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Necklace of Eternal Visions
Lore Item No Trade
Slot: NECK
AC: 45
DEX: +20 STA: +20
+2
CHA: +25 WIS: +18 INT: +18 HP: +190 MANA: +180 ENDUR: +180
SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
Required level of 65.
Focus:
Preservation of Mithaniel
WT: 3.5 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, Type 8 (General: Raid)
Necklace of Eternal Visions
Lore Item No Trade
Slot: NECK
AC: 45
DEX: +20 STA: +20
+2
CHA: +25 WIS: +18 INT: +18 HP: +190 MANA: +180 ENDUR: +180
SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
Required level of 65.
Focus:
Preservation of Mithaniel
WT: 3.5 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, Type 8 (General: Raid)
Item Type
:
Armor
Stackable
:
No
Submitted By
:
Fleven
Lucy Entry By
:
Jave [Township Rebellion]
Item Updated By
:
SwiftyMUSE
Source
:
Live
IC Last Updated
:
2022-01-14 03:45:07
Page Updated
:
Thu Oct 9th, 2008
*This item is the result of a raid event.
Expansion:
Planes of Power
Rarity:
Common
Level to Attain:
65
[
Drops
|
Comments
]
This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Plane of Time: Phase 5, Innoruuk
Drops
This item is found on creatures.
Plane of Time B
NPC Name
Innoruuk
The Fabled Innoruuk
Zone(s) Found In:
Zone Name
Plane of Time B
Send a correction
Post Comment
Stat change
Quote
Reply
#
Nov 19 2005
at
6:01 AM
Rating:
Decent
__DEL__1592760266673
10 posts
It doesn't have STR anymore at all...nice little neck item for my Bard tho. CHA is always nice.
▲ Page top
Upgraded stats
Quote
Reply
#
May 24 2004
at
6:28 AM
Rating:
Default
__DEL__1591768056672
8 posts
It now has 25 charisma and 180 endurance as well.
Visible on
Lucy
and in Magelo.
▲ Page top
shielding
Quote
Reply
#
Apr 03 2004
at
6:06 AM
Rating:
Decent
__DEL__1592251276634
Sage
130 posts
shielding is a fixed damage reduction of a mob's DB. so if a mob has a DB of 1000, 2 pct shielding means it gets reduced to 980.
▲ Page top
RE: shielding
Quote
Reply
#
Jun 15 2006
at
8:01 PM
Rating:
Decent
__DEL__1592344180722
39 posts
well ... not exaclty ... i know this is an ANCIENT post but i figured i'd post the shielding calculation as i know it....
A mob's regular damage looks like this
(basic)
Dmg = swing dmg + Other bonuses
now, dmg dealt by a mob to a player with shielding looks something like this
Dmg = (swing dmg - (Swing dmg * shieldinging%) + other bonuses
so sheilding takes off slightly under 1% of the base melee dmg of all swings a mob makes
▲ Page top
#
REDACTED
,
Posted:
Feb 24 2005
at
3:13 AM
,
Rating:
Sub-Default, (
Expand Post
) Even though 2% of 1000 is 20
.
Quote
Reply
#
Feb 10 2004
at
2:07 PM
Rating:
Default
Azuarc
View User Forum
Guru
6,678 posts
a plate necklace? lol
____________________________
Only the exceptions can be exceptional.
▲ Page top
Shield
Quote
Reply
#
Oct 11 2003
at
5:30 PM
Rating:
Default
__DEL__1592252483516
21 posts
Warriors get a skill called Shield.
(So and So begins to use <Warrior's name> as a human shield)
Perhaps it pertains to that.
▲ Page top
shielding?
Quote
Reply
#
Jun 26 2003
at
5:12 PM
Rating:
Decent
__DEL__1591785637640
317 posts
what is shielding?
edit: hmm that sounds about right
Edited, Fri Jun 27 11:36:44 2003
▲ Page top
RE: shielding?
Quote
Reply
#
Jun 27 2003
at
10:06 AM
Rating:
Default
__DEL__1591756055432
345 posts
Most likely a defensive modifier that absorbs some damage. Something like extra AC above the cap. My best guess till they come out with the explanations for the Plane of Time skills.
▲ Page top
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