task 'Defeat Zeixshi-Kar'. Now is your chance to defeat the tyrannical Zeixshi-Kar and reduce the effect of the shard of fear. You say, 'Send me there' LOADING, PLEASE WAIT... You have entered Zeixshi-Kar's Shard. NOTE: You cannot campfire into this instanced zone. Kill Zeixshi-Kar 0/1 (Zeixshi-Kar's Awakening) Bring your group together, then open the chest to gather your rewards 0/1 (Zeixshi-Kar's Awakening) Note: This event is triggered through dialogue (not aggro until trigger - keyword "death"). You say, 'Hail, Zeixshi-Kar' Zeixshi-Kar shouts 'What? How did mortals get in here to disturb me? Ah, you defeated those fools that I trusted with my [power]. And now you've used it to get in here to bother me.' You say, 'What power?' Zeixshi-Kar shouts 'A mortal like you would never fully understand what I have learned, the power that I have been able to drag from this... this shard of Fear. Its power has become mine. You should consider this. I was strong before, but now, now you should run. You should fear me. But then, you're not bright enough for that, are you. There is one thing I understand clearly now; the truly [stupid] can't be frightened.' You say, 'Stupid?!' Zeixshi-Kar shouts 'Most like to call it bravery, but I know differently. Willingness to die for something is only a misunderstanding of facts. Dying for something is meaningless and stupid. So I will give you one chance to [leave]. The other option for you is [death].' You say, 'It shall be your death!' Zeixshi-Kar shouts 'This is what I expected of you.' Zeixshi-Kar wakes up and starts flying around the zone (he is still non-aggro at this point, but casts a "Lava Breath" AE/dispell, avoidable by staying away from him). Here, you will have adds to contend with: - First Wave: 4x "a feartattered drake" (spawn shortly after event trigger) - Second Wave: Mix of several Coldain/Giants (spawns 10:00 after trigger, or after drakes die - whichever occurs first) - Third Wave: Mix of several Coldain/Giants (spawns 11:30 after trigger, or after previous wave dies - whichever occurs first) - Fourth Wave: Two captains? One Coldain / One Giant (spawns 13:00 after trigger, or after previous wave dies, whichever occurs first)) - Fifth Wave: Zeixshi-Kar (spawns 20:00 after trigger, or after previous wave dies, whichever occurs first) Note: all adds in this mission summon from 100% health and have very large aggro ranges. The drakes die fast and easily, hitting for a max ~10,000 (immune to mez/root/stun). Giants and Coldain also hit for a max ~10,000 and are immune to mez, root, and stun. Those with "soldier" in their name can be charmed, except the charm doesn't work as a regular charm - the mob doesn't become your pet, but will attack mobs of the opposing race. Note: Prior to a patch on May 14, 2013, there was an anti-kite mechanic on the adds, where If you tried kiting them, you would spawn an additional add. This was removed in that patch. When an add is killed, a short timer starts (10 seconds?), and then the corpse casts an AE: "Sweltering Carcass" (PBAE 20' range nuke for 42,000 damage). Zeixshi-Kar goes live after all adds have been killed or after a certain amount of time has passed since the event was triggered (this timer appears to be 20 minutes from the time of trigger). He has a lot of hitpoints; hits for a max ~28,000; and single-target rampages (does not flurry). NOTE: His melee damage and health were decreased in a patch on May 14, 2013. He may hit for less than 28,000 now. He casts "Sweeping Tail", a rear AE and knockback, every 15 seconds: Sweeping Tail: Directional 200', Unresistable (-800) 1: Decrease Hitpoints by 27000 2: Knockback (2) and Toss Up (4) He casts the PBAE 400' range knockback "Wing Buffet" every 30 seconds: Wing Buffet: PB AE 400', Chromatic (-825) 1: Decrease Hitpoints by 19000 He casts the PBAE 200' range "Lava Breath" every 25 seconds: Lava Breath: PB AE 200', Fire (-800) 1: Decrease Hitpoints by 35000 2: Cancel Magic (9) And every 45 seconds, he casts "Crystallized Fear" on a random player, encasing them in place: Crystallizing Fear: Single Target, Magic (-10000) 1: Mesmerize (0) (5 minutes) 2: Invulnerability The player inflicted with "Crystallized Fear" cannot cast or attack, and is invulnerable. The freeze lasts five minutes. To free the target, you need to DPS the crystal dead. It's a good idea to free them as soon as possible since the dragon will soon cast the crystal freeze again. (Due to the nature of this mechanic, it's beneficial to have at least two healers in the group). Kill Zeixshi-Kar and open the chest to complete the task. Zeixshi-Kar has been slain by _____! The dome of fear protecting the shard fades away. Rewards: 450 platinum Experience Possible Chest Loot (1 Item + 1 Dreadmote per task): Algid Conjurer's Mantle Blackwell's Loop Bone Choker of the Frozen Priest Frozen Lunatic's Hammer Sable Band of the Wastes Snowflake Sash of the Tundra The Mad's Raving Wool Sponge Minor Dreadmote Lesser Dreadmote Median Dreadmote Greater Dreadmote | ||||||||||||||||||||||||||||||||||||||||||||||||||
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