Where: | Who: | Rating: |
| Information: | Level: | 75 | Maximum Level: | 125 | Monster Mission: | No | Repeatable: | Yes | Can Be Shrouded?: | No | Quest Type: | Task | Quest Goal: | Time Limit: | 03:00:00 | Factions Raised: | Factions Lowered: | Related Zones: | Related Creatures: | Era: | | Recommended: | Group Size: | Group | Min. # of Players: | 3 | Max. # of Players: | 6 | Appropriate Classes: | Appropriate Races: |
Entered: Fri Mar 9 14:16:43 2007 Modified: Tue Dec 5 05:21:04 2023 | |
This group mission begins with Sergeant Zetren (click for map image) in Katta Castrum. He is located in the area south of the zone-in temple (/loc -595, 45)
Pre-requisites for Requesting:
- None
You say, 'Hail, Sergeant Zetren'
Sergeant Zetren says, 'You are just in time, _____. If you are here to aid us you must act quickly.''
You have been assigned the task 'The Great Invasion'.
The Shissar are attempting another incursion into Atiiki. Assist the sphinx and prevent the Shissar from gaining control of the habitat.
Relevant map points for "atiiki.txt" map files:
P -787.8696, 926.2083, -502.3724, 0, 0, 240, 1, a_Shissar_Priest
P -907.0092, 600.4911, -502.3909, 0, 0, 240, 1, a_Shissar_Priest
P -511.4909, 584.8657, -498.3006, 0, 0, 240, 1, a_Shissar_Priest
P -631.8839, 834.6641, -502.3863, 0, 0, 240, 1, a_Shissar_Priest
Enter the Great Pyramid in Jewel of Atiiki 0/1 (Jewel of Atiiki)
The Jewel of Atiiki zone-in is at about -4220, 2550 in Katta Castrum (in the southwestern quadrant of the zone, it is the southeastern-most portal). Once in the Jewel of Atiiki, head to the southwestern pyramid and use the portal at the top to zone into the instance (/loc approximately -700, 750, 210).
Speak with Akarahotuten 0/1 (Jewel of Atiiki)
You say, 'Hail, Akarahotuten'
Akarahotuten says 'Journey forth and unveil the mysteries in your mind.'
Fend off the Shissar invaders 0/10 (Jewel of Atiiki)
Destroy the priests focusing the portals 0/4 (Jewel of Atiiki)
Kill any 10 Shissar mobs, along with the four priests in the basement.
They are in four different end rooms on the lower floor. They are perma-rooted, so you can pull out their helpers and kill them first.
Some Noble Defenders will activate after you hail the sphinx and assist you. They wander their own path, though, so you can leave them unattended (they'll die if unaided, but this doesn't matter). They hit for a max ~520 or so.
All of the Shissar mobs hit for a max ~2,000; have ~80,000 hitpoints; and are stunnable and mezzable.
Upon the death of the fourth priest, the task completes and you see:
The shissar incursion has been thwarted for now, stay vigilant and prepared for any possible attempts in the future.
Rewards:
Orux (varies)
Faction with Combine Empire Merchants (+25) |