a bloodgill marauder  

Monster
Screenshot
How "a bloodgill marauder" looks in 2020. I guess they must have changed his model?

Uploaded February 28th, 2020 by ValricSB
Updated February 29th, 2020
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The bloodgill marauder carries one of three parts of the Medallion of the Jarsath, a component in the old Veeshan's Peak key quest.

Category: EverQuest
This page last modified 2008-02-22 10:35:25.

Level: 40
Expansion: Ruins of Kunark
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2022-01-22 11:38:21

Known Habitats:
  Lake of Ill Omen
Factions Increased:
  Pirates Of Gunthak +1
Factions Decreased:
  Bloodgills -1

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Spawn Time
# Aug 10 2023 at 8:24 PM Rating: Good
Scholar
33 posts
On oakwynn, mob was killed at 20:29 and was back up by 21:10
Needed him twice for group/spawn time
# May 03 2023 at 6:40 PM Rating: Decent
Scholar
19 posts
I had read the 8 hours so was planning to camp out later at the spot after getting first one. However, I left the character there while I was doing other stuff and the mob popped after only 50 minutes.

Faction hits
# Feb 28 2020 at 5:50 PM Rating: Excellent
Avatar
*
190 posts
Your faction standing with Bloodgills has been adjusted by -1.
Your faction standing with Pirates of Gunthak has been adjusted by 1.
spawn time reset
# Jun 13 2018 at 10:54 PM Rating: Good
3 posts
his spawn time maybe reset.
at phini is 8hr
at cov like 1hr30min +-
spawn time
# Aug 07 2006 at 6:01 PM Rating: Decent
11 hours 45 min, approximate respawn... at least I have my vp piece
Marauder
# May 05 2006 at 11:37 PM Rating: Decent
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122 posts
He was sitting right smack-dab in front of the entrance to Veksar. Dont know if he roams or not, but if you are looking for him and if hes up, he'll be guarding that entrance with his life. I just got into one of the little corners right before you zone into Veksar and killed him , the 2 outside added in about halfway through for whatever reason, but I just finished killing and zoned. Easy for 55 nec
Fabled Bloodgill Marauder
# Mar 17 2005 at 4:03 PM Rating: Decent
double post. nt


Edited, Thu Mar 17 16:03:29 2005
Fabled Bloodgill Marauder
# Mar 17 2005 at 4:02 PM Rating: Decent
green to 66; db to 57

dropped Fabled Piece of a Medallion
neck, range
AC 5
str +6, sta +4, wis +5, int +5, hp+ 40, mana +40, end +40
dr 8, cr 7, mr 7
all / all
slot type 7

my camp exp
# Jul 30 2004 at 8:59 PM Rating: Decent
Scholar
32 posts
From arriving at the camp spot, approx 6 3/4 hours pass until this mob spawn and I get my quest piece today.

From the previous posts I'd thought he spawns between the lizard statue legs. That is kind of correct. He actually spawned for me towards the back wall in the tunnel where you can split left or right to head into Veksar.

I was stood outside, so I could see the two regular bloodgill goblins clearly, and look into the tunnel. Whilst they were easy to see in "full blue", the Marauder was quite faint owing to how far I was away from it.

If you can handle the pop aggro immediate, I'd recommend wait inside the tunnel.

Only other thing to say is,this camp is dull as nothing to do but wait - deal with players passing by and so on.

Good luck campers.
____________________________
Duke Kanstorm Trueblade
Lord Protector of Brell Serilis
Magna Charta - ex-Familjen
Bristlebane server
Spawn time
# Jun 23 2004 at 12:21 AM Rating: Decent
I just wanted to add some info to this guys spawn time. It is definitely 8 hrs at the MINIMUM. I sat at the spawn spot with a group that was already there waiting (who had been there for 6 hours). It was a druid and some friends just keeping her company. I decided to just hang out and see it die and then start my timer to get the next kill. Well, I sat and waited for 8 hrs and it had not popped. At the time I'm posting this message it's been an extra 10 minutes on top of the 8 hours.

So, in case you are camping this and wait for the full 8 hours like I did and it still didn't pop, maybe just wait a little longer. I'm hoping I'll catch him before I die from boredom!

Good luck! I hear many good things about the new VP soon to be released!
Easy spawn
# Apr 14 2004 at 12:42 PM Rating: Decent
here is the quickest way to get him.
Go to LoIO the night before a patch. Camp out by the lake, or better yet underwater by the enterance to Veskar. The next day when the servers spawn he will be up. Took me 2 nukes to kill him.
Spawn infoz
# Jan 23 2004 at 11:39 PM Rating: Excellent
Ok, after having to camp this guy for the second time I thought I would share some info.

First off, although it's made 'reasonably' clear in some of the posts below, I want to make it precisly clear exactly where he spawns. The entrance to Veksar (under the lake in the Lake of Ill Omen) is a large Iksar statue (you swim between his legs to zone in). It is between the statue's legs that the Marauder will spawn - NOT the 2 goblins that guard either side of statue.

You can in fact (provided you have reasonable vison) sit just outside of the statue, just out of agro range of the goblins that guard either side of it and see if he has popped or not. Provided no-one trains (if you have feign death use it) you you will not get agro from any wandering mobs at this point - just make sure you come back and check every 10 mins or so to see if he is up and you should be fine.

As for spawn times, well both times I came to this camp he was not up, so I dont know how long it was in total for him to spawn. The first time I was there it was a 4 hour wait (I presumed the 2 guards either side of the statue were PH's for him, until he popped in the middle of the statue Smiley: rolleyes). The second time I just sat just outside of the statue as explained above and waited for him to pop - 6 hours this time. Alot of people have said he is on an 8 hour spawn timer and have no reason to believe this isnt correct.

Both times only the Marauder spawned, so I also have no reason to believe that anything else spawns there - if something else does, at least you know you can come back in 8 hours (come back at 6 if you want to be safe as I can assure you he will NOT pop any quicker than this) time and a new spawn should be there.

He's an easy mob to deal with, any 50+ player shouldn't have too much trouble dealing with him.

Anywayz, although it can be a little time consuming - its a whole lot easier to just sit there and wait than have to clear mob after mob (damn pained soul Smiley: banghead)
RE: Spawn infoz
# Mar 10 2004 at 3:12 AM Rating: Decent
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74 posts
100% agreement on the spawn spot. I'm not sure why there is disagreement on where he spawns, unless people running into him have done so after he was trained by someone or had chased down and finished someone off.

I completely lucked out on the Marauder, as he was just sitting there when I decided to take a quick trip to Veksar to gather weapons for a quest. However, based on the experience of several people in my guild, it seems that it is indeed an 8 hour timer.

It's can actually be harder to grab the Marauder now than it used to be, with Veksar opening. On several occasions, groups coming into or leaving Veksar have killed the Marauder without realizing what quest its for.
Spawn change?
# Oct 18 2003 at 8:43 AM Rating: Default
Have they moved or changed this guys spawn place/timer ? Any info would be helpfull. thanks
spawntime
# Jul 05 2003 at 11:04 PM Rating: Decent
so what about the spawntime?

is 8 hours correct?

does he have a ph? got a deepwater baracuda at his spawnpoint today in the middle of the tunnel to veksar.
would be a pain in the a.. if he got ph´s too on a 8hour spawn =(
Veksar
# Jun 20 2003 at 8:14 PM Rating: Decent
Ever since Veksar has been opened, a lot of people have been passing through the area where the bloodgill marauder spawns, and most likely killing him if he was up. Thus, if you want the medallion piece, you're now going to have to camp him; no more just passing by and finding him up, even though I'm not sure this was the case anyway.
Ughhh
# Dec 05 2002 at 1:24 AM Rating: Decent
Post patch figured I would get hijm first - missed him to a real early riser. Now 5 hours later no frigging gobby. For the first 3 hours I cleared the lake for fun now just the two in front of the door. Did I say ugh?

At least I got teh pained soul in 3 pops and the FV skel just running through, still this is as boring as anything ever. Swim swim swim...
loc
# Apr 01 2002 at 11:35 AM Rating: Decent
plz
RE: loc
# May 10 2002 at 1:00 PM Rating: Excellent
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59 posts
In the entrance on the west most side of the underwater building. 4 BGs spawn near him, fyi. 2 of these 4 can be single pulled, the other 2 will get aggros from the BGM and the other BG that was near it. The BGM has a long spawn time, the BGs around him spawn every 12 to 13 minutes.
RE: loc
# Sep 30 2002 at 8:37 PM Rating: Default
wrong reply


Edited, Mon Sep 30 21:26:26 2002
RE: loc
# Jun 28 2002 at 5:11 PM Rating: Decent
He spawns in the doorway itself on the western side of the temple. The two aggroing bloodgills (BG's) mentioned above guard the doorway either side. Be careful to check whether he is there when pulling these, as unlike other BG's he isn't bright blue, and is nearly invisible in the shadows under water.

The spawn time is not high - I have been hunting the over-conned BG's solo for 4 golds bubs so far of lvl 50 (great XP btw) and he spawns once or twice in a 2-hour session, causing me to either harmony him or deal with him.

He is an over-con like most BG's - though as a ranger I have to root and shoot to knock 25% of his HP's off him before I can afford to melee as he hits for 99 a little too often. He tries to run and gets snarelocked surprising early in the fight for a critter that is hitting so hard.
RE: loc
# Sep 30 2002 at 8:44 PM Rating: Decent
Veledan,

You must be on crack. No way you got him twice in 2 hours. He is at least a 4 hour spawn. I camped him that long with my cleric tonight and he wasnt up when I started. Several of my guildies said this is about an 8 hour spawn. At least I only had to do half that )

He does spawn inside the doorway back a bit. Easily soloed by lvl 60 cleric with lvl 60 hammer of souls and pet. Guesstimate around 3 or 4 k hp's. Forgot to con him, but gave xp whereas the guards around area didnt give xp.
Not an 8 hour spawn on Nameless
# Dec 21 2001 at 3:07 PM Rating: Default
Me (48 PAL) and buddy (49 WAR) hunted these guys last night on The Nameless. We were there 7 hours and the marauder spawned 3 times while we were there.
quest
# Oct 18 2001 at 1:25 PM Rating: Decent
drops part of medallion of Kylong (1 of the 3 needed for VP key)
not to hard
# Sep 24 2001 at 8:17 AM Rating: Default
Im soloin these at 41 and im just a bard :)
#Anonymous, Posted: Sep 14 2001 at 7:33 PM, Rating: Sub-Default, (Expand Post) i want a gem of yet to come im on vallon zek my name is zarkonis give me 1!!!
RE: read this
# Feb 10 2002 at 11:04 AM Rating: Default
34 posts
The gem of yet to come drops off Sarnak Gem Oracle - random roaming spawns at the Sarnak Fortress. This usually rots away. It is nodrop and lore.
Spawn Time
# Aug 28 2001 at 7:33 PM Rating: Default
Does anyone know the spawn time or if there is a PH for this mob?
Kylong Medallion
# Aug 19 2001 at 12:20 PM Rating: Default
Is that the quest given by prof.Akabo and if so what do you have to say to him to tell you more about the Kylong Medallion
Whoops
# Jun 11 2001 at 3:42 AM Rating: Default
Guy just needs some serious loving!
Poor little ugly smelly entrail eatin savage!

Exeus
Loot: Piece of a Medallion
# Oct 05 2000 at 4:48 PM Rating: Good
Killed him today, 49th ranger and 40th wiz, roughly estimate him to be 3500hp based on the damage we did together to this mob. He did drop the piece of the medallion (apparently part of VP key quest). However he did not respawn for the 4-5 hours we were there afterward. Hit me for a max of 97, very fast hitter.

Incidentally, I did get a Harpoon of the Depths off a regular Bloodgill Gobo after about 4-5 spawn cycles.
RE: Loot: Piece of a Medallion
# Oct 16 2001 at 1:30 AM Rating: Decent
Marauder is a 8 hour spawn...
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