Placeable
Slot: RANGE
This item is placeable in yards, guild yards, houses and guild halls.
STA: +5 HP: +50
This is a miraculous meal!
WT: 3.0 Size: SMALL
Class: ALL
Race: ALL
Sandwich of Foul Smelling Herbs
Placeable
Slot: RANGE
This item is placeable in yards, guild yards, houses and guild halls.
STA: +5 HP: +50
This is a miraculous meal!
WT: 3.0 Size: SMALL
Class: ALL
Race: ALL
If you were interested in finding free stuff for your house and thought a sandwich might look good, this does not have a visual effect of a sandwich. More of a glowing sparkly orb. SS submitted.
The game sees you have 'some sandwiches of foul smelling herbs' that has +% sta +50 hp, it doesnt check how many its only checking that it exists. Basically, it says 'he has a sandwich of foul smelling herbs, add 50 hp and 5 sta to him' then moves onto the rest of the calculations. it doenst do this with earrings or such because they arent stackable. why they chose to make it stack but not add more i dont know, it sort of makes sense because you can only wear 2 earrings but can carry 20 sandwiches.
Not exactly...for stat food, it doesn't stack, it just finds the first food item in your inventory, checks to see if it is stat food, and if so it applies the stats. Further stat food in your inventory is ignored; stacks of stat food just means you won't eat it and lose it as quickly.
The poster above was referring to using it in the Ranged slot, not as food in the inventory. And he makes an interesting point: it seems one may be able to equip twenty of these at once, as opposed to earrings, which are tied for second place with rings though only two of may be equiped at a time.
I doubt that, if you can equip twenty in the Ranged slot, it'd stack the effect twenty times. Still, its neat to consider.
Being a Master Baker There is all kinds of foods out there. ranging from snacks to miraculous foods. Alot have stats on them too. The best way to get full effects of these foods is to have the stat foods in your first inventory slot or may it be in a range slot like this one is for and have a supply of other food none stats. Force feed yourself every 30mins or so. You will never run out of that food unless you forget to Force feed yourself. And no having 10 does not mean that you will have the added effect of all ten just one at a time. I hope this clears things up for people. By the way a miraculous food lasts for 2 hours
i have a question on how the food stat thing works for food in your inventory. i know you can eat a food every 30 min RL to keep your stat food in the top of your first inventory slot, can u this with a stack of food in your first inventory slot and get stats X 20? ie: have 20 rat kabobs, agi 1 dex 1 and get 20agi/dex?
This is nothing more then FOOD.Though I have NEVER seen a "This is a Miraculous MEAL" before.I thought a "Banquet" was the Biggest Meal possible.Makes me wonder what ELSE is out there.
We are the X-Matra.You will be Absorbed. you will Comlpy.
Geomatra Deraeke.......48 Rang Leomatra Injectur......26 Rog Deomatra Buutoughs.....20 Dru Keomatra Fuzzytoughs...20 Bst Zeomatra Bissytoughs...20 Enc Cya on Tunare
Foraged in NToV : Drake eggs - this is a hearty meal ; Wurm eggs - banquet size meal (or something like that ) ; Dragon eggs - this meal is a FEAST !!! . Hehe hope this helps.
Anyone would EVER think this effect could stack...I mean do I hafta say it...okay, I will...DUH? a level 56 mob that you could eventually (and by that I mean farming a LOT of these) get every member in your guild +100 STA +1000HP from?... come on...it's stackable because ..it's food...and it's probably one of Verant's "hey, we need to throw in another joke item..that's functional"...you had the Leafblowing BFG (that anyone would kill for), the Beer Goggles in Luclin (k, lotta people didn't think this was cool, but I think it's HILARIOUS!), and you have here a high-level-required-to-get item that's just funny when you think of it...you kill a herbilist (hmmm...) that's probably farming plants for ingredients to poisons and weightloss formulas for the already skinny as heck Sarnaks...and he's nearly created the perfect food...it smells foul...yet gives you this vibrant feeling when worn over your shoulder...he's not even sharing the secret with the king or queen..or wouldn't they have it on them? It's tradeable...so here's what you'd do...yer guild goes on a raid...kills this guy whenever he spawns, one person loots the sandwich (saves room, how convenient that it's stackable), and at the end you hand them out to ppl who could use the ranged effect (I'm 46 and I'm still using an Idol of Tunare...this wouldn't be half bad for the stats....it would add almost 65hp for me)..not everyone has uber ranged at high levels..some of us spend our time trying to catch up to the higher levels who are raiding a zone I may never see unless they raid it again, cuz I can't go this time....anyway...hand the rest down to lower characters in the guild...give them to alts...it's a nice item (would make a level 1 happy, but he'd probably run out of food and lose it...oh well)...anyway...I'd like to have this also cuz I'm a master baker, stuck in my "trying to find ways NOT to have to farm brownie parts" phase...and this is a food that will last longer than ANYTHING I could ever create...and it's got better effects...anyway I've ranted, it's what I do...have a nice day -=P
/wanders off wondering where he could get "foul smelling herbs" to mix with a loaf of bread
Well dont know how much this means since there have been acounts to the contrary but anyway this item is not eaten when equiped in range slot. It is stackable but the effects dont stack. So you can have 20 of them but you still get only 5 sta hp 50.
With this item you dont get the stats on it unless it's equipped. So having in your inventory as top food wont give you the bonus.
Im using this item over an idol of the thorned simply cuz hp > ac for a monk. I like it at least until i get a hand of the master stupid.
I really don't know about what effect click-eating the stat food does - though I presume you just get the benefit for a short time.. that way you could click-eat 3 or 4 different foods just before a fight for several bonuses. (haven't tried that - am guessing)
But as to the food sitting in inventory and being the item you're automatically eating over time - you get the full benefit the item lists. In my case I had some BBQ erudite from the warrens that came up unexpectedly when my regular food ran out - I noticed I suddenly had a +3 int bonus when I shouldn't have.. looked around.. and found I was living off the bbq erudite instead of the rabbit meat I had been eating. BBQ erudite is +3 int food, so there you go. :)
Click-eating a food just destroys it, and fills you up (makes you not eat any other food) for half as long as if you had just eaten the food naturally. The only reason to click-eat food is to get rid of those roots you just foraged, or for the fun of watching the halfling next to you squirm when you chomp down on some hot and spicy toelings.
Not true Loramin. Actually, this is a perfect example of click-eating food. If you have stat food, keep it as the first food you have in your inventory. However, every 30 minutes (RL) click to eat some other food in your inventory. This will prevent you from eating the stat food, and allow you to keep the stat bonus longer.
I play on test and was one of the people who tested this item with the GM that re-did Chardok, it is very real and will stay range slot equipable. If you have no food on you at all then you will consume this, but it is Miraculous food so it lasts a very long time.
I just picked up one of these in chardok tonight. It does appear to be stackable, but I doubt you can stack them to add up the bonuses.
I tried this on another character with the shurikens that have bonuses on them that come from the monk PoG bracer. You put a stack of them or a single in range slot and get the same results. Stats didn't add up. I'm sure this will be the same.
I don't know if i'll eat it or not. But I put it in my range slot. I guess i'll know eventually.
Just think of the other stackable food items with stats. If I have a stack of pickled drake, +3 INT I think, I do NOT get a stat bonus of +60 INT. I only get a bonus of +3. Why would anyone even think this food item is any different than all the other stackable food items in the game?
The way I understand it, you can either right click stat bearing food, and get the full stat effect, but only half the 'food value' of the meal, or you eat it like regular rations (by leaving it near the top of inventory and letting it get auto-et) and get full 'food value' but half the stat increase. If this is the case, which I think it is after carrying around a stack of mammoth steaks which give +4 str, but my str only went up by +2 unless I right clicked it, then it doesn't matter how many stacks you have in what slots.
This is incorrect. If you right-click a stat bearing food you get no stat effect, and half the food value. If you leave it as the topmost food item in any of your slots (wear it will get eaten like any other food) it will give you the full stat effect until it gets eaten, at which point it will dissapear and you will lose the effect.
It looks quite feasible, especially if it drops in a high level dungeon. But I think the range slot thing is a mistake, and bet this attribute gets nerfed soon.
It COULD be, i have never seen food fitting in the range slot. But i doubt it. It's new in Chardok, there is enough cool nifty stuff coming from there, it will take a while for the fakes to arrive from the new improvments.
The rreason no one has it, is because it's a new drop. Off a dungeon that is very high level.
If by putting this in your range slot you did NOT eat it, then could you possibly get another one, and by keeping that first in your inventory effectively get +10 STA and +100 HP? Just wondering if you could literally stack the effects two of these that way.
Jarochai Alabaster 34th Dwarven Cleric Officer of Laramie Circle Brell Serilis
I ususally eat frost giant steaks they have stats-- banquet; STR 4, STA 1 now what if your eating this stuff and you put Sandwich of Foul Smelling Herbs in RANGE slot. Do the stats stack or does one food cancel out the stats of the other food?
I wonder if we'll ever start seeing product placement in EQ. They could have items specifically sponsored by companies. You could get "A 6 Piece McNuggets" and the food message could be 'this is a happy meal'. Imagine the stats on a Black and Decker Cordless Circular Saw. You could use Clearisil to improve your CHA. Items with a regen effect could be sponsored by HMOs. Reebok could sponsor lightweight shoes with a clickable SoW. A Samsonite bag could have 16 slots. A Powerbook could be a caster item with like 40 INT. With a set of Spalding Golf Clubs, you could increase your pulling range to 350. Rogues would be instant BS maniacs with a DeWalt Reciproicating Saw. All kinds of bonuses for the bards from a Martin & Co. guitar or Zildjan cymbals. Special K could give you DEX and AGI, or eat Wheaties for STA and if you want STR make sure you get your Quaker Oatmeal - of course you'd get multiple stats from Total. The Gillette Razor... a very fast 1hs. Of course, you'd have to trade in your SSB for a Riddell. For the druids, a fire based spell called Tabasco. Dunkin Donuts could sponsor a haste item. And the blunt weapon with the highest possible damage in the game would have to be a Buick (Lord Nagafen has been sruck by a Buick for XXXX points of damage). And last but not least, you can turn that KoS status around with flowers from FTD.
I think they're trying to figure out 2 things. First, how long DOES a miraculous meal last... if it's longer than the large banquet ones, then that's a long time. Second, would equipping it in the range slot cause it to be your "top inventory" slot, and thus have the sandwich eaten, or does food only get eaten out of the regular inventory slots, allowing you to recieve the bonuses from the food just like you would from any other range slot item?
The reason is simple. If putting it in your range slot causes it to be eaten... why waste the range slot on it? You can be munching down on that sandwhich and getting the bonuses in addition to another ranged slot item. If putting it in your ranged slot does NOT cause it to get eaten, then use this as a ranged slot and use some other stat enhancing food to munch on instead. That's why all this fuss is going on.
food can only be eaten out of main inventory slots and the containers within. the only real test of this is to either sit around with that sandwich in your range slot. a psuedo test is to pick up the last piece of food in your inventory, you will start getting hungry messages.