Item GlossaryEverQuest icon

Culler  
 

Lore Item No Trade Placeable
Slot: PRIMARY
Skill: 2H Slashing Atk Delay: 37
DMG: 31 Dmg Bonus: 127
This item is placeable in yards, guild yards, houses and guild halls.
STR: +4 STA: +4
WT: 8.9 Size: LARGE
Class: WAR RNG BER
Race: ALL except ERU HIE
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Lore:Dragoon Reaper
Item Type:2H Slashing
Light:Stein of Tears
Stackable:No
Lucy Entry By:Elured - Fennin Ro
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 10:07:32
Page Updated:Wed Apr 26th, 2017

Expansion: Scars of Velious Scars of Velious


Rarity: Rare
Level to Attain: 46

[Drops | Comments ]

Drops

This item is found on creatures.

Plane of Hate 2.0
NPC Name
a champion of hate
an agent of hate

Plane of Hate B
NPC Name
a vile rat



Zone(s) Found In:


Zone Name
Plane of Hate 2.0
Screenshot

Uploaded November 27th, 2008
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Drops
# Jul 22 2002 at 1:25 PM Rating: Decent
**
400 posts
Drops off of 'a Champion of Innoruuk' in Hate, got mine yesterday, killer graphic (Looks like a Naginata)
...
# Jun 26 2002 at 9:30 AM Rating: Default
23 posts


Edited, Sat Sep 25 11:03:46 2004
Damage vs Taunt
# Jun 16 2002 at 11:40 AM Rating: Excellent
I use both a 2 hander and 2 1 handers whenever i can and i have found that i can out damage my exquisit Velium Warsword 12 21 and Goranga Spiked Club 12 23 very easily with my Tantors Tusk 50 60 and occasionally with my lance 30 35. The one handers are often better at holding aggro however although at times i can get the aggro just as easily with the tusk, a couple of 200+ hits and the mobs on ya. So i guess i would say its all about preference but if your the MT you should go with whatever holds aggro best, and u should test it to discover what does this for you and not take anyones word for it
Rangers Cant Tank
# Feb 26 2002 at 9:49 AM Rating: Excellent
Actually, they can.....

I'm a L60 ranger, with average gear, nothing special, only 1/2 my epic done, and In the right situation I do tank, a lot.

Granted the healers spend much more mana keeping me alive than they would a warior, SK or pally, but needs must.

The advantages are I can keep the mob's attention without too much trouble, and I dont have to worry about using lesser weapons.

Questin
# Jan 12 2002 at 8:12 PM Rating: Default
Hi i got a question on what is better this thing 31/37 or my lancer 30/35 iam doining good with lancer but this looks SWEEET..~thx~

Slicing Serpent
44war of Tunare server
RE: Questin
# Jul 30 2004 at 2:47 PM Rating: Decent
its my personal opinion that any weapon add 1dmg 2dly and its the same ratio.. dont quote me though=)
Natures Wrath
# May 03 2001 at 4:14 PM Rating: Default
51 Ranger here....my favourite weapon is my natures wrath...don't have epics yet...

it's a 2hb 29/44 bit of wis and mana and a proc that does 110dd and has never been resisted since lvl 46..even in planes and on that ultra resistant greeny giant at the front of kael the proc on this baby hiots for full damage...and yes it can cut down taunting.proc don't help but as far as taunt goes hehe
all in all it kicks butt though//i find myself spending less time fighting a mob with a necro partner using it than using 2 1h's
RE: Natures Wrath
# May 27 2002 at 8:18 AM Rating: Decent
*
92 posts
The reason you've never seen your proc resisted is most likely due to the fact that it's unresistable (really, no joke)
#REDACTED, Posted: Sep 01 2001 at 6:01 AM, Rating: Sub-Default, (Expand Post) At 51 you should be in seb using 2 1hs :P Nature's Wrath is fun, I use it to mess around with, it can do a fair amount of damage, but my lupine does more.
#Anonymous, Posted: May 01 2001 at 6:04 PM, Rating: Sub-Default, (Expand Post) to the guy who said and I qoute with C & P "HAHAHAHHAHAHAHAHAHAHAHA ... n000bies man thats crazy every banded/plate melee class can use 2hs" name me one 2hs a bard a cleric or a rogue can use. ok so a cleric isnt a melee class and bard is pushing it but a rogue is DEFINATLY a banded melee so name me the great rare rogue 2hs pls. tkx j00 ^_^
#REDACTED, Posted: Jul 07 2001 at 4:19 PM, Rating: Sub-Default, (Expand Post) I know they can use ashenbone axe and that pestilence scythe. So there, don't try to sound smart when you don't know. Btw, pestilience scythes and ashenbone axes aren't rare, just no one cares about em.
darklaw (nameless)
# Apr 20 2001 at 4:35 PM Rating: Default
i saw this baby in action the other day amazing constant crits for 250 dmg our troll warrior beserked a skelly in KC for a 413 crippler :-) outstanding
WOOT
# Apr 06 2001 at 8:55 AM Rating: Default
I just picked up one of these bad boys last night. 2 of them dropped on the second floor off Champions of Inny. Amazing speed and damage. I am combining with FBSS or alacrity. I was over damaging by far those using dual yaks. Get one of these if you can
i won this bad Boy!
# Mar 22 2001 at 12:42 AM Rating: Default
I won this baby in hate the other week. incredible damage! its been a while since ive been able to outtaunt 1handslahers/dual weilders w/ a 2hs. And the graphic gets me noticed whereever i go. And to think i didnt want this orginnaly, i was gonna pass for a possible "CHANCE" that the indi bp would drop. Giad i went onn and took it.

PS bp did not drop.

yeah
# Mar 17 2001 at 3:34 AM Rating: Default
rangers can use 2hs..matter of fact, I've seen many a ranger using a 2hs when it wasn't necessary for them to tank by dual wielding. This is a pretty nice weapon. My pally would like it. Wonder why only ranger and warrior. Not complaining mind you, just seemed kinda odd. The only explanation I can see is that the Warrior and the Ranger are the two damage melee's while sk and pal are more defense melee's. Make sense?...would love to see what kind of crit a warrior gets with this!
#Anonymous, Posted: Mar 17 2001 at 7:42 PM, Rating: Sub-Default, (Expand Post) what the hell are you talking about with a warrior being a damage doing tank?did u happen to take in the fact that warriors get the highest HP, high AC gear, and all the tank skills? boy you know a lot
RE: yeah
# Mar 18 2001 at 12:07 AM Rating: Default
They do more damage then the other tanks, so they are a damage doing tank. Blah
RE: yeah
# Mar 19 2001 at 11:47 AM Rating: Default
Depends on if you include a monk into the equation.
RE: yeah
# Mar 18 2001 at 2:07 PM Rating: Default
ok theres no point in flaming people just because of ignorance (unless of course everyone is born with all the knowledge of the world)... and i really really really disagree with what you said about SK's being defensive melee. This is utterly incorrect. SK's get pets to add to their dmg output (its like being able to duel wield 2 2hs weapons) and then on top of that they get damaging spells. Just look at the specials of both pally and sk. Pally is primarily jsut defense (lay on hands = heal) and SK are primarily offensive (i.e. harm touch = hurt bad) From what you said i assume you havent played a sk... thats good though shows you actually have a life lol
RE: yeah
# Nov 15 2001 at 9:05 AM Rating: Decent
I desagree with that. At high level, SK are a defensive taunting class. Sure, they dish good damage but with equivalent equipment less than a warrior or a ranger.
The fact is that they carry a shield and this can give them a nice AC boost (fearsome shield 40 raw AC +stats dropped by dracoliche in fear for exemple).
So as long as we are not speaking of uber mobs, that need defensive to be tanked, they can tank very well.

Beside that, they can taunt off nearly anyone. They cast debuff/dot/lifetap and just sit down. The mob will be mad at them. So they are very very nice split tank in raid where there is unmezzable mobs.

Don't speak of SK pets, they are laughable at high level and never never used. The "uberness" of SK is not their damaging capacity but their taunting ability (I consider HT like a 'taunt that never fails'(tm) rather than a nuke).

Just my 2cp

Cydrenlin Blackfury
55 Dark Elf Warrior
Blood & Guts, Torvo
RE: yeah
# Mar 18 2001 at 6:37 PM Rating: Default
Well, while you make a good point, VI thinks that SK's and Pallys are mostly defensive tanks, at least in the high lvl game....that is why they raised the def cap for both of them, while ranger's got an Off boost (so they can ranger-gate more i guess....heh-heh). When you consider that in the high lvl game most of the time your spells arent going to stick and your pet is useless at best, they may have a point.
Bonesnapper Grimstep
Knight of Fear
MT
RE: yeah
# Jun 30 2002 at 10:49 PM Rating: Decent
just curious, newb question, but when you say 'ranger-gate' are you refering to us getting agro, dying and then being rezzed back to our corpse? if so... hehe i know what you mean, and this whole post has been rather informative on how to prevent it.
rangers can use 2hs?
# Mar 17 2001 at 2:57 AM Rating: Default
Wow! i wasn't aware that Rangers could use 2hs. Maybe i'll actually start playing my lvl 5 ranger a bit.

Ceril Ironheart
The Nameless
Ranger melee
# Aug 29 2001 at 10:18 AM Rating: Decent
**
360 posts
Oh yeah. Rangers can (and should, in certain situations) use 2HS. It can be summed up in one word: Taunt.

Dual wield is a huge taunt. And the faster your weaps are, the greater the taunt. Now, generally the LAST thing a Ranger wants after about level 30 is to get aggro from the true tank in the party.

For me personally, 2HS vs. Dual Wield depends upon party makeup. Specifically, who is the main tank/taunter. If it's Warrior, and they know what theyre doing (i.e. taunting early and often, and themselves dual-wielding), then i'm probably ok going with dual wield.

More commonly, my main tank is a Pally. He can absorb a ton of damage, but there's no way he'll out taunt me dualwielding (I use an Iksar Berserker Club mainhand and a SSOM offhand). In these cases, I break out my Swarmcaller. Usually, this works wonders.

<aside>
Swarmcaller is absolutely an amazing weapon, goes for around 2K on EMarr. When it procs after 46, it'll amazingly be even better. If you cant afford it, buy a Blackalloy Bastardsword. It's 24/39, looks awful, and is super-cheap. As in, I cannot sell mine for 300pp in ECommons. But, you can sure dish the damage with it and it's fast so a good trainer...
</aside>

Wow, I didn't mean for this to become such a long post. But it's an interesting topic. I would humbly advise all the young Rangers out there to use ALL of your weapon skills early in your career. It's MUCH easier to work on skills earlier rather than later. And I speak of this from experience - I had to train 1HB and 2HS from zero after level 28. Not fun missing 99% of the time and hitting for 1 the other 1%, but doable in the right groups (preferably with friends or guildies).

I really hope this helps some young Rangers. Shame the post is buried in the PoH board, maybe I'll cross post it somewhere else. I'd love to hear from other Rangers, regarding aggro-management strategy.

Arynduil Greyleaf
35th Ranger of Tunare
Norrathian Brotherhood, EMarr

RE: Ranger melee
# Oct 25 2001 at 11:40 PM Rating: Default
I'm not flaming ya but there are alot of theories going around about tanks and taunt which i hope this will end. This is unoficially from verant as they dont want to go on record for actually stopping any rumors or comfirming anything. Verant at its rumor mill best. lol

So anyway....when it comes to the taunt button, may people believe that if you continuously hit it, it will in effect keep the tank at the top of the "hate" list maintained by the npc. Unfortunately, the taunt button is not cumulative. It either works or it doesn't work. go or no go. A succesful taunt will put you at the top of the aggro list. Just because you taunt it doesn not mean that it was succesful....hence the skill points in it. The higher your skill, the better chance you have at a succesful taunt. I have personally tested this. I had a friend of mine, a higher level tank, attack a mob. I did nothing but stand behind the mob and taunt. he was using 2 lammies and has an RBG. Good stuff for taunting. 1 out of 2 taunts would make the mob instantly turn to face me until he was hit by my friend which put him back at the top of the list. A succesful taunt will put you back at the top of the aggro list, but by a very, very small amount. That is why it is best that if a caster gets attacked they should never fight back. Not because they are doing so much dmg that it makes it hard, but because if taunt is succesful, you only go to the top of the list by a very small amount. If they happen to hit the mob just after the sucessful taunt, well, they go back to the top of the list, until we either do more dmg in a certain amount of time, or until the taunt button cycles. This brings me to the next point.

I know alot of non "taunting" classes know this, but there seems to be alot of people in those classes that dont. Taunt is not automatic. It doesn't pull a mob off of you just because we hit it. Thats because its not cumulative. It also has about a 6 second cycle rate. If we were unsuccesful in the taunt, if the button was available when you got attacked, you have another 6 seconds to wait before we can use it again. Hopefully we'll do enough damage to get it off of you. which brings me to my third point.

Mobs have a "memory of damage" list. This list cycles through a set amount of time. That is why it is normally easier for someone dual weilding fast weapons to maintain aggro. Say the cycle time is 10 seconds for instance. to make it simple we'll use no double attacks or dual wield. using a lammy you'll hit 5 times in just under 10 seconds. Usually without buffs I'll hit in the 30's to sometimes 40's in mainhand. with a wurmy, you'll get 2 attacks. usually i hit anywhere from the 70's to 90's. There is a "remembered" damage by the mob also. Say this is wiped every 2 seconds. on the initial hit, the wurmy will gain aggro. after 2 seconds the lammy will get aggro back because the wurmy hasn't hit yet and the mob has "forgotten" the dmg by the wurmy, although the wurmy user maintains his order on the list. The lammy will get aggro back on every other swing. This is all without using taunt, dbl attack, triple, quad, dual wield.

This also opens another point. I know casters have seen it and probably havent noticed why this happens. Say a tank goes to gain aggro by a mob. The bad bad wizzie is standing in the back just chomping at the bit to lay down his biggest nuke. Say the tank does 2000 points of dmg to the mob and taunts the entire time. Although you cannot time it, the wizzie lays down the best nuke he has atm. Say its just a 1200 dmg nuke. Even though the tank has done more dmg than the wizzie, the mob takes off after the wizzie and starts ripping his arms off and beating him with em. Blood flying. not a pretty situation. But by popular belief, the wizzie should have never gotten attacked by the mob. Unfortunately, he may have got the nuke off just after the list has gotten "wiped". That is a perfect example of how the list gets wiped and the tank gets blamed for not being able to hold aggro. So....Tanks should taunt just before their first attack and then only when the mob turns to attack someone else. I know all you tanks that continually hit the taunt button have had a mob turn and attack a caster just after you hit it. Then you have to wait almost 6 seconds before you can hit it again. Then you have to hope its succesful. if not, just hope you do more dmg than the caster did, or hope the list gets "wiped" so you can be the first to hit and go back to the top of the aggro list. If you are already getting hit, you are at the top of the list. Taunting gets you nowhere. It doesn't add any points to your place on the aggro list. Taunt when you start the fight, then only when the caster is attacked. Thats how it works the best. Try it and see.
#Anonymous, Posted: Apr 04 2001 at 2:30 PM, Rating: Sub-Default, (Expand Post) HAHAHAHHAHAHAHAHAHAHAHA ... n000bies man thats crazy every banded/plate melee class can use 2hs
RE: rangers can use 2hs?
# Aug 02 2001 at 3:05 AM Rating: Default
That was uncalled for...
Lemme know when you find a good rogue 2hs (yes, they are a banded melee class too)
RE: rangers can use 2hs?
# Mar 17 2001 at 10:54 AM Rating: Default
rangers CAN use 2hs, and they have the same cap as other weapon skills, only thing is that dual weild f00king OWNZ 2hs in dmg output.
RE: rangers can use 2hs?
# Apr 06 2001 at 8:11 PM Rating: Decent
what good is better damage output if the taunt of dual wielding gets you killed before halfway through the fight. ;) i used a woodsman staff from level 55-60 and it was great. Luckily earthcaller and swiftwind don't taunt too bad, unless you proc, but by level 60 you have cinder jolt and jolt and with tash and malo/a there's very few creatures who don't de-aggro once you cast those. even if it's resisted. So if you don't have cinder jolt or jolt i'd recommend this weapon as a ranger if you can obtain it easily enough, however for a warrior i suggest dual wielding for the taunt... or you're going to end up with dead casters ;P or worse yet, clerics.
RE: rangers can use 2hs?
# Mar 18 2001 at 2:20 PM Rating: Good
Actually, some 2HS can outdamage dual 1HS. You get burned on the level based bonus but the ratios of some 2HS and high delay bonus can add up well. Where it really falls apart for Warriors is taunt though. 2 low delay 1HS taunt much more than a slow 2HS. So, perhaps this is actually a good choice for a Ranger.
RE: rangers can use 2hs?
# Mar 19 2001 at 3:15 AM Rating: Default
good point
RE: rangers can use 2hs?
# Mar 19 2001 at 11:32 AM Rating: Default
Actually, until a Ranger gets into their 30's a good 2h Slash weapon (i.e. Gigantic Zwiehander or better) will outdamage most 1h weapons, as the level bonus hasn't kicked in. Not to mention that Rangers can successfully function as main tank until this time. The 2hs will help you control agro. EQ is an equipment based game. Casual gamers who don't have access to "uber" weapons should be aware of the advantages of a good 2hs weapon. This is off topic for "Culler" but general info for aspiring young rangers. :)
RE: rangers can use 2hs?
# Mar 23 2001 at 3:55 PM Rating: Default
I just got this weapon last night with my ranger in hate.....I didnt even know it existed but no warriors wanted it and it was going to rot and the only other ranger up had his epic sooooo. I must say that I am impressed. I do more dmg with my 2 1h wepons but I am not sure if its by a huge margin AND the taunt is SO much less....its great when i am the main snarer in hate and need to keep taunt down as low as I can and STILL do a reasonable amount of damage...and to think I was just about as anti 2h for a ranger as you could get.....I think I have been educated.

Shadowrider Darkbane
53 Pathfinder
47 Mage Shadowbear
Mith Marr
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