a mercenary  

Quest NPC

Level: 95
Expansion: Ruins of Kunark
NPC Added: 2012-05-04 21:55:52
NPC Last Updated: 2019-07-27 21:50:24

Known Habitats:
  Dreadlands

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Spawns on TLPs, probably broken
# Dec 28 2023 at 3:02 AM Rating: Good
Sage
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71 posts
Was running through Dreadlands and happened across this NPC that was spawning, immediately "dying" (feign death or faint animation), and then despawning. Then about 5 or 6 seconds later, spawned again, fainted, then despawned. This cycle continued indefinitely. Since this was Oakwynd, I couldn't attack or interact with it offensively in any way because it had the post-spawn lockout period before it despawned. There was a small handful of times where its name would turn teal right before despawning, but I couldn't attack or Disarm or anything before it despawned. Then I read the comment above, so I tried hailing him before he despawned, which caused a few "a spider"s to spawn nearby, but as soon as he despawns, they do too. Once, I hailed him upon spawning and the spiders immediately aggroed me and chased after me, but then despawned a couple seconds later.

I don't really know why I'm writing all of this out, other than to say that it seems this is some broken behavior. My guess is that this mob shouldn't exist in this era, or even outside of the typical anniversary period, but this is happening on TLPs. Just something interesting that seems broken, I guess.

Oakwynd TLP
28 Dec 2023
Luclin era
So messed up
# Apr 02 2016 at 7:28 PM Rating: Decent
Scholar
Avatar
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83 posts
I was on alt collecting stuff for tradeskilling when i hailed the merc, BAM BAM 3789 3789 dead. poor rouge never knew what hit him.
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