Somnium Event #7: Morell Ascendant  

Quest Started By:Description:
Where:
Rating:
*****
Information:
Level:90
Maximum Level:90
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Event
Quest Goal:
  • Loot
Quest Items:
Related Creatures:
Related Quests:
Era:House of Thule
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Jan 7 04:05:59 2011
Modified: Sat Feb 8 15:50:13 2020
This is the final event in the Sanctum Somnium raid expedition.

You can access the event area by clicking the door on the top floor of Morell's Tower.



Summary

- Say "dread" to Morell Thule to initiate the event.
- Offtank Morell Thule inside the gazebo (leashed) while killing the six wisps that spawn one after the other.
- DPS Morell Thule down to 50% to despawn him.
- Clear the area of trash mobs while killing or kiting the wisp respawns.
- DPS the newly respawned Morell Thule down to 20% and use a few staff clicks to complete the event.



PHASE ONE: Triggering the Event

NOTE: Once you trigger the event, the port-in door from Morell's Tower disappears. The only way to get back in is to use a fellowship campfire or a guild banner.

A High Elf named Twereus Ulithain stands at the port-in point. He has no bearing on the event, but will port you out if you tell him you wish to "leave":

You say, 'Hail, Twereus Ulithain'

Twereus Ulithain says 'Well met. I must say I am nervous, being this close to the god I've spent my life idolizing. I hope we can help him. Does one of you have the Staff of Arcane Dispossession? You'll need that if you hope to restore Morell Thule to normal. Otherwise, you may be going to your own destruction. If you are ready to confront Morell, go and speak with him. I will try to tell you when the time comes to use the Staff on him. Remember, if we fail, the world, the Planes, the gods -- everything we know may change. We must set this right. Good luck. If you have finished your task, or if something goes wrong, tell me and I will help you [leave].'

Speak to Morell Thule to trigger the event (keyword "dread"):

You say, 'Hail, Morell Thule'

Morell Thule says 'I have no time for you, adventurer. [Speak], and make yourself plain, or I shall destroy you.'

You say, 'Speak?'

Morell Thule says 'The elaborate ruses and illusions failed to sweep you away. I cannot fathom what it must take to separate you from the attempt to disrupt my meditation. Must I haunt your [dreams] the way you haunt my inner sanctum?'

You say, 'My dreams?'

Morell Thule says 'Your contemptible queries regarding the nature of this place, and the realities within it, tire me. Why do you persist in asking me questions of fallen Erudin, of Miragul, of Al'Kabor, of my father Cazic Thule? I [despise] you all, and I shall answer nothing!'

You say, 'Despise us?!'

Morell Thule says 'Filthy, wretched [mortals]... I am amazed I ever took an interest in filling your heads with pointless dreams and apparitions. Since I borrowed the essence of dead Cazic, I have had such interesting thoughts. Thoughts of putting you all in your place. Thoughts of subjecting you and all you hold dear to slow and agonizing destruction, the better to watch your minds writhe in pain and despair.'

You say, 'Mortals?'

Morell Thule says 'Your coward elf friend over there, he seems to go on and on about a shift in my godly energies and motivations, and he would be more correct than he knows. The death of Cazic affected me greatly. As I gathered up his essence in the aftermath, I could not resist absorbing it for myself. He is part of me now, and I am stronger as a result. I feel more and more different, as if soon there will be nothing that I cannot do. Does that fill you with [dread]?'

You say, 'How about we fill YOU with dread?'

Morell Thule attacks.

Morell Thule, Archgod of Dread says, "You do not understand how pointless your actions are, mortals. You shall die and your bones will moulder and wither away here in my seat of power. You will be forgotten, and I shall become the terror of the pantheon, taking my rightful place as the inheritor of my father's power, and my sister's loyalty."



PHASE ONE: Morell Thule

Morell Thule is leashed to the gazebo and a very short range outside of it. If pulled outside this range, he'll warp back to his spawn point (but will not reset health or aggro).

He hits for a max ~25,000 and AE rampages (no flurry; no single-target rampage). He casts "Morell's Gift of Darkness", "Morell's Distraction", "Morell's Compulsion", and "Curse of Morell Thule":

Morell's Gift of Darkness: Single Target, Prismatic (-710)
1: Blindness (1) (5 ticks)

Morell's Distraction: Single Target, Magic (-700)
1: Improved Spell Effect: Dreamsapper Blast

Dreamsapper Blast: Self, Unresistable (-650)
1: Decrease Hitpoints by 30000

Morell's Compulsion: Self 0', Unresistable (-710)
1: Add effect: Morell's Repulsion (pushes)
2: Add effect: Morell's Summons (pulls)

Curse of Morell Thule: Single Target, Chromatic (-710)
1: Decrease Hitpoints by 5000 to 10000 (random) per tick
2: Improved Spell Effect: Morell's Curse of Mind

He also casts an emote-based buff on himself:

Morell Thule prepares to protect himself from his attackers

This is a 5-second warning that he's about to buff himself with "Morell's Prevention":

Morell's Prevention: Self 0', Unresistable (-710)
2: Increase STR by 100
3: Increase AGI by 100
4: Increase Attack Speed by 50%
5: Increase Damage Shield by 4500 (1 tick)

NOTE: The damage shield portion of this buff can be negated with certain enchanter, necromancer or shadow knight debuffs or DOTs.



PHASE ONE: The Wisps

Upon the event's trigger, the six wisps in the gazebo go live in timed intervals and, once killed, do not respawn. The order in which they go live is random.

"a startling nightmare" hits for a max ~18,000 and procs "Nightmare Blast I":

Nightmare Blast I: Single Target, Chromatic (-710)
1: Decrease HP when cast by 20910 (L1) to 28000 (L1183)
2: Decrease Hitpoints by 2010 (L1) to 28000 (L4333) per tick (5 ticks)
3: Add effect: Nightmare Flight
4: Increase Curse Counter by 10

Nightmare Flight: Single Target, Unresistable (0)
1: Shadowstep

"a compelling vision" hits for a max ~18,000 and procs "Vision Jolt I":

Vision Jolt I: Single Target, Chromatic (-710)
1: Stun (6.00 sec/95)
3: Increase Curse Counter by 10

"a deceptive delusion" hits for a max ~18,000 and procs "Delusion Wave I":

Delusion Wave I: Single Target, Chromatic (-710)
1: Root
2: Decrease HP when cast by 12000
3: Increase Curse Counter by 10
4: Silence
5: Amnesia (Silence vs Melee Effect)
6: Decrease Attack Speed by 98%

"a fascinating daydream" hits for a max ~18,000 and procs "Daydream Bolt I":

Daydream Bolt I: Single Target, Chromatic (-710)
1: Decrease Movement by 80%

"a disturbing dread" hits for a max ~18,000 and procs "Dread Lance I":

Dread Lance I: Single Target, Chromatic (-710)
1: Decrease Attack Speed by -40% (L1) to 590% (L90)
3: Increase Curse Counter by 10

"a beguiling reverie" hits for a max ~18,000 and procs "Reverie Blast I":

Reverie Blast I: PB AE 50', Chromatic (-710)
1: Slow Push (115) (5 ticks)
2: Decrease HP when cast by 15000
3: Increase Curse Counter by 10



PHASE ONE: The Zone Trash

In this phase, the zone trash consists of a mix of:

- "a Gouzah rabbit" (mezzable; stunnable; hits for a max ~12,000)
- "a frolicking satyr" (mezzable; unstunnable; hits for a max ~16,000)
- "a peaceful unicorn" (mezzable; unstunnable; hits for a max ~16,000; casts "Impale")

Impale: Single Target, Magic (-250)
1: Decrease Hitpoints by 825 (L1) to 914 (L90)

You don't need to clear any of the zone trash in this phase because the encounter will be confined to the gazebo and it all despawns after the first phase anyway.

If any of it aggros mid-fight, you can keep it mezzed.



PHASE ONE: Completion

Once Morell Thule reaches 50%, you'll see these emote as he despawns and reappears in the northeast:

Morell Thule, Archgod of Dread says, "Fools. You think to harm a god? Perhaps you might have chosen an easier target. I have acquired the essence of my father, Cazic Thule. My powers are now growing beyond belief. My thoughts are still filled with dreams and visions, but they are full of delightful dread and succulent terror. I have become... Something new. Something mighty. It is no matter to you, who have come here to inflict harm upon me. I relish the thoughts and fears flowing throughout your tiny minds, but not enough to spare you."

Morell Thule, Archgod of Dread says, "Anything is better than letting mortals think they may challenge a god. When your friends lie roasted on the ground around you, and you feel your body and soul being ground into the dust beneath my hooves, know that your choices led you to this outcome."

Morell Thule, Archgod of Dread says, "Be at ease with my pets. They do not often get live prey as large as you!"





PHASE TWO: The Mechanics

As soon as Morell Thule despawns, the following things happen:

- Morell Thule respawns in the northeast at 100% health.
- Six red-con wisps spawn at Morell Thule's location and auto-aggro anyone in the event area.
--- They will hunt you down regardless of your location.
- The event area's trash despawns and repopulates itself.

Zone trash mobs, when killed, do NOT respawn. You'll want to clear a path to the northeast part of the event area so that you can engage Morell Thule again.

The wisps aren't social with Morell Thule or the zone trash. This means they won't cause Morell Thule to aggro, nor will they cause a train of zone trash. The wisps have a respawn timer of about four minutes.

How you handle the wisps depends on your raid makeup and what works best for your raid. You can keep killing the wisp respawns while you clear zone trash and kill Morell Thule, or you can keep them kited, or you can do a mix of killing/kiting.

Clear a path to the northeast, fend off the wisps, DPS Morell Thule to 20%, and use staff clicks to complete the event.

Note: There is no known timer on this phase and it's not known to reset, even in the event of a wipeout.



PHASE TWO: The Wisps

Each wisp's spell proc has a range of 200', so if you're kiting the wisps, the kiter needs to stay outside this range or they'll be hit with the effect.

"a provocative nightmare" hits for a max ~18,000 and procs "Nightmare Blast II":

Nightmare Blast II: Single Target, Chromatic (-710)
1: Decrease HP when cast by 31000
2: Decrease Hitpoints by 3100 per tick
3: Add effect: Nightmare Flight
4: Increase Curse Counter by 15

Nightmare Flight: Single Target, Unresistable (0)
1: Shadowstep

"a rapturous vision" hits for a max ~18,000 and procs "Vision Jolt II":

Vision Jolt II: Single Target, Chromatic (-710)
1: Stun (6.00 sec)
3: Increase Curse Counter by 15

"an enthralling delusion" hits for a max ~18,000 and procs "Delusion Wave II":

Delusion Wave II: Single Target, Chromatic (-710)
1: Root
2: Decrease HP when cast by 16000
3: Increase Curse Counter by 15
4: Silence
5: Amnesia (Silence vs Melee Effect)
6: Decrease Attack Speed by 98%

"an intense daydream" hits for a max ~18,000 and procs "Daydream Bolt II":

Daydream Bolt II: Single Target, Chromatic (-710)
1: Decrease Movement by 90%

"an intimidating dread" hits for a max ~18,000 and procs "Dread Lance II":

Dread Lance II: Single Target, Chromatic (-710)
1: Decrease Attack Speed by 50%
3: Increase Curse Counter by 15

"an intriguing reverie" hits for a max ~18,000 and procs "Reverie Blast II":

Reverie Blast II: PB AE 50', Chromatic (-710)
1: Slow Push (115) (5 ticks)
2: Decrease HP when cast by 15000
3: Increase Curse Counter by 15



PHASE TWO: The Zone Trash

In this phase, the zone trash consists of a mix of:

- "a deranged Gouzah rabbit" (mezzable; stunnable; hits for a max ~14,000)
- "an apoplectic satyr" (unmezzable; unstunnable; hits for a max ~18,000)
- "a choleric unicorn" (unmezzable; unstunnable; hits for a max ~18,000; casts "Impale")

Impale: Single Target, Magic (-250)
1: Decrease Hitpoints by 825 (L1) to 914 (L90)



PHASE TWO: Morell Thule

Morell Thule is leashed to the northeast area. If pulled outside this range, he'll warp back to his spawn point (but will not reset health or aggro) and AE "Morell's Greater Unkiting":

Morell's Greater Unkiting: Targeted AE 100', Chromatic (-710)
1: Decrease Hitpoints by 25000 per tick (6 ticks)
2: Decrease Movement by 50%

He hits for a max ~25,000 and AE rampages (no flurry; no single-target rampage). He casts "Morell's Dreadful Gift of Darkness", "Morell's Distraction", "Dream Fetters", "Morell's Compulsion", and "Dreadful Curse of Morell Thule":

Morell's Dreadful Gift of Darkness: Single Target, Prismatic (-600)
1: Blindness (1)
2: Decrease Hitpoints by 5000 per tick

Morell's Distraction: Single Target, Magic (-700)
1: Improved Spell Effect: Dreamsapper Blast

Dream Fetters: Single Target, Chromatic (-710)
1: Decrease Hitpoints by 25000 per tick (4 ticks)
2: Decrease Movement by 20%

Dreamsapper Blast: Self, Unresistable (-650)
1: Decrease Hitpoints by 30000

Morell's Compulsion: Self 0', Unresistable (-710)
1: Add effect: Morell's Repulsion (pushes)
2: Add effect: Morell's Summons (pulls)

Dreadful Curse of Morell Thule: Single Target, Chromatic (-700)
1: Decrease Hitpoints by 10000 to 20000 (random) per tick (5 ticks)
2: Improved Spell Effect: Morell's Dreadful Curse of Mind

He also has the same emote-based damage shield buff as in the first phase.



PHASE TWO: Completion

Once Morell Thule reaches 20% health, you'll see this emote:

Twereus shouts, "It is time! Use the Staff on Morell, and sunder the essence of Cazic from him! Quickly!"

Twereus yells, "My friends! Use the Staff! Hurry, before he gets stronger!"

Note: You may only see emotes from Twereus the first time you kill him, or it may be random. Regardless of whether you see his emotes, you need to use a Staff of Arcane Dispossession on Morell Thule:

Morell Thule, Archgod of Dread asks, "What has happened? My power is being sapped, my love of dread is draining away..."

NOTE: If you don't do this, he may start death touching people with "Morell-Touch I":

Morell-Touch I: Single Target, Unresistable (-650)
1: Decrease Hitpoints by 8000000

After the staff click, all adds despawn and an ornate chest spawns with loot inside the gazebo.



Loot

Loot includes 2 Perspicuous Remnants (first list) + 2-3 other items (second list) + 4 Tangible Dream Fragments (any type) + 1 Reliquary of Radiant Dreams + 0-1 Lucid Globe of Phantasmic Power + 0-1 bonus item (third list):

Perspicuous Remnant of Desire (most common)
Perspicuous Remnant of Devotion
Perspicuous Remnant of Fear
Perspicuous Remnant of Greed
Perspicuous Remnant of Knowledge
Perspicuous Remnant of Survival
Perspicuous Remnant of Truth (see this armor guide for more information)

Cape of Ardent Hope
Crescent of Malign Fantasy
Doll of the Nameless Child
Dreadful Carcanet of the Archgod
Dysrension, Spear of the Archgod
Gazing Gouzah Eye
Glittering Pauldrons of Godlike Harmony
Gorget of the Centaur
Mace of the Dead
Ring of the Dreamslayer
Veil of the Dreamraider

Hatemaul of Wretched Paineel
Ribbon of Bleached Shark Teeth
Sea Gem, Adornment of the Companion
Rewards:
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