Gemmed Sword Hilt  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:1
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Experience
  • Faction
  • Loot
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Zones:
    Related Creatures:
    Era:Shadows of Luclin
    Recommended:
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Thu Dec 6 16:57:56 2001
    Modified: Tue Dec 5 05:21:04 2023
    Daloran Glimmerblade can be found at approximately 25, 225 in Shadow Haven. See NPC page for map location.

    You say, 'Hail, Daloran Glimmerblade'

    Daloran Glimmerblade says 'Greetings ______, I am Lord Daloran Glimmerblade. I reside over the Fordel section of the Haven with my dear Mistala. I have not ever seen you around these parts so I would imagine you are a [newcomer] to our great city.

    You say, 'I am a newcomer'

    Daloran Glimmerblade says 'Excellent ______, It's nice to have you here as a guest. I am very proud of all that we have accomplished here and invite you to make yourself at home when you are with us. If you wish to further [prove your allegiance] to the House of Fordel I may have some tasks for you to complete.

    You say, 'I wish to prove my allegiance'

    Daloran Glimmerblade says 'Ah that is excellent to hear _______. I believe I have a task that I could entrust you with. I have numerous Gemmed sword hilts that I have yet to attach to a blade. They have all been glowing for quite some time with an [unknown force]. All of my residing magicians and enchanters have been unable to decifer the magics that surround these hilts.

    You say, 'what unknown force'

    Daloran Glimmerblade says 'I wish that I was able to discover this myself. Unfortunately not one person in my quarter possesses such identification powers. However, I do have a [friend] in Katta Castellum that specializes in discovering such magical origins.

    You say, 'who is your friend'

    Daloran Glimmerblade says 'Yaeorat is who I speak of, he is a very trusted and old friend of mine that is a very powerful and skillfull enchanter. Will you bring to him the [Gemmed sword hilt]? I feel that if anyone will be able to identify this it will be Yaeorat.

    You say, 'I will bring him a Gemmed Sword Hilt'

    Daloran Glimmerblade says 'That is great to hear _______, here is the hilt. Please go see Yaeorat at once and bring me news about the magic that surrounds this sword hilt good or bad.

    You receive a Gemmed Sword Hilt.

    Yaeorat can be found in Katta Castellum at approximately 90,30.

    You say, 'Hail, Yaeorat'

    Yaeorat says 'Ah hello there stranger. I do not often receive visitors in my workshop, what brings you here today.

    Give him the Gemmed Sword Hilt.

    Yaeorat says 'Ah a Gemmed sword hilt attached with a note from my old friend Daloran. It tis a shame that I have not seen him for such a long time. Being so busy with my work has prevented me from seeing and of my family or friends really. Alas, this hilt has a positive energy eminating from it and not destructive as Daloran feared. Please take this back to him as Im sure he awaits it

    You gain experience!!

    You then receive a Gem Encrusted Sword Hilt. Return that to Daloran Glimmerblade.

    Daloran Glimmerblade says 'Fantastic work _______. It would seem that this hilt is fit to be attached to a blade and distributed amongst my guards. I have many other hilts that I need delivered to Yaeorat should you choose to courier another in the future. Until then good luck to you.

    Your faction standing with House of Fordel has been adjusted by 25.
    Your faction standing with Haven Defenders has been adjusted by 25.
    Your faction standing with Traders of the Haven has been adjusted by 2.
    You gain experience!!
    Submitted by: Loramin
    Rewards:
    Send a Correction
    1 2 Next »
    Post Comment
    #Anonymous, Posted: Dec 28 2001 at 2:30 PM, Rating: Sub-Default, (Expand Post) You really have no advantage over other classes sigh (Jk)
    #REDACTED, Posted: Dec 26 2001 at 6:27 PM, Rating: Sub-Default, (Expand Post) OK I know this is off topic but I play a level 41 druid and Druds did not get screwed by Luclin. My TP business is as string as ever adn just because you actually have to run a little to get somewhere doesn't mean you got screwed, everybody on the moon is on the same boat. In fact Shadow haven is a great place to make money TPing because pwople dont want to wait around for the nexxus and there are still places that would take forever using the nexxus. Like OT for example, what would you rather do. wait of the nexxus to drop you in DL at spires then make a 15 minute run across DL and FM or get a port to SF by a druid and be there in 5 minutes? Druds rock and nothing in Luclin has changed that and our group spells have made us much more group friendly. Can you say SLN for everyone in group? yeah baby.
    Keep It Real
    # Dec 26 2001 at 12:49 AM Rating: Excellent
    Scholar
    *
    54 posts
    Summary of Good Info on this forum:
    ...as related to the quest: out of 18 posts

    I did the necklace quest 7 or 8 times, and I'm allied. Keep that in mind.
    Racknar, Scholar


    you can't go wrong starting this quest when you're heading to Katta. You've got go back to shadow haven if you're not a porter so do this quest on the side.
    Anonymous

    If you need a boost in faction, do the Quest that the Trademaster gives you.. he's right in the building next to the bridge that leads to Paludal Caverns, Hail him and get the info. The necklace he gives you when worn increased my faction with the locals 2 levels. From Dubious to Indifferent ( I think that's two levels ).. This is a MUST for a wood elf ;).. Hope this helps
    Saragoth Moredel

    Thats it:
    For those of you that use this board often, please rate flames, whines and unrelated as awful
    Rate quest related on the topic items as Excelent. That way the filters will eliminate the useless, and get us back to the game faster.
    ____________________________
    The Drunken Dwarven Cleric of Underfoot
    #Anonymous, Posted: Dec 23 2001 at 1:36 PM, Rating: Sub-Default, (Expand Post) Ok to all the druids complaining that they dont have a port to Luclin Us Wizards can only port to the Nexus WHEN we are on luclin, so stop complaining.
    #Anonymous, Posted: Dec 17 2001 at 6:28 AM, Rating: Sub-Default, (Expand Post) Why do druids have to maon all time got one in guild he got like 10000pp on him and another 10000pp on his mule horse the rest and it is never enough probably because mainly moaning greedy bast....s choose to be druids. I'm a paladin i run there in 20 min the long way round. Actually glad no druid poerts atleast we'll not be gewtting ripped of on moon. just thought i'd moan a bit and post useless garbage like 90% of people on here
    #REDACTED, Posted: Dec 16 2001 at 10:38 PM, Rating: Sub-Default, (Expand Post) If one is to continue this logic than druids should be able to set up a druid ring in shir val after all it IS a piece of mother norrath
    RE: port druid
    # Dec 22 2001 at 4:29 PM Rating: Default
    *
    68 posts
    Just to keep in mind that not all druids owe homage to Tunare. Halflings rule.

    Back on topic, you can't go wrong starting this quest when you're heading to Katta. You've got go back to shadow haven if you're not a porter so do this quest on the side.
    Do the necklace quest...
    # Dec 16 2001 at 7:46 PM Rating: Decent
    I did the necklace quest 7 or 8 times, and I'm allied. Keep that in mind.
    Stupid People like you all!!
    # Dec 15 2001 at 6:30 PM Rating: Default
    Um, this is a message board to comment on the hilt listed above, who gives a crap what druids can/cant do or have. Take it somewhere else so I can get the 411 on this hilt
    #REDACTED, Posted: Dec 13 2001 at 6:35 AM, Rating: Sub-Default, (Expand Post) Edited, Mon Jun 3 18:05:35 2002
    #REDACTED, Posted: Dec 19 2001 at 5:14 PM, Rating: Sub-Default, (Expand Post) All the NPC dropped spells from Luclin for the necromancer level 51 and upwards are broken, so all those druids who complain about not being able to port. Shut up, its your class that messed up Fungus Grove so I heard.
    Not quite a long run
    # Dec 12 2001 at 3:26 AM Rating: Default
    Ajia--I'm not sure what kind of math you're doing to figure this quest being a trek across 6 zones for Druids. Bind in SH..from there all you have is Echo-Fungus-Twilight-Katta gate back rinse/repeat. I've done this quest at least about 5 times in one night..was pretty fun being able to make the run a few times, definitely forced me to get to know my way around while 10 other people in zone whining about not being able to find their way out of Shadow Haven.

    Panthea-55 Preserver
    Cazic Thule
    response
    # Dec 11 2001 at 8:06 PM Rating: Default
    Aye this goes back to the Story line of what luclin is all about in the first place. Wizards trying dif magiks to get to dif spots, So wtf would a druid get a port spell up to the Moon anyway, It goes with why does a druid not have POA/POH port spells also, it just isnt in a druids nature to use cosmic energy * using storylines* to attain those portals, stick to the trees where ya belong and go quad kite in the grey /bleeeee
    Faction Help
    # Dec 10 2001 at 5:34 AM Rating: Good
    If you need a boost in faction, do the Quest that the Trademaster gives you.. he's right in the building next to the bridge that leads to Paludal Caverns, Hail him and get the info. The necklace he gives you when worn increased my faction with the locals 2 levels. From Dubious to Indifferent ( I think that's two levels ).. This is a MUST for a wood elf ;).. Hope this helps

    Saragoth Moredel
    Warrior
    Poor Druid
    # Dec 09 2001 at 5:04 PM Rating: Default
    O yeah and the port location you have in the rest of Norrath are far better than Wizzies, dont give me that **** that druids are screwed when they can quad 4 blues at once, forage, sow,track, and port.
    #REDACTED, Posted: Dec 08 2001 at 10:50 AM, Rating: Sub-Default, (Expand Post) As a druid I'm used to porting to within a couple zones of where I need to be to do any delivery quests. This quest requires a trek across 6 zones and the reward is minimal. Easiest class would be a wizard with Nexus Gate I guess. Bind in Katta and gate back and forth. Druids are just screwed in Luclin.
    RE: For the long run, not the short
    # Dec 08 2001 at 5:33 PM Rating: Decent
    You'll forgive some of us if we're unphased by comment 'Druids are just screwed in Luclin' due to their lack of porting skills. As a Magician who's had to run most everywhere, my heart weeps for this. Hey, at least you have SoW, and fast wolf forms, to carry you across the terrain faster. Sheesh! :)
    RE: For the long run, not the short
    # Dec 13 2001 at 4:45 PM Rating: Default
    Scholar
    *
    93 posts
    Look. By my handle you can see I play a Druid.
    When I first learned that Luclin wouls have no Druid ports I was upset too. I mean I love porting around helpin my friends out etc.

    I was wrong wrong wrong to be upset at this.

    1)the zones in Luclin are tiny when compaired to Norreth. With Sow I am across them in no time. Unlike, say, SK which takes forever even with sow.

    2) No one is bugging me for ports up here. What a Relief!!!. I give ports away free. I almost never charge. I even return offers of money usually.
    But even so I get driven to distraction sometimes with the requests. ; ) Anyone who knows me knows I am distracted enough anywho.

    3) The zones are very cool to look at. It's like living in the city and always traveling on the freeway. You miss a lot of good things that way.
    Take a little time to enjoy the new zones.

    4) Stop complaining all the time about what Druids don't have. You make the good Druids (Like me 8 D ) look bad.

    Share a camp with another class who is soloing. Look at the trouble they have with even one mob. Druids have the best assortment of spells in the game and can solo in more situations than any other class in the game.

    And some of us have Uber cool furry feet.
    ____________________________
    Flyhalfer Wingfoot
    Melee Druid of Karana
    RE: For the long run, not the short
    # Feb 21 2002 at 1:16 AM Rating: Decent
    I love druids who are like this...the ones that think they are gods gift to Norrath just irk me. Now can we get back to what this quest is supposed to be about?
    RE: For the long run, not the short
    # Dec 08 2001 at 10:30 PM Rating: Default
    Have you ever played a druid? yeah they have SoW and some kick A$$ wolf forms but they have nothing that really makes them unique to the other classes. The Moon looks pretty natural to me... I believe druids should be able to port across the moon but would need a port to the moon to travel so easily around. Druids are a Nature based class-If its not man-made than its part of Nature! Give us something worth keeping our druids for...
    #Anonymous, Posted: Dec 12 2001 at 12:48 PM, Rating: Sub-Default, (Expand Post) hehe gotta love it. Druids are tied to the goddess and nature. That is where they derive their power. The gods turned their back on the moon and only preside over the happenings on Norrath. You should just be thankfull that Verant didnt decide to further accentuate this by removing the ability of druids and clerics to even cast spells on the moon.
    RE: For the long run, not the short
    # Dec 10 2001 at 10:27 PM Rating: Decent
    You're missing the point. gdcurrys is moaning about luclin ******** druids and is using this example to illustrate it. Sheesh, my heart bleeds for druids, really. Can't port in

    Luclin. Man, it's the end of the world!


    > The Moon looks pretty natural to me... I believe druids should be able to port across the moon but would need a port to the moon to travel so easily around.

    The moon is natural yes, but it isn't "mother norrath" druids are keyed into the environment, but the environment there is different. Theres a perfectly sound explaination for you.

    > Druids are a Nature based class-If its not man-made than its part of Nature!
    Dwarves aren't man-made, elementals aren't man-made, undead aren't, and none of those are a part of nature. Besides, whats so "natural" about teleporting?


    > they have nothing that really makes them unique to the other classes.

    Shared wolf form isn't unique?
    Besides you're missing the other side of that coin. Many classes unique skills aren't all that great anyways. Druids have almost everything good that other classes get. Ports, healing, nukes, dots, sow, snare, track, and MORE. I challenge you to name one other class that can do all that? Many other classes don't have unique skills that that great anyways. I know plenty of rangers who would trade their class-specific "unique" skills and their left arms for just the ability to gate.

    > Give us something worth keeping our druids for...
    If you don't have any reason to keep your druid, delete it and stop *********** Wait, you'll just find another class to ***** about. Stop playing EQ if it bothers you so much.

    RE: For the long run, not the short
    # Feb 18 2002 at 6:31 PM Rating: Good
    *
    118 posts
    "Many classes unique skills aren't all that great anyways."

    Heh. Sounds like you've never feigned death with 4 hit points left and thought to yourself ... "OMFG, I'm still alive?"

    ;-)

    I dunno. Each class has its strengths and skills that are rather good. Ask any paladin who just got done soloing two yellow mobs because LoH was up ... or that Magician who never has to buy food ... or that Rogue who just made his first poison. Heck even warriors have some nice skills (there's nothing like mashing that taunt button and seeing it WORK the moment a mob breaks for a caster).

    Anyways, each class has its strengths and weaknesses. As do Druids.

    -Wubao
    RE: For the long run, not the short
    # Jun 13 2002 at 10:02 PM Rating: Decent
    Heh, I've done better, feigned with negative HP and lived. Thank god for Iksar regen
    RE: For the long run, not the short
    # Jan 14 2002 at 9:39 AM Rating: Default
    Thats no lie about Gate. I would gladly give-up forage, sneak, hide, track, well maybe not track, but lots of stuff for Gate. As a ranger when the healer drops, you have to accept the inevitable that you are more than likely gonna die. Gate would be AWESOME. The only thing close to gate we get is off Tolan's BP, just gotta go solo Trak, piece of cake, and thats almost a 1 minute spell that ports to LFay. Don't ***** about druids being screwed. I still say ranger should get to be able to port 55+, as if anyone notices Paladins can rezz post 50, why can't rangers port?
    RE: For the long run, not the short
    # Jan 12 2002 at 1:54 AM Rating: Default
    Well if you understand druid's or their origin you would also understand that their majiks are intricately linked to the moon. So verant saying that druid's are less tied to the moon than wizard's are is stupidity. I have a druid and am not complaining about not being able to port their. But i find it a little off to say Druids are less lunar worthy than wizards.. just my 2cp.
    RE: For the long run, not the short
    # Feb 18 2002 at 6:21 PM Rating: Good
    *
    118 posts
    "Well if you understand druid's or their origin you would also understand that their majiks are intricately linked to the moon. So verant saying that druid's are less tied to the moon than wizard's are is stupidity."

    A valid point about druids and the lunar phases. But, I think you're missing two important factors about this ...

    1) The Combine Empire. It's not the MOON, per se, powering the magic on Luclin. It's the Combine Empire that ported to Luclin. That IS primarily WIZARD magic driven. The NEXUS is a combine teleport. A wizard spire. Just how they designed the storyline. As a monk it bothers me not.

    2) Druids have a lot of their legends and lore and religion linked to the moon and its phases. But not always to the MOON itself. And really, I don't know if that should apply all THAT directly to the inner workings of EQ and in particular Luclin. Monks in EQ are nothing like Shaolin Monks in your standard chop-socky flick, for example.

    Ah well, s'not that big a deal. The nexus ports on.

    -Wubao

    RE: For the long run, not the short
    # Dec 14 2001 at 3:02 PM Rating: Decent
    For the record, I take a neutral stance in this discussion, but you did pose a challenge: "Druids have almost everything good that other classes get. Ports, healing, nukes, dots, sow, snare, track, and MORE. I challenge you to name one other class that can do all that?"

    Well, I answer your challenge by saying, BARDS. Bards can do everything you mentioned above, except teleport, but even bards get a song that is the equivalent of shadow step.

    My 2cp.

    RE: For the long run, not the short
    # Jan 12 2002 at 9:31 PM Rating: Default
    Yes, bards get almost all that druid gets plus
    better charming abilities, mezz, UBER resist
    buffs of ALL resists, haste, slow, and not to
    forget mana regeneration, BUT no gate, no port,
    no bind affinity. And watch a bard solo compared
    to a druid... bards and druids are on a very
    different league.
    #REDACTED, Posted: Dec 24 2001 at 12:14 AM, Rating: Sub-Default, (Expand Post) Oops, I forgot bards :) Where they lose on the caster stuff (bind, gate, nukes) they make up for with rogue skills.
    #REDACTED, Posted: Dec 15 2001 at 2:26 AM, Rating: Sub-Default, (Expand Post) bards have healing? try regen, very nice but not very useful in a fight. Nukes? ohh yes, a bard can empty their entire mana bar for a 400 AE nuke. no med=45 min till next nuke. Dots? about even here, when you factor in druid down time, but quicker fight = less chance for something to go wrong. I'm not saying Druid is better then bard or vice-a-versa but its silly to compare those abilities.
    RE: For the long run, not the short
    # Dec 14 2001 at 11:25 PM Rating: Decent
    Not to mention that bards are highly sought after by high level groups while druids are not.
    RE: For the long run, not the short
    # Dec 10 2001 at 6:32 AM Rating: Default
    Come on man if you don't see the new set of spells you got as worth keeping your druid for your either a daft or the first ogre druid i've met. You got awesome spells with this upgrade! Sides that your right druids are nature based classes so take away the rest of the ports...
    Drakkinn
    51 Channeler of Druzzil Ro
    Not Worth It..
    # Dec 07 2001 at 6:27 AM Rating: Default
    I did both quests from Daloran and Mistala and my faction still remained dubious with them. Even after completing the necklace quest. The faction sucks for this quest as well as Mistala's and you get no reward..

    Juvi Skystalker
    60 Crusader of Tunare
    The War Council
    Saryrn
    RE: Not Worth It..
    # Dec 07 2001 at 11:06 AM Rating: Excellent
    I've done this quest four times now and it's been enough to get me from dubious to apprehensive along with one run of the Trade Commisioner's quest.

    I always keep one of Daloran's Gemmed Sword Hits on me since I've made alot of trips to Katta for other quests. It's free faction for every trip. :)
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