Classes: The Cleric

Clerics -- the premier healer in the game. A popular class for any group, the cleric brings the ability to heal the party and keep you from dying, and can even bring you back from death at higher levels.

What is the best way to play a cleric? Can a cleric be soloed, and if so how? How should you play a cleric in a group? What spells are the best ones to buy and develop? what skills should a cleric concentrate on? What items should you seek out?

Post your strategies on how to best play and develop the Cleric and read, rate and comment on what others have to say.

Forum Settings
       
Reply To Thread

A Question on 2 BoxingFollow

A Question on 2 Boxing
#1 May 17 2006 at 6:00 PM Rating: Decent
Hi all, i have a problem im hoping you guys can help me with

I started a cleric a while back as a bot healer for my group, it currently consists of the following classes, SK, Shammy, Mage, Chanter, Cleric (me) and rogue, also me. At first i made the cleric to be a sit in the backgroung and heal type of character but i find myself spending more and more time on my cleric and less and less time on my rogue.

My problem is this, the rogues DPS is highly situational, you have to stay behind the mob and spam backstab whenever it pops to get the best out of them but im finding this harder and harder to achieve, and as my cleric has won over my rogue for a place in my heart i think its time to swap out the rogue.

Finally on to the crux of the matter, what class do you think 2 boxes well with a cleric, im looking for something with good dps that i can switch to maybe 2 or 3 times a fight and then switch back to my cleric, i was thinking of a ranger at first on autofire but realised that this isnt really very good dps till i get the AA's so then i thought of a necro? anyway, what do you guys think?

Thanks in advance for any replys
A Question on 2 Boxing
#2 May 18 2006 at 4:37 AM Rating: Decent
I hate to answer your question with a question but, do you split screen box or seperate system box? NM .. not relevent.
It is to bad that the Shaman spot has been taken. That would IMO be the easiest duo in your situation to box, they chime in at difrent times during a fight,.

AGRO ..who right now in your group has the responsability of holding agro .. with your line up it seems like that task is relegated to the only psudo tank the SK.
If you create another agro stealing caster like the necro .. your poor SK will loose all hope. I can picture the average fight .. sk goes in and the mage casts a dd .. sk looses agro .. re gains it .. Shaman chimes in and casts slow and sits .. sk looses agro .. re gains it .. you have to heal him or the poor shaman that just got stomped .. sk looses agro .. .. regains it .. you heal yourself .. shoot by this time your sk decides to get out a nail gun and use it on the mobs feet...
DPS .. seems like your group already has quite a bit of damage being dealt .. What level group is it btw?
I would make the SK and your group the gift of a pure and simple WARRIOR . I may be totaly wrong about your sk's ability to hold the agro with the backgroup you have .. and if you do not want the responsability of dealing with having to hold agro and using your cleric as a healer .. then this would not be the toon to create. But, you may find that in the long run, and if your group sticks together, .. your skill as the tank agro holder will be more handy than anything else. relegating your cleric to a more comfortable secondary click to heal roll.
Once you learn the dance that a Warrior does so well it will become second nature.
This is just my opinion.
Make a Warrior
A Question on 2 Boxing
#3 May 18 2006 at 5:03 AM Rating: Decent
first off thanks very much for your reply

To be honest the SK has very little difficulty holding aggro, and the mage knows enough to hold off till 70% to start nuking.

The warrior would definately be a wise addition but as i said, the character i want to be most active on is my cleric, so im afraid that this wouldnt be possible. From everything ive read on the knight classes they are are perfectly good tanks in the aggro manaagement stakes and should be more than capable of tanking most if not all 1 group content, please correct me if im wrong but knights actually get better aggro management from warriors with there spell lines etc.

Anyway i digress, while a warrior would be good i dont think i could do a good enough job of tanking while playing my cleric so im afraid thats out :)
A Question on 2 Boxing
#4 May 21 2006 at 5:55 AM Rating: Decent
What do you think of maybe a Wizard or Druid? They can save your Group if things get bad. I have boxed my cleric with both classes and it was very easy for me.
A Question on 2 Boxing
#5 May 21 2006 at 9:07 PM Rating: Decent
ok here's how my line up works depending on the situations, I run 4 toons that I switch out for depending on the group makeup, I have a 70 warrior, 70 Cleric, 70 Enchanter, and a 68 Ranger, I can run any 3 of them together, for 2 boxing, my normal toons I run is the enchanter and the cleric, with the cleric I can function as healer and do my normal routine, with the enchanter I can slow/debuff/and mez adds, all on 2 hotkeys, that i have setup 1 calls my tash, cripple, and slow spells one right after the other, and the other is just my mez key. Like you said you were thinking about a ranger, your right their a hard class to set on autofire till you get endless quiver where ya don't have to worry about needing arrows, i think on my ranger i've got 2 diffrent arrows i carry with me that i swap out for, the warrior primarly tanking manages to grab and hold agro and all I have to do is just move him around to make sure he's still hitting the mob and also just rapid pushing of the taunt, kick, bazu bellow keys. and healing off the cleric. As for a decent team i find my cleric and chanter combo, with the ranger running and filling in where needed the best team.

Amnesiaa SpellsofSeduction, 70th Season Enchanter, Dragon Council, Bertoxxulous Server

Saviden Bladewielder, 68th Season Ranger of Tunare, Bertoxxulous Server

Moxforu Daflippinpope, 70th Season Cleric, Dragon Council, Bertoxxulous Server
A Question on 2 Boxing
#6 May 30 2006 at 10:11 AM Rating: Decent
**
703 posts
I 2box with my mage. With another mage, you won't notice a drop in DPS from losing the rogue. If both mages use air pets, caster mobs won't get a chance to get a spell off. If you want to 2box without a group, the mage pet is a viable tank. I vote for mage.
A Question on 2 Boxing
#7 May 30 2006 at 10:41 AM Rating: Decent
I played a bard for about 5 or so years. He was my main with a botted cleric. I know you want the cleric to be the focus but I was just giving my experience. Also for the days where the group isn't together it is a very good duo combo, especially with the auto-twisting tool. I was able to duo in many OOW zones.

Just a quick side story:

When I played, there was a character on my server called Sinbash. This guy was one crazy ****. He boxed 5-6 toons all at once! He was able to finish hard level LDON adventures all on his own. He had a warrior, cleric, wizard, chanter, shaman. He also had a shadow knight but he stopped playing as him after a while. He ran a raiding orginization known as The Botsquad. With him and his bots leading we were able to take down raid mobs like the guys in ssra, seru, and even got so far to plane of time and some GOD and OOW raid targets. He was crazy good and even had time to talk while doing it.
A Question on 2 Boxing
#8 May 31 2006 at 9:31 AM Rating: Default
Clerics are ok to 2 box cause CH chaining doesnt require alot of attention.
In any box sittuation you will be spending more attention at a mellee then at your cleric..as you will continualy be positioning your mellee.

So if your heart go's with cleric. box another caster type.
Wizard perhaps? the more dps the marrier.

IF you want to box mellee perhaps try a zerker.
I box clr zerker atm.
But zerker also needs alot of aa's to be dps.
A Question on 2 Boxing
#9 Jun 01 2006 at 8:32 PM Rating: Decent
-REDACTED-
Scholar
*
83 posts
Ranger is by far the easiest to box for dps. Hit autofire and stay on cleric for the rest of the fight. You will not play ranger to max potential, but very easy and steady dps.
A Question on 2 Boxing
#10 Jun 02 2006 at 3:48 AM Rating: Default
Quote:
i was thinking of a ranger at first on autofire but realised that this isnt really very good dps till i get the AA's so then i thought of a necro? anyway, what do you guys think?


If you read his original question you would have seen that he didnt want a ranger cause of the aa's he needs to get b4 autofire gets dps.

A Question on 2 Boxing
#11 Jun 02 2006 at 12:17 PM Rating: Decent
I recommand for you a Wizzie. Wizzy is high dps, low maintance(most times only have time for 2 or 3 nukes before mob dies), and adds evac for your group if things goes south.
A Question on 2 Boxing
#12 Jun 07 2006 at 12:34 PM Rating: Decent
A druid is a great utility toon: snare, dot, ds, port, evac, heal, and buff. Pretty nice to powerlevel with also.
A Question on 2 Boxing
#13 Jun 22 2006 at 1:55 PM Rating: Decent
Another, easier possibility is a pet class. BL or Mage come to mind first. Extra DPS and if you have to focus on cleric you can and the pet will still cause damage.
A Question on 2 Boxing
#14 Sep 24 2006 at 6:28 AM Rating: Decent
I'd go wih the Rng, till you get the aa's for your bow you can just melee. Rng get 2wepon so all you have to do is set them on /assist MT and forget, pop a spell here and there for dps. Rng can use more then their bow u know lol.
A Question on 2 Boxing
#15 Sep 28 2006 at 7:38 PM Rating: Decent
Scholar
*
124 posts
Old post, but like the discussion... = )

An easy class to add dps, preferrably not a ranger and rogue.

- any nuker

- any pet class

- any melee DPS; where tank aggro, placement and push are controlled

That descibes over half of the classes in EQ.

I think the easiest class would be a wizard; switch over 2-3 times per fight to nuke.

Next I would choose a non-melee pet class; send pet and switch over another 2-3 times to nuke/dot. Second choice would be a mage, followed by a necro.

Melee DPS would be my third choice, but dependant on the regular group and tank and if everyone can control aggro, placement and push. Switch over to cast a spell/disc and to reposition. Rangers are included in this and would be near first choice after archery aa's.

A melee pet class, Bst, would be the last choice due to pet control and the other things mentioned with melee DPS. Switch over like I would for melee DPS, but the pet could add undesireable push which may require you to switch over a little bit more often than a regualr melee DPS class. Rogues would be near the end also.

Fact is, any melee class is going to be harder to box with, especially if things get out of hand.

Edited, Sep 29th 2006 at 5:31am PDT by sprucecln
A Question on 2 Boxing
#16 Oct 31 2006 at 7:23 PM Rating: Decent
My favorite Cleric combo is my druid, but if you feel the need to tank try a paladin. The enchanter also combo's really well. However, no snare. So you could have problems if the mob or paladin can't hold agro.

Cleric above all though can team up with just about any class.!.!.!
A Question on 2 Boxing
#17 Dec 27 2006 at 9:24 AM Rating: Good
Quote:
The enchanter also combo's really well


WRONG WRONG!!!
never bot a cleric and enchanter, i've tried it, it ends up with one possibility, a dead group. The enchanter it a focus class, you need to have full concentration to play an enchanter.
I find a good combo is a caster/caster. try a wizard or a mage
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 3 All times are in CST
Anonymous Guests (3)