Preface - This is the second volume of this series of books. These books were crafted with the intent of providing the young members of the community with the information they will need to get started in the trade of their choice.
| Within this second volume, you will find several sections, each one briefly outlining some of the benefits of improving each trade. Each chapter will also have a few of the more basic recipes listed to help get you started.
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Pottery - Pottery is one of the most basic, yet most necessary trades in the lands of Norrath. Many different trades will require components which can only be crafted by a skilled potter.
| Skewers - 1 Block of Clay 1 Skewer Sketch 1 Water Flask 1 Firing Sheet
Clay Jar - 1 Small Block of Clay 1 Jar Sketch (Small/Med/Large) 1 Water Flask 1 Firing Sheet
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Smithing - Smithing is an excellent trade to get into. Everyone, at some stage in their life, will need new armor and perhaps even a new weapon. Smithing will allow you to make various qualities of armor, and even sharpen up some old rusty weapons to be put to better use.
| Sharpening Rusty Weapons - 1 Bladed Rusty Weapon 1 Sharpening Stone
Metal Bits - 1 Flask of Water 2 Small Pieces of Ore
Sheet of Metal - 2 Small Bricks of Ore 1 Flask of Water
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Tailoring - Tailoring is the counterpart to smithing for the cloth and leather wearing classes. Tailoring allows you to utilize silks from spiders, and hides from other monsters to craft various types of protective armor.
| Silk Swatches - 2 Spider Silks
Patchwork Armor - 1 Ruined Pelt 1 Pattern
Raw Silk Armor - 1 Silk Swatch (2 for Pants and Robe) 1 Pattern
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