Item GlossaryEverQuest icon

Bioluminescent Orb  
 

Lore Item Placeable
Slot: PRIMARY SECONDARY
Charges: Unlimited
This item is placeable in yards, guild yards, houses and guild halls.
STR: +8 INT: +10
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
Effect: Blinding Luminance (Any Slot, Casting Time: 5.0)
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)

Item Lore:Kelorek`Dars Bioluminescence
Item Type:Armor
Light:Flameless Lantern
Stackable:No
Merchant Value:22 pp 0 gp 0 sp 0 cp
Tribute:5798
Submitted By:Cyradin
Lucy Entry By:keltana
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-17 09:58:30
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious


Average Price: 1,000pp Pricing Data...
Rarity: Uncommon
Level to Attain: 58

[Drops | Comments ]

Drops

This item is found on creatures.

Cobalt Scar
NPC Name
Kelorek`Dar
The Fabled Kelorek`Dar



Zone(s) Found In:


Zone Name
Cobalt Scar

Item Lore: Kelorek`Dars Bioluminescence
Screenshot

Uploaded November 27th, 2008
Updated October 26th, 2016
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Magician soloing?
# Feb 27 2001 at 3:43 PM Rating: Default
Could high level magicians use this effect to fear kite if they Expediance or Velocity (SoW) their pet or would the mob aggro as soon as he gets hit by it? Please answer, it's very important. :)
RE: Magician soloing?
# Mar 13 2001 at 3:40 PM Rating: Default
It would not work. Blind spells are not fear spells, they only have the Fear-like effect if they are not being melee'd. If the pet hits the mob, it will hit back regardless of blind.

Morb Mixxalot, 55 Preserver of Rallos Zek, Guild Revered
4-5 second cast, 24 sec max duration effect
# Jan 12 2001 at 3:27 PM Rating: Default
Kelorek Dar in Cobalt Scar
# Jan 12 2001 at 3:36 PM Rating: Excellent
Seems to be a fairly regular drop off kelorek Dar, A lvl 60 seaserpent in Cobalt Scar ( not skyshrine). He has no mana but proc's AoE fear and Ice Comets. Fortunately no AoE dispells or damage. He swims by the west end of the beach where the ottermen are. Pull him to land, Tash, Malise, and shaman slow. Then kill. You will need multiple groups. He also dropped Monster Summoning III spell, Kelorek'Dar Spine Razor 9/20 piercing, and Typhoon-sword of the tidal wave 30/45 2HS 10STR 4WIS 5svMag when I was there.
Typhoon drop has perm haste effect, 2lbs
# Jan 12 2001 at 3:38 PM Rating: Default
#REDACTED, Posted: Jan 03 2001 at 12:36 PM, Rating: Sub-Default, (Expand Post) It's not like anyone's gonna sell it
RE: If you are on PvP, this is a MUST HAVE
# Jul 12 2001 at 2:51 PM Rating: Decent
in my 54 lvls on pvp i have been blinded twice, both i had no mr gear.....at lvl 60 it doesnt matter if they have resist gear on because almost all high lvl items have resists, a lvl 60 wouldnt stick this on a lvl 60....let along a lvl 1 trying to ;)

and btw good idea go blind all the newbie humans...human wizzie gets blind, human wizzie pushes alt+1 and casts his dd, keeps doing that, others join in, you die, you get laughed at for having uber stuff and not being able to do jack

and i dont remember when this went into effect but noone under lvl 6 can pvp

but yes i agree this is an excelent pvp item, effect...something to show off, sv m/c/f +10...not too shabby, int+10...great, str+8...well wont get encumbered as soon....
Have you even played on a PvP server before?
# Feb 13 2001 at 12:57 PM Rating: Good
Because your post makes no sense. There is no need for a nerf, because you did not take into effect that:

A level 1 is not going to "own" a level 60 because on all the PvP servers there is a level restriction. On RZ it is a 4 level range and on the teams PvP servers there is a 8 level range.

You also do not take into effect resists that players have. Blind spells usually don't last very long at all if a player has a high magic resist, and a very good magic resist means you will resist a blind spell just about every time.

I suggest that before you make a post about how this item would be unbalanced in PvP you actually play there sometime.

And regardless if there was NO level restriction at all, a level 1 is not going to stick a spell on a level 60, and in one hit a level 1 is going to fall down dead and I don't care what you twink him with.
#REDACTED, Posted: Jan 03 2001 at 12:34 PM, Rating: Sub-Default, (Expand Post) Melees can just stick it in their inventory and click on it whenever they wanna use it.
#Anonymous, Posted: Mar 13 2001 at 3:35 PM, Rating: Sub-Default, (Expand Post) There are many flaws with your idiotic post.
RE: If you are on PvP it is a MUST HAVE! Not like anyone's g
# Jan 03 2001 at 4:43 PM Rating: Default
It's not that fast of a cast, more like 5 or 6 seconds, and it's resistable.

Most it has lasted for me is maybe 10 or 15 seconds.
#REDACTED, Posted: Jan 03 2001 at 8:25 AM, Rating: Sub-Default, (Expand Post) Could be used during down time by a Shadow Knight to do whatever they do during downtime with there mana.
effect
# Jan 02 2001 at 11:56 PM Rating: Default
what does the effect do?
Effect is...
# Jan 03 2001 at 4:11 AM Rating: Excellent
Effect is a fast-casting (but not instantaneous, thus it can be interrupted) blind spell. WONDERFUL in duels, and practical for every day use because if you blind the mob before it comes within melee range, this spell doubles as a fear. Very nice.
RE: effect
# Jan 03 2001 at 12:38 AM Rating: Excellent
**
397 posts
Lvl 44 sham spell probably other classes too, basically an upgrade to flash of light.
RE: effect
# Jan 03 2001 at 4:46 AM Rating: Default
it is a lvl 39 shaman spell not 44. Also it doesnt matter if it gets in melee range or not...if the monster closes with you cast as usual and when it sticks just take a few steps backwards out of range and it will run off. Only exception is if you are in the pathing that it will chose to run in then it will attack you again. Also of note is that fear and blind work on different pathing solutions or however they do it. When I hunt HG's in Rathe with necro and they fear they run down the path...when I blind he runs up on the mountainside and if he dies his body cant be found to loot. Kinda sucks really.

Ccraxtd Skullz
39 shaman Tallon Zek
#Anonymous, Posted: Jan 03 2001 at 4:43 AM, Rating: Sub-Default, (Expand Post)
RE: effect
# Jan 03 2001 at 4:16 AM Rating: Default
Level 34 Cleric spell.
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