This is a lovely dropable bow for a ranger whose guild is not "Doomshade" or NTOV capable. Once you begin to start using archery as a true damage multiplier for your exp group/raid you will find that the damage delay ratio damage exceedes that of "happy procs" (procs that make you smile when they go off, but really don't do too much). There are some high-level rangers who reside in smaller guilds who can only muster the numbers for a DN raid as opposed to a NTOV or Doomshade hunt. This bow suits their needs rather well.
The true issue in this thread is the NGB thought that purvades the forums. Before joining a hunt, be it exp group or a guild raid, a good player has a general expectation of 1) where they are going 2) what they are going to hunt 3) how long they are going to be there and 4) based on that they have a general expectation of what CAN / will drop. For example, if I go to Upper Dogs Velks and I have 4 hours I can expect to see 8 clearings of the pops and 8 seperate chances that Tpos Icepaw will spawn. Knowing he spawns about 1 in 6, we can see him about 1-2 times. Prior to joining the group we set the following loot rules:
1) Clerics get the VT Scalps, Bangles and non-quest gemmies to cover the cast of Peridots
2) Paws are split by people who are on giant faction. These people are out on minor drops as the paws hold some pp value.
3) /ran 200 500 for all major drops (at the level all the items in this camp, unless pulling the named sents, are generally cash sale items and are not uprades)
4) Class gemmies to people who need them
The system is not perfect, but few systems are. it is fast, effiecient and everyone understands them prior to joining the group. If you don't like the rules--don't join the group/guild. If you are unhappy about the way the items were allocated, don't group with that collection of people again, or make a point to outline specific loot rules prior to joining a group. Some camps drop a lot of melee stuff -- others drop caster stuff -- some camps are just good exp or allow you to collect item X Y Z for quest 1 2 3.
/pet peeve off
On other notes -- Rangers at this level who start to use archery (level 51 plus) who have not gotten one of the fine no drop bows can find this in your local bazaar for a moderate fee of about 5000 pp.
For the other bow classes, I wold suggest a longer range bow, coupled with 150 range arrows to exent your distance. Expecting your friendly SK Warrior or Rogue to gain a significant amount of damage via a bow is asking too much from them.
There is one case I know of where having a very very fast bow for a warrior MT to gain a lot of aggro on a special dragon prior to the raid engaing, but this is a limited instance.
Happy hunting