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At lvl 52 my bard can sustain 325-375 pts of damage a TICK. Twisting 4 PERCUSSION dots with TDoK and snowchipper in offhand.
That's still only about 62 DPS though. Not really all that amazingly high. You're doing your group a disservice by taking this route really, unless it's a kite group. Xaanru explained it perfectly. Our DPS isn't meant to be high. We're a plate wearing caster class that can carry two weapons. There are artificial ways to raise our melee DPS, but it requires the right gear and a lot of AA's.
When a bard wields a weapon that procs a DD, that DD is coded to have the same aggro as our normal songs (not our chants). That means you can hit a mob several times with a huge DD proc and not take aggro off of your tank. For instance, I use a
Dedgrex's Flintforged Cudgel in my primary with the 1.0 in my secondary under normal circumstances (read against mobs that aren't going to resist the DD all the time). I don't have all the right AA's yet, but once you have weapon affinity 5, spell casting fury 3 and all of their upgrades, you can increase your normal DPS by a very large amount, without generating extra aggro.
The key to playing a bard well is knowing which songs to use in which situation. You
shouldn't be twisting the same thing all the time, especially at your level. Once you hit the high 50's, low 60's, you start to feel kind of in a rut, because SOE kinda ran out of creativity, but there are still times when you'll switch up your twist.
Learn your songs, play with them, and always look at an encounter with a different view and figure out what songs will benefit the GROUP the most. No one is going to notice your individual DPS, but they will notice when having you there makes pulls much quicker, kills much quicker, and downtime much shorter.