Vrald's Lost Brother  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 5 ratings)
Information:
Level:71
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Experience
  • Loot
Quest Items:
Related Creatures:
Era:Secrets of Faydwer
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Nov 16 21:20:56 2007
Modified: Tue Dec 5 05:21:04 2023
Vrald can be found in the Loping Plains in the Fang Breakers camp near the zone-in from the Steamfont Mountains.

You say, 'Hail, Vrald'

Vrald says 'I'll be gettin' on with my [business], outsider, and you best be gettin' on with yours. I've got some hard tidings to drink to.'

You say, 'What business?'

Vrald says 'Have a knack for stickin' yer beak into the beeswax of others, eh? Can't let a dwarf drown his sorrows in peace, can ya? Well, maybe I'll let you in on my little dilemma. My brother Wegar has gone [missing] somewhere in Were-orc lands.'

You say, 'Missing?'

Vrald says 'Yes, that sack of filth of a brother of mine has been missing for days. Last I heard, he was going to do some scouting for a safer entrance to the Drangol Point goblin mines. Oh, I don't know if there ever was a lost entrance into the mines, but he's been piping up such a lot of smoke over it at every tavern he went into, it's a wonder every dwarf in Faydwer isn't on their way here. Wegar's always been more trouble than he's been worth... but you know, I would pay someone well to bring his [journal] back.'

You say, 'I'll get his journal back'

Vrald says 'Yeah. Just explore the area at the base of the long switchback path winding down the cliff-face to the west, watch out for the goblins, keep your eyes peeled for any sign of Wegar. He was alone, and wouldn't have decided to take on all of the goblins at that fort by himself. Knowing his uneasiness with unmarked terrain, I'd wager he never strayed far from the beaten trail leading to Drangol Point in his quest for the secret mine entrance. So... will you help me find Wegar, or what's [left] of him?'

You say, 'What's left of him...'

Vrald says 'Fine. You can expect a share of any salvage, in addition to the coin I'll be paying for the errand. Mind ya, don't talk to the Fangbreakers about this. I don't want any of them getting any funny ideas about jumping Wegar's claim to the mines... for his claim would pass to me, and I'll not be sharin' it with monster-hunters! Their lot will be to clear my new mines of monsters, not wallow in its profits!'

You have been assigned the task 'Vrald's Lost Brother'.

Look for Vrald's brother Wegar. Vrald thinks his brother was coming to see him, and the best place to start looking would be the base of the switchback pathway, leading down to the base of the cliff to the west.

20 task steps:


1. Find Wegar's journal 0/1 (Loping Plains)

From the Fangbreaker camp, float down. Have IVU on, as zombies roam here. At location -1116, -2471, 152 you will find Wegar's corpse under a bush. Wait a moment and Wegar's Journal appears on the cursor.


2. Return Wegar's Journal to Vrald 0/1 (Loping Plains)

You say, 'Hail, Vrald'

Vrald says 'Oh, ya found Wegar's journal! Let's see what the old mule's last words were. Aha, here's an entry where he talks about the disease that has struck these lands. He wrote down a guess as to what's causing it. There's no such thing as a dwarf that guesses, one either knows something or he doesn't! I suspect Wegar is lying in his journal, thinking I might stumble across it someday. I think he found his secret entrance somewhere up on Drangol Point, and cleverly hid the knowledge of its location so I'd never discover it! Well, we'll see about that. This talk of disease is just a clever ruse. Yeah, go up to Drangol Point and look around in front of the fort for a goblin who'll tell you how to get into the mine. There's talk of one they call the Shadowloper. He might be important.'


3. Look for Wegar's secret mine entrance 0/1 (Loping Plains)

Just follow the trail north of the camp, and it will update at /loc +483, -3196, +703 before you get to the fort with the goblins.


4. Kill Shadowloper and loot his charm 0/1 (Loping Plains)

Be warned Shadowloper sees invisible, and he spawns four undead adds - Drangol ghouls - when you pull him.

Shadowloper spawns near the Drangol camp North of Vrald's position on the East side of the trail. Invis there unless you want to fight aggressive frogs and bears the entire way. Pull him from range without snare and he will likely come without his adds. He has no special resistances noted by enchanter other than typical slow mitigation. He drops 6 Garish Festival Charms.

--You have looted a Garish Festival Charm.--


5. Bring the charm to Vrald 0/1 (Loping Plains)

Vrald says 'Heh, this Festival Charm was stolen by goblins! Who knows, maybe the goblins are the ones behind this talk of a curse spreading in from the north. They may have been the ones who laid waste to the old festival grounds up north of Wayunder Lake. I'll wager they know more than their little goobly mouths can utter, but you've already worn out the goblins at Drangol Point. This time, try the Nightwalker Goblin camps in the northeast, by the trail to the Hills of Shade. If any goblins are connected with what happened to the Festival, it would be them. They're supposed to be a nasty lot of goblins who smell like pond-slime and pick their teeth with splintered dwarf bones. Kill five of their sentries!'


6. Kill five Nightwalker Sentries 0/1 (Loping Plains)

7. Kill Plague-Ridden Nightwalker 0/1 (Loping Plains)

Head out to the central North section of the map. Notable map labels might include Goblin campsite, Fearfang, and Dannie Highwind (quests). The Goblin campsite is WNW of the latter 2. Nightwalker Sentries are perimeter guards. Respawn time here is faster that you would expect, 7 minutes roughly. Kill 5 a Nightwalker sentry. After getting the update, you have to kill a plague-ridden Nightwalker. There are several about the camp. Be careful of adds.


8. Report to Vrald 0/1 (Loping Plains)

Vrald says 'Ah, so the disease is real after all... and the Nightwalker Goblins had nothing to do with it, you say? Well, that changes things. It means that the story I just read in Wegar's journal may not be total hogwash. At first I wondered if he had gotten into the wild herbs again while he was writing down an outlandish tale of magical trees in his journal. The Oracle of the Three Oaks, a ways west of the Nightwalker Goblin lands, from what Wegar says in his journal. There you might find the key to stopping the disease spreading from the north. If the scourge that struck the Hills of Shade is on the move, it'll make it difficult to mine this region. See what this Oracle has to say that might be helpful; if it turns out to be a waste of our time, I might donate my axe for tree-removal... '


9. Hail the Oracle of the Three Oaks 0/1 (Loping Plains)

Further West from the gonlin campsite, you will find a huge tree in the NW corner of the zone. Inside you will find the Oracle of the Three Oaks. Hail her.

You say, 'Hail, Oracle of the Three Oaks'

Your task 'Vrald's Lost Brother' has been updated.

Oracle of the Three Oaks says 'Traveler, what brings you here? Has not the myth of the Phantom been enough to discourage you hither? The Phantom is the spirit of a dead elf, an unknown performer at the Festival Palladium who gave his life to defend the object of his affections, the lovely Elladrial, at the time the disease from the north fell like tainted sunlight upon the fields of the Festival. However, if you could address the source of this malign influence, I would be in your debt. My trees know pain and sickness. The very air in these lands is now loathsome to take in. The curse is here. Perhaps you could examine the roots of Elddandor, accessible through the tunnel door beside me, and learn if the curse began there?'


10. Explore the Roots of Elddandor 0/1 (Loping Plains)

11. Collect a tainted spore 0/1 (Loping Plains)

Once you go down, you will find varieties of imps - bottomfeeding imps and blighted glog imps. The blighted glog imp has your spores. Unfortunately, he has 3 bottomfeeding imps for company. How you deal with this situation will vary depending upon your group. Do NOT throw AoE mezz into the room. For unknown reasons, probably line of sight issues, the AoE mezz only landed upon 1 target, my targetted mob. This will get you dead, as aggro worked without LoS issues. When the blighted glog imp is dead loot the spore. Six drop, so your group is covered.

--You have looted a Idlegrime Spore.--

Your task 'Vrald's Lost Brother' has been updated.


12. Deliver Idlegrime spore to the Oracle of the Three Oaks 0/1 (Loping Plains)

Take the spore to the Oracle of the Three Oaks and give it to her.

Oracle of the Three Oaks says 'Ah, you say spores of this kind were found in Elddandor's root system? I don't think that there is a connection. If this spore were responsible for the curse, it would still have lingering potency that would make it impossible for me to hold. As well, it is not the sort of spore that could have blown here from other lands. I am sorry, but the source of the curse must be elsewhere, though the spore itself may still be useful to you.'


13. Return to Vrald 0/1 (Loping Plains)

Vrald says 'Well, good to see you're still in one piece. I've been choking back my anger since you've been gone. No, my friend... not at you, not at you. It's the journal... I just noticed that there are pages missing, leaving a gap that should cover the time Wegar was traveling near the festival grounds, on his way south from the Three Oaks. It's possible that someone or something inside the festival grounds may still have these pages... in later entries, Wegar refers to a great zombie that once tore his journal. It's probably your best place to look... and be careful. There's a reason they don't have harvest festivals in these parts anymore. Thanks, I'll be waitin' right here.'


14. Go to the Festival Grounds 0/1 (Loping Plains)

15. Kill Larwynn the Haunting for Wegar's Missing Pages 0/1 (Loping Plains)

Head to the festival grounds, across the bridge. Use Invis Vs Undead (IVU). Clerical Suncloak is prefered to prevent early fades. Near a zombie model named Larwynn the Haunting, you will get an update. Pull the zombie out, but be careful, as the adds here are VERY difficult to see. Loot the pages.

--You have looted a Wegar's Missing Pages.--


16. Deliver Wegar's Missing Pages to Vrald 0/1 (Loping Plains)

Vrald says 'Ho, by the gods, these pages are fit for kindling... little more than paper rags held together with bloodstains and teeth marks. Hard enough to read Wegar's trembling chicken-scratch, without having zombie-bites taken out of it... Seems he nearly had the life scared out of him at the festival grounds, he writes of a terrible phantasmal spirit. There's something else here about an elvish lass named Elladrial whom Wegar was determined to rescue. The story's a strange one. Seems the elf woman turned out to be a spirit and Wegar fought a battle with phantoms. He was mortally wounded and must have finally died trying to escape the spirits, not looking for the mine entrance as I'd thought. Go back up to the festival grounds and avenge my brother. I'm feelin' a mite glum for the way I treated 'im and I'll honor his memory by sendin' a proud group of adventurers to deal with the spirits that ended him. I'd do it myself, but I want nothing to do with evil phantoms!'

17. Kill the Ghost of Wegar 0/1 (Loping Plains)

18. Kill Elladrial 0/1 (Loping Plains)

19. Collect Wegar's last journal entry 0/1 (Loping Plains)

Head back to the festival grounds. You must find and kill Wegar's Ghost. Getting him without adds can be difficult. Kill him. Now you must kill Elladrial. She is easier to pull, but might still bring an add or 2, so be prepared. After killing her, loot Wegar's Last Words.

--You have looted a Wegar's Last Words.--


20. Deliver Wegar's last journal entry to Vrald 0/1 (Loping Plains)

Vrald is pleased! You have proven to him that his brother Wegar was not quite as useless as he might have thought. Wegar's honorable death not only helped to expose the Phantom menacing the old festival grounds, but also allowed Vrald to inherit his mine... if he can ever find it.

Vrald says 'There! Now that wasn't that hard, was it! Poor Wegar, the rascal fell in love with that corrupted Elf woman's spirit. As good as your word, you are. My brother's fate is known, I've avenged his death, I've taken over the claim to his mining interests, and I've edited his journal to keep my own name clean... yes, it has been a good venture. I suppose you'll be wanting a reward of some kind to keep your mouths shut to the monster-hunters about our modest accomplishments.'

You have gained 2 ability points! You now have ___ ability points.

You have successfully been granted your reward for: Vrald's Lost Brother



Reward:
Experience and a 100% WR container:

Vrald's Silken Sack
WT: 0.1 Weight Reduction: 100%
Capacity: 12 Size Capacity: GIANT
Rewards:
Send a Correction
Post Comment
near zone in
# Aug 28 2022 at 2:24 PM Rating: Good
Avatar
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430 posts
Look for Wegar's secret mine entrance 0/1 (Loping Plains)

Just follow the trail north of the camp, and it will update before you get to the fort with the goblins.

483, -3196, 703
____________________________
Life needs more cowbell.

Shaere
Mine is by the Chapel
# Feb 22 2022 at 5:01 PM Rating: Default
25 posts
The mine with 12 vampires is by the chapel.
Hard to solo
# Apr 17 2020 at 9:12 PM Rating: Good
Scholar
Avatar
*
85 posts
This is a bugger of a container to solo at Lvl 78 even
Elladrial
# Oct 14 2018 at 9:13 PM Rating: Excellent
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159 posts
actually kill Elladrial not Ghost of Elladrial.
Bag Capacity
# May 24 2013 at 5:09 PM Rating: Decent
It should be 12 slots not 10
Bag Capacity
# Jun 22 2018 at 4:03 PM Rating: Excellent
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1,312 posts
The last line of this quest description should be changed to say "Capacity: 12"

It says 10 because the Vrald's Silken Sack was originally 10 slots. They upgraded the slot count of coin-weight-reduction containers such as this one sometime between 2008-2011, after coins became weightless.
Bag Capacity
# Jun 24 2018 at 5:39 AM Rating: Excellent
nytmare wrote:
The last line of this quest description should be changed to say "Capacity: 12"

Fixed, thanks !
/boggle
# Mar 04 2012 at 10:18 AM Rating: Decent
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59 posts
SO you avenge Wegar's death by....killing his ghost & the spirit he was trying to protect?
Helpful hint:
# Nov 14 2011 at 12:23 AM Rating: Default
41 posts
I have been reading in other locations that people have been having problems with the blighted glog imp. I also had the problem. I killed the blighted glog imp (due to aggro first) prior to getting credit for:
Explore the Roots of Elddandor 0/1 (Loping Plains)

I had to run to the back of the first dead end culdesac in order to get credit for the exploration (Thus aggroing 3 bottomfeeding imps), but since I already killed the blighted glog imp and looted the spore, I did NOT get credit for the Collect a tainted spore 0/1 (Loping Plains) I tried to respawn the imp for several hours killing and rehailing: Hail the Oracle of the Three Oaks 0/1 (Loping Plains) , However, it did not work.

THE BLIGHTED GLOG IMP IS A TRIGGERED SPAWN

I had to drop the quest, rehail the oracle in order for him to be retriggered. BEWARE and make sure you get credit for the Explore the Roots of Elddandor 0/1 (Loping Plains) before you kill and loot the blighted glog imp.
Helpful hint:
# Jul 25 2022 at 3:23 PM Rating: Decent
32 posts
Thanks for the information about it being a triggered spawn. You saved me from waiting for a spawn that was never coming back. Restarted and got it done.
Helpful hint:
# Jun 06 2020 at 8:48 PM Rating: Decent
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8 posts
Correct this just happened to me. Fortunatley i'm on Firiona Vie so I had 5 other spores i could loot after i get credit for the explore point. I really don't like some of these explore points... they're halphazard and buggy.

Edited, Jun 6th 2020 10:12pm by pallytricks
LOC MINE ENTERANCE
# Apr 21 2011 at 3:05 AM Rating: Decent
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124 posts
LOC MINE ENTERANCE is + 406 / - 2979 / + 709
Plague-ridden Nightwalker multi-spawn
# Apr 14 2009 at 7:28 AM Rating: Good
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56 posts
A few of us did this quest last night and the hardest part was trying to single pull the Plague-ridden Nightwalkers. They were laying on the ground underneath a bush near the goblin camp. Seemed like there were 3. I FD pulled, there were 6 or 7. FD pulled again, they doubled again. At the end of the whole debacle, we had probably 15-20 in a cluster. Took forever for them to decide to walk back, but there were a ton of them. I don't know if it's a bug, but I doubt it. Kinda adds to the flavor of being plague-ridden. Disease can spread like mad, I suppose.
Plague-ridden Nightwalker multi-spawn
# Apr 18 2010 at 6:11 PM Rating: Decent
24 posts
Most....Epic.....Train....Ever.....

OMG, I got to break that mess of plague riddens u were talking about. Apparently, however, someone else was having issues too cus I had closer to 50 mobs trying to run me over. Thank god for barrier potions and l33t cleric kiting skillz.
____________________________
"I seem to have died, is that ok?"
soloable with ease
# May 11 2008 at 6:19 AM Rating: Decent
totally soloable. i solo'ed this in about 2-3 hours my first try , since then i have sold the "mq" for the quest for others for 100k , i just got done faster then ever at 1 1/2 hours for 4 people , quick 400k in the bank. no mobs summon , all rootable , very easy as a druid , ***** special pull methods... just ae root and burn the named. 6 drops per named mean that you can get this item for .. guess what ! 6 people at a time ! weee druid powa i <3 plat.. the funny part about it is that the mobs dont even have alot of hp .. i never once had to med , killing a few in a row is not the slightest bit straining on mana.
soloable with ease
# Dec 26 2008 at 5:46 AM Rating: Decent
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124 posts
Soloed with level 71 ??? Unbelievable.. Theres a level 76 mob with 4 adds.. It is impossible to solo this quest at the indicated level.. What is Alla trying to do ??
Elladrial location?
# Feb 25 2008 at 7:57 AM Rating: Decent
Can anyone tell me where Elladrial spawns? I haven't seen her on track, but have heard she spawns right where Wegar does.
Elladrial location?
# Mar 25 2008 at 1:29 AM Rating: Decent
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661 posts
Actually, spawns in same tent as Wegar's Ghost.

Can't miss her.
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ShadowSoldier
Antonius Bayle
Soloe'd
# Feb 19 2008 at 4:59 AM Rating: Decent
Soloed this from A to Z being a lvl 80 wiz on AB.

Pulled the glog imp with sword pet from Oracle spot, then kited all the adds + glog on the field outside.

Used same tactics for Festival parts, I had like 8 adds at some point when I pulled Wegar's Ghost but somehow managed to snare root and lose aggro on most of them just outrunning them then came back and Ghost was just standing there in the middle of nowhere :D
Shadowloper
# Feb 17 2008 at 1:01 PM Rating: Decent
40 posts
He spawns 4 adds, not 2.
Solo'ed
# Feb 10 2008 at 7:46 PM Rating: Decent
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94 posts
I solo'ed the whole quest start to finish in less then 3 hours...


Huge of Fusion on Tunare
Broken
# Feb 10 2008 at 5:00 AM Rating: Decent
Is this task broken?

The day before the patch, I tried to solo kill the blighted imp, but was unsuccessful. Now the blighted imp is never up. I've checked at various times during the day and night, no blighted imp. I've rehailed the oracle, but do not get the text. I've also tried skipping that task and moving on to killing Larwynn, but the task won't update to make him spawn. Anyone else having these problems?
Broken
# Feb 17 2008 at 2:32 PM Rating: Decent
40 posts
We encountered the same problem. No matter what we tried the imp wouldn't repawn, so after a while we just dropped task and started over. Wasn't that hard at all.
Full task inc. text
# Dec 21 2007 at 6:58 PM Rating: Good
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147 posts
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Full task inc. text
# Jan 13 2008 at 1:26 PM Rating: Good
Great post Panther Thank you.

Just one glitch, and I don't know if it was a bug or ?? But on killing the last Nightwalker Sentry ( step 6) we had 5 Plague-ridden Nightwalkers spawn at the kill spot. wiped half the party. Maybe a bug?
Full task inc. text
# Dec 25 2007 at 7:18 PM Rating: Excellent
Just a quick note... in task number 4 I had 4 zombies spawn with Shadowloper instead of the 2 listed.
Full task inc. text
# Jan 08 2008 at 8:06 AM Rating: Decent
23 posts
Shadowloper spawns 2 adds, that can simply be left alone and trained out.

Sure.

But they never despawn.

could be 2-10 ghouls, be careful :P
Full task inc. text
# Feb 06 2008 at 9:34 PM Rating: Decent
today, post-patch, I got this task and headed to Shadowloper. Two of his zombies were up, but not Shadowloper. With SoS on, I walked up to the zombies. As soon as I did this, I got a task update, the zombies despawned and Shadowloper spawned. Neither aggroed on my rogue.
Full task inc. text
# Jan 20 2008 at 11:54 PM Rating: Good
*
147 posts
Odd - I watched this mob and when he(Shadowloper) respawns, the zombies despawned only a few moments later. When he is aggroed, he spawns 2 immediately. There might be some type of coding error behind the scenes on this encounter, though I could not honestly say for sure.

On the footnote about the Nightwalker Sentries spawning the multiple plague-ridden Nightwalkers, my experience was that we found 3 of them scattered about the camp, 2 rather close together. We did not notice them before we completed sentry killing, but then again it was our first run through and we were after sentries only. I would consider it a definite possibility that they spawn after a specific number of sentries are killed. Getting 5 at once in a single location is pretty harsh.

If anyone has anything to add, please do so. I consider the reward for this task as the best weight reduction bag in the game to date. Anything to make it easier to deal with is worthwhile.

Complete Quest Write-Up
# Dec 09 2007 at 4:03 PM Rating: Decent
The quest has been fixed, and can be found at Vrald's Lost Brother. See Vrald's Lost Brother#Credits for a special thanks to everybody who helped ;)

Oh yeah, and the bag also does 50% coin weight reduction.

Edited, Dec 9th 2007 9:39pm by Floppie
verify
# Dec 09 2007 at 3:46 AM Rating: Decent
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24 posts
Can anyone verify if this is working correctly now or no? 12/9/07
____________________________
[95 Coercer (Enchanter)] Master Carpenter Darkzephyr Vierus The Decorator of Legend (Ratonga) < Homes and Tomes > Zone : Antonia Bayle

[95 Warden (Drud)] White Raven Nytedesyre Vierus the Oathbreaker (Ratonga) < Homes and Tomes > Zone : Antonia Bayle
verify
# Dec 20 2007 at 9:00 AM Rating: Decent
Wengar now gives an update properly after the patch that fixed this quest. I killed him pre-fix, and the quest was indeed broken. As of about a week ago or so, Wengar now will give the update. At least, he does on Druzzil Ro.
ghost
# Dec 07 2007 at 1:15 AM Rating: Decent
where does this ghost spawn?
Patch Day
# Dec 04 2007 at 2:45 PM Rating: Decent
I sure hope this is on the block to be fixed in tomorrow's patch!!!
shadowloper
# Dec 03 2007 at 8:14 PM Rating: Decent
Where is shadowloper?
shadowloper
# Dec 04 2007 at 10:23 PM Rating: Decent
*
72 posts
Shadowloper is in same section as Vrald, down near the Goblin fort, he pops about 4 zombie adds, but you can train them away, lose agro and tag him again and he won't pop anymore adds again. H drops 6 of the quest pieces.
Still Bugged?
# Dec 02 2007 at 11:24 PM Rating: Good
37 posts
Hello Guys,

Did this task a few times up to the Ghost, and it never gave me progression in this task, So befor I try again, could you guys let me know if the Task is Still bugged?


bugged on bertox
# Nov 21 2007 at 5:01 AM Rating: Decent
ghost is bugged for us on bertox as well
Broken so far
# Nov 16 2007 at 8:00 PM Rating: Decent
Scholar
16 posts

It happened the same way for us today. :( Killed Ghost of Wengar and no update or respawn. Still waiting on petition. This one is broken guys, sigh.

Good thing we had a druid to succor back and forth for all the "report to Vrald" parts.
Additional info
# Nov 16 2007 at 4:51 PM Rating: Decent
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Additional info
# Nov 18 2007 at 4:00 AM Rating: Decent
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24 posts
Same problem here as of 11/18/07 hope they fix this come tuesday would be a nice sack to have :) the drop rate on the spores is rare as all get out as well we have noticed.

Edited, Nov 18th 2007 4:05am by Cariana
____________________________
[95 Coercer (Enchanter)] Master Carpenter Darkzephyr Vierus The Decorator of Legend (Ratonga) < Homes and Tomes > Zone : Antonia Bayle

[95 Warden (Drud)] White Raven Nytedesyre Vierus the Oathbreaker (Ratonga) < Homes and Tomes > Zone : Antonia Bayle
Additional info
# Nov 19 2007 at 7:05 PM Rating: Decent
That's odd we killed 1 red imp and he dropped 6 spores to finish the quest for the entire group. The only glitch was that 1 imp spawned for every person that updated the quest. I had to do some creative kiting. Had 6 imps and 3 of the girplans running me down.

Additional info
# Nov 21 2007 at 6:26 PM Rating: Decent
Had one imp spawn just outside the tree. Solo'ed it with the Necro and he dropped 6. Was cake to kill! Also, as of 11/21 Wegar still bugged.

Edited, Nov 21st 2007 10:26pm by cbourne
Additional info
# May 20 2012 at 7:58 PM Rating: Decent
You also get Hero's Crystal of the Combatant if you're 75+
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