Norrath's Keepers: Rampaging Monolith  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:70
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Faction
  • Loot
Time Limit:06:00:00
Related Zones:
Related Creatures:
Related Quests:
Era:Dragons of Norrath
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:24
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Mon Dec 18 17:57:45 2006
Modified: Tue Dec 5 05:21:04 2023


For an overview of the Dragons of Norrath expansion, see this wiki article.
For an overview of progression, see quest entries for Norrath's Keepers and the Dark Reign.




This is a mini-raid task (6-24 players) begins with Gordish Frozenheart (click for map image) in the Norrath's Keepers camp of the Lavastorm Mountains.

Pre-requisites for requesting:
- Minimum Level 65
- Minimum "amiable" faction with Norrath's Keepers

When you hail him, you get a quest selection window pop-up, but these are only for his eight group missions. To request either of his two mini-raids, say "see those".

Gordish Frozenheart says 'I have some more jobs available if you have seventeen friends or so, would you like to [see those] instead?'

You have been assigned the task 'Rampaging Monolith'.

As we have been exploring the nest we have found an animated statue that seems to have been corrupted by the magics there. It threatens what we work to do and it must be destroyed. We would be forever in your debt.



Task Steps

Touch the portal to the Nest 0/1 (The Broodlands)

Kill 1 Rampaging Monolith 0/1 (The Accursed Nest)



The Event

The entrance is the dragon portal in the far northeastern part of the Broodlands. When you zone into the instance, you find yourself in a tunnel a bit west of the regular zone-in.

The Rampaging Monolith is found to the northwest of this area, in a large room at the end of the tunnel system. It doesn't see invisibility. It is permanently rooted in place and summons when damaged. It hits for a max ~2,000; has ~900,000 hitpoints; and AEs "Gravel Rain":

Gravel Rain: PB AE 50', Magic (-300) (30-minute duration)
2: Decrease HP when cast by 250
3: Decrease Movement by 41% (L1) to 95% (L16)
4: Increase Curse Counter by 72

Every 15% of its health, four adds spawn at its location:

flurry of debris (procs "Stone Wrath")
flurry of rubble (procs "Stone Gaze")
whirl of debris (procs "Stone Daze")
whirl of rubble (procs "Stone Feet")

Stone Wrath: Single Target, Prismatic (-350)
2: Decrease Hitpoints by 2000
3: Stun (2.00 sec)

Stone Gaze: Single Target, Prismatic (-200)
1: Charm up to level 58 (3 ticks)
2: Increase ATK by 200
3: Increase AC by 90
4: Hundred Hands Effect

Stone Daze: Single Target, Prismatic (-350)
1: Mesmerize (2/75) (3 ticks)

Stone Feet: Single Target, Prismatic (-350)
2: Root
3: Decrease Hitpoints by 2000 per tick (3 ticks)

None of the adds appear to be mezzable or stunnable, except for the "flurry of debris" (stunnable, but not mezzable). They don't have too many hitpoints (relatively). All adds summon when damaged.



Completion & Loot

Kill the Rampaging Monolith to complete the task.

Well done friend. With the monolith gone we can make our way through the Nest once again.

It drops one item from this loot table:

Claymore of the Dragon Warrior
Dragon Nursery Ring
Hoop of the Nest Defender
Young Dragon Mask

The event has a 2-day, 20-hour lockout timer.


Task Rewards:
7 Radiant Crystals
1x "Norrath's Keepers Token" (faction turn-in item)
Rewards:
Send a Correction
Post Comment
Min players
# Aug 12 2007 at 1:36 PM Rating: Decent
You can get this missoin with 6 players.
RM
# Dec 19 2006 at 6:54 AM Rating: Decent
Loot drops off RM, not a chest.
4 adds spawn at every 15% of life drop.
So 85...70...55...40...25...and 10% of RM's life.
Some are mezzable some are not.
We have a ramp tank pull...main tank tank.
Have off tanks non damage agro the adds while chanters try and mez the ones that can be mezzed.
Have someone be main assist. When the adds spawn everyone(except main and ramp tanks) assist the main assist.
Kill all 4 adds, then get back on RM.
4 loots off RM (only one drop at a time).
3 or 4 day timer on mission.
Loots are a 2hand slash(war, pal,sk, ranger, zerk)
mask ( all all)
earring( war , pal, sk, bard)
ring( wis casters )
RM
# Dec 19 2006 at 10:34 AM Rating: Excellent
****
6,998 posts
gollywally wrote:
Loot drops off RM, not a chest.
4 adds spawn at every 15% of life drop.
So 85...70...55...40...25...and 10% of RM's life.
Some are mezzable some are not.
We have a ramp tank pull...main tank tank.
Have off tanks non damage agro the adds while chanters try and mez the ones that can be mezzed.
Have someone be main assist. When the adds spawn everyone(except main and ramp tanks) assist the main assist.
Kill all 4 adds, then get back on RM.
4 loots off RM (only one drop at a time).
3 or 4 day timer on mission.
Loots are a 2hand slash(war, pal,sk, ranger, zerk)
mask ( all all)
earring( war , pal, sk, bard)
ring( wis casters )


Updated, thanks.
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