Quote:
I just conducted a test, using magelo. I created 2 fake warrior characters, at level 65. One was a naked orge warrior with 151 stamina. He has 2936 hp.
The other character is a gnome with a base stamian of 80, and the following items. Bracer of fortitude, 2 velium bloodstone earrings, a runed bolster belt with a brilliant cut mudflow stone, and 2 radiant cut mudflow stones, installed in bronze brigandine armor pieces. None of these items has any HP on them, just stamina. The total stamina with these items is 151. His HP is..... drumroll please....... 2936, exactly the same as the other one.
Ok, there is something you should know to this statement though. First off, I'm taking the poster at their word, and believe what is said as fact.
Here are the counterarguments to that. By the time you get around level 65 and higher, your gonna max your stamina, to the cap. This is gonna happen with just normal upgrades, if your gonna use your warrior as a tank (your only group role, although you can always do dps, etc. if other's are more able in group to tank). What I am trying to say, is that although it may take a bit of doing to catch up to the ogre, or any other giant class, your gonna... You will catch up through normal gear upgrades. At a certain point the stat abilities aren't gonna be as much of a deal, as adding HP, as even a buff from any class your able to group with will probably max the one's your concerned about (Str, stamina, dexterity) although all stats are nice to have improvements for, these are "our" most desirable (Damage, HP, and weapon Proc's).
My only concern is someone reading that and making an Ogre, not really liking an Ogre, but thinking it's gonna be this drastic difference when playing them. They are a large class, and levelling them up will have to take that in consideration. Most that are levelled up have "stuff" that will shrink them handy though. Just make what you want, you will have more fun playing a toon you like, then one your just thinking is gonna give you an advantage, when the advantage dissapears pretty fast in EQ Life of a toon is compared.